Property Panic! - Version 253247

Created
Total Size694.8 MB (728,503,891 bytes)
Modified Size1.1 MB (1,173,564 bytes)
File Count783
Engine Version25
Changes
Changes on 2026-05-17
Meta
{ "MaxPlayers": 64, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "claudedevelopment.scene", "LaunchMode": "Normal", "Resources": "", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "claudedevelopment.scene",
  "LaunchMode": "Normal",
  "Resources": "",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (1.1 MB modified)

~15
  • .bin/package.base.cll (32.7 KB -> 32.7 KB)
  • .bin/package.sboxskinsgg.claudebridge.cll (813 B -> 814 B)
  • .bin/package.yog.proto1.cll (166.7 KB -> 167.4 KB)
  • .bin/package.yog.proto1.xml (101.8 KB -> 104.7 KB)
  • audio/gameplay/footstep.sound_c (865 B -> 866 B)
  • audio/gameplay/free parking.sound_c (869 B -> 870 B)
  • audio/gameplay/go to jail.sound_c (877 B -> 878 B)
  • audio/gameplay/hotel build.sound_c (878 B -> 879 B)
  • audio/gameplay/house built.sound_c (878 B -> 879 B)
  • audio/gameplay/house sold.sound_c (879 B -> 880 B)
  • audio/gameplay/money gained.sound_c (894 B -> 895 B)
  • audio/gameplay/money paid.sound_c (877 B -> 878 B)
  • audio/gameplay/passing go.sound_c (877 B -> 878 B)
  • audio/gameplay/property buy.sound_c (893 B -> 894 B)
  • claudedevelopment.scene_c (831.8 KB -> 831.8 KB)