RE: Zombie Survival - Version 266044

Created
Total Size1.4 GB (1,449,772,924 bytes)
Modified Size7.9 MB (8,261,016 bytes)
File Count1313
Engine Version25
Changes
Changes on 2026-05-19
Meta
{ "MaxPlayers": 64, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "LaunchMode": "Normal", "StartupScene": "scenes/zs/zs_test2.scene", "ControlModes": { "Keyboard": true, "VR": false, "Gamepad": true }, "Resources": "", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "LaunchMode": "Normal",
  "StartupScene": "scenes/zs/zs_test2.scene",
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": true
  },
  "Resources": "",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (7.9 MB modified)

+2 ~8 ⚠️
2 compiled binaries unavailable.
  • materials/glass/glass_b_vmat_g_tcolor_cec28e30.generated.vtex_c (1.6 KB)
  • textures/glass/glass_b_rough_tga_e4ef12db.generated.vtex_c (1.3 MB)
  • gameui/global/globalchatbox.razor.scss (6 KB -> 6.2 KB)
  • gameui/global/scoreboard.razor.scss (11 KB -> 11 KB)
  • gameui/global/zshud.razor.scss (35.7 KB -> 37.6 KB)
  • materials/glass/glass_b.vmat_c (5.3 KB -> 5.3 KB)
  • prefabs/human player controller.prefab_c (33.4 KB -> 33.4 KB)
  • projectsettings/input.config (5.7 KB -> 5.2 KB)
  • scenes/zs/zs_test2.scene_c (6.5 MB -> 6.5 MB)
  • zs/resources/zs_map_rotation.zsrot_c (517 B -> 440 B)