RE: Zombie Survival - Version 270922

Created
Total Size1.4 GB (1,472,120,964 bytes)
Modified Size26 MB (27,235,401 bytes)
File Count1445
Engine Version25
Changes
Changes on 2026-05-26
Meta
{ "MaxPlayers": 64, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "LaunchMode": "Normal", "StartupScene": "scenes/zs/zs_test2.scene", "ControlModes": { "Keyboard": true, "VR": false, "Gamepad": true }, "Resources": "", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "LaunchMode": "Normal",
  "StartupScene": "scenes/zs/zs_test2.scene",
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": true
  },
  "Resources": "",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (26 MB modified)

+17 ~18 -8 ⚠️
2 compiled binaries unavailable.
  • models/props/health_pickup/health_pickup.vmat_c (5.7 KB)
  • models/props/health_pickup/health_pickup.vmdl_c (141.3 KB)
  • models/props/health_pickup/health_pickup.vmdl_c.t.png (35.3 KB)
  • models/props/health_pickup/health_pickup_ao_tga_ccb5b60e.generated.vtex_c (2.1 MB)
  • models/props/health_pickup/health_pickup_color_tga_9d9141c6.generated.vtex_c (4.4 MB)
  • models/props/health_pickup/health_pickup_normal_tga_5fd3ce31.generated.vtex_c (5.3 MB)
  • textures/generated/imagefile/198e192c96c662c1.vtex_c (1.3 MB)
  • textures/generated/imagefile/1fe436a4d73ca335.vtex_c (85.7 KB)
  • textures/generated/imagefile/27ada91597d59e00.vtex_c (85.7 KB)
  • textures/generated/imagefile/2b1a4ed0236405c0.vtex_c (1.3 MB)
  • textures/generated/imagefile/324158bff8468a51.vtex_c (85.7 KB)
  • textures/generated/imagefile/49581b525b21341.vtex_c (85.7 KB)
  • textures/generated/imagefile/680f4655ccdca003.vtex_c (85.7 KB)
  • textures/generated/imagefile/91d1f8e41f41d0e8.vtex_c (85.7 KB)
  • textures/generated/imagefile/a10ec2ca4221079f.vtex_c (1.3 MB)
  • textures/generated/imagefile/e3a50a370d085377.vtex_c (1.3 MB)
  • textures/generated/imagefile/f52022bb423e6f15.vtex_c (1.3 MB)
  • gameui/global/zskillfeed.razor.scss (2.5 KB -> 3.3 KB)
  • items/deployables/resupply_box.item_c (846 B -> 1.6 KB)
  • items/tools/medkit/medkit.item_c (1.1 KB -> 1.8 KB)
  • items/weapons/guns/m4a1/m4a1.item_c (1.8 KB -> 1.8 KB)
  • items/weapons/guns/m700/m700.item_c (1.7 KB -> 1.8 KB)
  • items/weapons/guns/mp5/mp5.item_c (1.8 KB -> 1.8 KB)
  • items/weapons/guns/spaghellim4/spaghellim4.item_c (1.8 KB -> 1.9 KB)
  • items/weapons/guns/usp/usp.item_c (1.8 KB -> 1.8 KB)
  • items/weapons/melee/crowbar/crowbar.item_c (1.8 KB -> 1.9 KB)
  • items/weapons/melee/fist/fist.item_c (922 B -> 1.7 KB)
  • items/weapons/melee/hammer/hammer.item_c (1.2 KB -> 1.8 KB)
  • prefabs/human player controller.prefab_c (32.9 KB -> 33 KB)
  • prefabs/tools/medkit/w_medkit.prefab_c (2 KB -> 2 KB)
  • prefabs/tools/v_medkit.prefab_c (26.8 KB -> 26.9 KB)
  • prefabs/zombies/fast zombie/fast_zombie_ai.prefab_c (53.2 KB -> 53.2 KB)
  • prefabs/zombies/regular/zombie_ai.prefab_c (69.6 KB -> 76.8 KB)
  • scenes/zs/zs_test2.scene_c (6.5 MB -> 6.5 MB)
  • zombie classes/regular.zdef_c (1.3 KB -> 2.1 KB)
  • models/items/medkit.vmat_c (5.2 KB)
  • models/items/medkit.vmdl_c (35 KB)
  • models/items/medkit.vmdl_c.t.png (28.2 KB)
  • models/items/medkit_ao_png_9d4b0172.generated.vtex_c (403.8 KB)
  • models/items/medkit_color_png_8f17b62d.generated.vtex_c (718 KB)
  • models/items/medkit_normal_png_f51a4b9f.generated.vtex_c (1007.8 KB)
  • particles/fire/flame001_side.vtex_c (554.2 KB)
  • sprites/vidya/shapes/star.vtex_c (6.5 KB)