RE: Zombie Survival - Version 240513

Created
Total Size1.1 GB (1,136,753,569 bytes)
Modified Size6.7 MB (7,000,616 bytes)
File Count919
Engine Version25
Changes
Changes on 2026-05-14
Meta
{ "MaxPlayers": 64, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "LaunchMode": "Normal", "SystemScene": "scenes/zs/_engine.scene", "StartupScene": "scenes/zs/zs_test2.scene", "ControlModes": { "Keyboard": true, "VR": false, "Gamepad": true }, "Resources": "", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "LaunchMode": "Normal",
  "SystemScene": "scenes/zs/_engine.scene",
  "StartupScene": "scenes/zs/zs_test2.scene",
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": true
  },
  "Resources": "",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (6.7 MB modified)

~12 ⚠️
2 compiled binaries unavailable.
  • gameui/global/zsmapvotehud.razor.scss (6.4 KB -> 6.4 KB)
  • gameui/humans/inventorymenu.razor.scss (12.9 KB -> 17.6 KB)
  • gameui/humans/shop/shopmenu.razor.scss (11.9 KB -> 13.2 KB)
  • gameui/sigils/sigilworldmarkers.razor.scss (6.6 KB -> 7.2 KB)
  • items/weapons/guns/m4a1/m4a1.gun_c (534 B -> 1.1 KB)
  • prefabs/human player controller.prefab_c (32.4 KB -> 32.7 KB)
  • prefabs/zombies/fast zombie/fast_zombie_player.prefab_c (60.1 KB -> 60.1 KB)
  • prefabs/zombies/regular/regular_zombie_player.prefab_c (18 KB -> 18 KB)
  • prefabs/zombies/regular/zombie_ai.prefab_c (9.4 KB -> 9.4 KB)
  • scenes/zs/zs_test2.scene_c (6.4 MB -> 6.5 MB)
  • scenes/zs/_engine.scene_c (21.8 KB -> 21.8 KB)
  • zs/resources/zs_test2.zsmap_c (470 B -> 487 B)