RE: Zombie Survival - Version 312724

Created
Total Size1.7 GB (1,860,540,427 bytes)
Modified Size16.7 MB (17,547,331 bytes)
File Count2326
Engine Version28
Changes
Changes on 2026-07-21
Meta
{ "MaxPlayers": 64, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "LaunchMode": "Normal", "ControlModes": { "Keyboard": true, "VR": false, "Gamepad": true }, "StartupScene": "scenes/zs/zs_test2.scene", "Resources": "", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "LaunchMode": "Normal",
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": true
  },
  "StartupScene": "scenes/zs/zs_test2.scene",
  "Resources": "",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (16.7 MB modified)

~27
  • .bin/package.base.dll (180.5 KB -> 180.5 KB)
  • .bin/package.yuppy.re_zombie_survival.dll (2.2 MB -> 2.3 MB)
  • gameui/global/zshud.razor.scss (52.4 KB -> 52.6 KB)
  • items/trinkets/melee/acid attachment/acid attachment.trinket_c (13.2 KB -> 15.7 KB)
  • items/trinkets/melee/burning attachment/burning attachment.trinket_c (13 KB -> 15.7 KB)
  • items/trinkets/melee/electro attachment/electro attachment.trinket_c (13.3 KB -> 15.7 KB)
  • items/trinkets/melee/frost attachment/frost attachment.trinket_c (13.2 KB -> 15.7 KB)
  • items/trinkets/melee/ripper attachment/ripper attachment.trinket_c (13.2 KB -> 16 KB)
  • items/trinkets/melee/sapping attachment/sapping attachment.trinket_c (13.2 KB -> 15.7 KB)
  • items/trinkets/offensive/arc rounds/arc rounds.trinket_c (13 KB -> 15.7 KB)
  • items/trinkets/offensive/caustic rounds/caustic rounds.trinket_c (13 KB -> 15.7 KB)
  • items/trinkets/offensive/cinder rounds/cinder rounds.trinket_c (13.3 KB -> 15.7 KB)
  • items/trinkets/offensive/cryo rounds/cryo rounds.trinket_c (13 KB -> 15.7 KB)
  • items/trinkets/offensive/fracture rounds/fracture rounds.trinket_c (13 KB -> 15.7 KB)
  • items/trinkets/offensive/snare rounds/snare rounds.trinket_c (13 KB -> 15.7 KB)
  • items/trinkets/support/blueprints/blueprints.item_c (4.5 KB -> 4.5 KB)
  • items/trinkets/support/necro weakener/necro weakener.item_c (3.9 KB -> 3.9 KB)
  • localization/en/sandbox.json (28.5 KB -> 29.4 KB)
  • models/citizen/citizen.vanmgrph_c (70.1 KB -> 70.3 KB)
  • models/citizen/citizen.vmdl_c (6.3 MB -> 6.3 MB)
  • models/citizen/citizen_human_m.vanmgrph_c (70.5 KB -> 70 KB)
  • prefabs/zombies/fast zombie/fast_zombie_ai.prefab_c (56.3 KB -> 57.6 KB)
  • scenes/zs/zs_test2.scene_c (10.2 MB -> 7 MB)
  • textures/generated/svgsource/903560a8176183c1.vtex_c (85.6 KB -> 85.6 KB)
  • textures/generated/svgsource/ac379f62dc33866b.vtex_c (85.6 KB -> 85.6 KB)
  • weapons/physgun/physgun-screen.shader_c (179.3 KB -> 179.6 KB)
  • weapons/toolgun/toolgun-screen.shader_c (147.6 KB -> 147.8 KB)