RE: Zombie Survival - Version 232862

Created
Total Size1.1 GB (1,137,037,708 bytes)
Modified Size19.7 KB (20,178 bytes)
File Count911
Engine Version25
Changes
Changes on 2026-05-07
Meta
{ "MaxPlayers": 64, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "LaunchMode": "Normal", "SystemScene": "scenes/zs/_engine.scene", "StartupScene": "scenes/zs/zs_test2.scene", "ControlModes": { "Keyboard": true, "VR": false, "Gamepad": true }, "Resources": "", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "LaunchMode": "Normal",
  "SystemScene": "scenes/zs/_engine.scene",
  "StartupScene": "scenes/zs/zs_test2.scene",
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": true
  },
  "Resources": "",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (19.7 KB modified)

~3 ⚠️
2 compiled binaries unavailable.
  • gameui/global/teammatelookstatus.razor.scss (1.2 KB -> 1.4 KB)
  • items/weapons/melee/hammer/hammer.melee_c (919 B -> 921 B)
  • prefabs/zombie player controller.prefab_c (17.4 KB -> 17.4 KB)