Property Panic! - Version 253106
| Created | |
|---|---|
| Total Size | 700.7 MB (734,720,360 bytes) |
| Modified Size | 29.8 MB (31,276,766 bytes) |
| File Count | 793 |
| Engine Version | 25 |
| Changes | Changes on 2026-05-17 |
| Meta |
Diff (29.8 MB modified)
+47 ~8 -1- .bin/package.sboxskinsgg.claudebridge.cll (818 B)
- .bin/package.sboxskinsgg.claudebridge.xml (321 B)
- audio/dice/charge.vsnd_c (1 MB)
- audio/dice/dice rev.vsnd_c (640.9 KB)
- audio/dice/dice reveal.sound_c (854 B)
- audio/dice/dice reveal.vsnd_c (640.9 KB)
- audio/dice/dice revee.vsnd_c (640.9 KB)
- audio/dice/dice thud idk.vsnd_c (147.1 KB)
- audio/dice/dice trow.vsnd_c (448.5 KB)
- audio/dice/dive reveal.vsnd_c (380.9 KB)
- audio/dice/doice thud.vsnd_c (147.1 KB)
- audio/dice/doicee.vsnd_c (813.1 KB)
- audio/dice/doicereveal.vsnd_c (640.9 KB)
- audio/gameplay/footstep.sound_c (877 B)
- audio/gameplay/footstep.vsnd_c (649.7 KB)
- audio/gameplay/free parking.sound_c (880 B)
- audio/gameplay/free_parking.vsnd_c (215.6 KB)
- audio/gameplay/go to jail.sound_c (878 B)
- audio/gameplay/go-to-jail.vsnd_c (649.7 KB)
- audio/gameplay/hotel build.sound_c (880 B)
- audio/gameplay/hotel-built.vsnd_c (648.1 KB)
- audio/gameplay/house built.sound_c (880 B)
- audio/gameplay/house sold.sound_c (881 B)
- audio/gameplay/house-build.vsnd_c (658 KB)
- audio/gameplay/house-sold.vsnd_c (649.7 KB)
- audio/gameplay/money gained.sound_c (880 B)
- audio/gameplay/money paid.sound_c (879 B)
- audio/gameplay/money-gainz.vsnd_c (649.7 KB)
- audio/gameplay/money-paid.vsnd_c (649.7 KB)
- audio/gameplay/old sfx/footstep.vsnd_c (649.8 KB)
- audio/gameplay/old sfx/free_parking.vsnd_c (215.7 KB)
- audio/gameplay/old sfx/go-to-jail.vsnd_c (649.8 KB)
- audio/gameplay/old sfx/hotel-built.vsnd_c (649.8 KB)
- audio/gameplay/old sfx/house-build.vsnd_c (658.1 KB)
- audio/gameplay/old sfx/house-sold.vsnd_c (649.8 KB)
- audio/gameplay/old sfx/money-gainz.vsnd_c (649.8 KB)
- audio/gameplay/old sfx/money-paid.vsnd_c (649.8 KB)
- audio/gameplay/old sfx/passing-go.vsnd_c (649.8 KB)
- audio/gameplay/old sfx/property_buy.vsnd_c (649.8 KB)
- audio/gameplay/passing go.sound_c (879 B)
- audio/gameplay/passing-go.vsnd_c (649.7 KB)
- audio/gameplay/property buy.sound_c (879 B)
- audio/gameplay/property_buy.vsnd_c (649.8 KB)
- audio/music/auction music.sound_c (878 B)
- audio/music/auction_music.vsnd_c (649.7 KB)
- audio/music/background_loop.sound.sound_c (968 B)
- audio/music/cyberwave-orchestra-sneaky-and-quirky-music-loop-287412.vsnd_c (10.8 MB)
- .bin/manifest.json (47 B -> 86 B)
- .bin/package.base.cll (32.7 KB -> 32.7 KB)
- .bin/package.yog.proto1.cll (159.4 KB -> 166.2 KB)
- .bin/package.yog.proto1.xml (96.1 KB -> 101.8 KB)
- audio/dice/dice bounce.sound_c (853 B -> 869 B)
- audio/dice/dice throw.sound_c (869 B -> 866 B)
- audio/dice/sfx_dice_charge_rattle.sound.sound_c (914 B -> 869 B)
- claudedevelopment.scene_c (831.9 KB -> 832.8 KB)
- audio/music/music_background_loop.sound.sound_c (938 B)