RE: Zombie Survival - Version 270696
| Created | |
|---|---|
| Total Size | 1.4 GB (1,454,755,063 bytes) |
| Modified Size | 8.5 MB (8,911,339 bytes) |
| File Count | 1436 |
| Engine Version | 25 |
| Changes | Changes on 2026-05-26 |
| Meta |
Diff (8.5 MB modified)
+49 ~10 ⚠️- sounds/damage_taken_shot.sound_c (801 B)
- sounds/damage_taken_shot.vsnd_c (92.7 KB)
- sounds/dry_fire.sound_c (786 B)
- sounds/dry_fire.vsnd_c (33.7 KB)
- sounds/equip_health.sound_c (861 B)
- sounds/equip_health.vsnd_c (63.1 KB)
- sounds/flashlight/flashlight-off.sound_c (899 B)
- sounds/flashlight/flashlight-off.vsnd_c (28.5 KB)
- sounds/flashlight/flashlight-on.sound_c (898 B)
- sounds/flashlight/flashlight-on.vsnd_c (141.9 KB)
- sounds/flatline.sound_c (851 B)
- sounds/flatline.vsnd_c (344.4 KB)
- sounds/ui/ui.hover.1.vsnd_c (3.7 KB)
- sounds/ui/ui.hover.sound_c (859 B)
- sounds/ui/ui.select.1.vsnd_c (5.2 KB)
- sounds/ui/ui.select.sound_c (861 B)
- sounds/ui/ui.select.vsnd_c (62.8 KB)
- sounds/ui/ui.spawn.1.vsnd_c (4.2 KB)
- sounds/ui/ui.spawn.sound_c (860 B)
- sounds/ui/ui.spawn.vsnd_c (96.4 KB)
- sounds/ui/ui.undo.sound_c (861 B)
- sounds/ui/ui.undo.vsnd_c (76.6 KB)
- sounds/ui/ui.weapon.close.1.vsnd_c (7.1 KB)
- sounds/ui/ui.weapon.close.sound_c (888 B)
- sounds/ui/ui.weapon.select.1.vsnd_c (5.5 KB)
- sounds/ui/ui.weapon.select.sound_c (884 B)
- sounds/ui/ui.weapon.switch.1.vsnd_c (4.9 KB)
- sounds/ui/ui.weapon.switch.sound_c (884 B)
- sounds/weapons/ammo_pickup.sound_c (809 B)
- sounds/weapons/ammo_pickup_01.vsnd_c (122.8 KB)
- sounds/weapons/gun_pickup.sound_c (892 B)
- sounds/weapons/gun_pickup_01.vsnd_c (111.1 KB)
- sounds/weapons/gun_pickup_02.vsnd_c (132 KB)
- sounds/weapons/melee/default impact sfx.vsnd_c (67.6 KB)
- sounds/weapons/melee/hammer nail.sound_c (900 B)
- sounds/weapons/melee/hammer nail.vsnd_c (34.2 KB)
- sounds/weapons/melee/metal impact 2.vsnd_c (37.5 KB)
- sounds/weapons/melee/metal impact.vsnd_c (45 KB)
- sounds/weapons/melee/punch impact 2.vsnd_c (33.8 KB)
- sounds/weapons/melee/punch impact sfx.vsnd_c (42 KB)
- sounds/weapons/melee/punch impact.sound_c (1 KB)
- sounds/weapons/melee/punch world hit.sound_c (916 B)
- sounds/weapons/melee/punch world.vsnd_c (25.5 KB)
- sounds/weapons/shotgun_pickup.sound_c (812 B)
- sounds/weapons/shotgun_pickup_01.vsnd_c (103.7 KB)
- sounds/world/broken glass.vsnd_c (86.4 KB)
- sounds/world/door breaking.vsnd_c (53.8 KB)
- sounds/world/glass material hit.sound_c (899 B)
- sounds/world/glass material hit.vsnd_c (40.8 KB)
- gameui/global/zshud.razor.scss (40.7 KB -> 41.8 KB)
- items/weapons/melee/crowbar/crowbar.melee_c (752 B -> 2.4 KB)
- items/weapons/melee/fist/fist.melee_c (733 B -> 2.2 KB)
- items/weapons/melee/hammer/hammer.melee_c (2.1 KB -> 4.3 KB)
- prefabs/human player controller.prefab_c (32.5 KB -> 32.9 KB)
- prefabs/spectator player controller.prefab_c (4.4 KB -> 5.2 KB)
- scenes/zs/zs_test2.scene_c (6.5 MB -> 6.5 MB)
- weapons/common/foley/foley_deploy_weapon_01.sound_c (957 B -> 964 B)
- weapons/crowbar/sounds/crowbar.hit.sound_c (1.2 KB -> 1.2 KB)
- weapons/crowbar/sounds/crowbar.swing.sound_c (991 B -> 1001 B)