Zombie Survival Revamped - Version 394933

Created
Total Size26 MB (27,284,822 bytes)
Modified Size26.8 MB (28,127,802 bytes)
File Count303
Engine Version29
Changes
Changes on 2026-09-23
Meta
{ "MaxPlayers": 24, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "None", "MapList": [], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/lighthouse_01.scene", "Compiler": { "RootNamespace": "Sandbox", "DefineConstants": "SANDBOX", "NoWarn": "1701;1702;1591;", "WarningsAsErrors": "", "TreatWarningsAsErrors": false, "Nullables": false, "ReleaseMode": "Release", "AssemblyReferences": [], "ReplacementDirectives": { ".Server.cs": "SERVER" }, "IgnoreFolders": [ "editor", "unittest" ], "DistinctAssemblyReferences": [] }, "ControlModes": { "Keyboard": true, "VR": false, "Gamepad": false }, "LaunchMode": "Normal", "Resources": "ui/deadshift/*.svg", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 24,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "None",
  "MapList": [],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/lighthouse_01.scene",
  "Compiler": {
    "RootNamespace": "Sandbox",
    "DefineConstants": "SANDBOX",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": false,
    "ReleaseMode": "Release",
    "AssemblyReferences": [],
    "ReplacementDirectives": {
      ".Server.cs": "SERVER"
    },
    "IgnoreFolders": [
      "editor",
      "unittest"
    ],
    "DistinctAssemblyReferences": []
  },
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": false
  },
  "LaunchMode": "Normal",
  "Resources": "ui/deadshift/*.svg",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (26.8 MB modified)

+49 ~61 -62
  • materials/default/default_bentnormal_tga_8334dba4.generated.vtex_c (1.9 KB)
  • materials/default/default_color_tga_29ae19a3.generated.vtex_c (1.7 KB)
  • prefabs/vm_axe.prefab_c (1.5 KB)
  • prefabs/vm_chair.prefab_c (1.6 KB)
  • prefabs/vm_knuckles.prefab_c (1.5 KB)
  • prefabs/vm_ladle.prefab_c (1.6 KB)
  • prefabs/vm_leadpipe.prefab_c (1.6 KB)
  • prefabs/vm_pan.prefab_c (1.5 KB)
  • prefabs/vm_plank.prefab_c (1.5 KB)
  • prefabs/vm_pot.prefab_c (1.5 KB)
  • prefabs/vm_stunbaton.prefab_c (1.6 KB)
  • prefabs/wm_axe.prefab_c (1.5 KB)
  • prefabs/wm_chair.prefab_c (1.5 KB)
  • prefabs/wm_knuckles.prefab_c (1.4 KB)
  • prefabs/wm_ladle.prefab_c (1.5 KB)
  • prefabs/wm_leadpipe.prefab_c (1.5 KB)
  • prefabs/wm_pan.prefab_c (1.5 KB)
  • prefabs/wm_plank.prefab_c (1.4 KB)
  • prefabs/wm_pot.prefab_c (1.4 KB)
  • prefabs/wm_stunbaton.prefab_c (1.5 KB)
  • prefabs/w_axe.prefab_c (2.2 KB)
  • prefabs/w_chair.prefab_c (2.3 KB)
  • prefabs/w_knuckles.prefab_c (2.2 KB)
  • prefabs/w_ladle.prefab_c (2.3 KB)
  • prefabs/w_leadpipe.prefab_c (2.3 KB)
  • prefabs/w_pan.prefab_c (2.2 KB)
  • prefabs/w_plank.prefab_c (2.2 KB)
  • prefabs/w_pot.prefab_c (2.2 KB)
  • prefabs/w_stunbaton.prefab_c (2.3 KB)
  • traits/berserker.trait_c (994 B)
  • traits/brawler.trait_c (985 B)
  • traits/chemistry.trait_c (992 B)
  • traits/hemophilia.trait_c (995 B)
  • traits/loud.trait_c (963 B)
  • traits/muscular.trait_c (989 B)
  • traits/palsy.trait_c (967 B)
  • traits/regenerative.trait_c (997 B)
  • traits/resistant.trait_c (982 B)
  • traits/surgeon.trait_c (985 B)
  • traits/vampirism.trait_c (991 B)
  • weapons/axe.weapon_c (866 B)
  • weapons/chair.weapon_c (904 B)
  • weapons/knuckles.weapon_c (876 B)
  • weapons/ladle.weapon_c (937 B)
  • weapons/leadpipe.weapon_c (935 B)
  • weapons/pan.weapon_c (915 B)
  • weapons/plank.weapon_c (900 B)
  • weapons/pot.weapon_c (916 B)
  • weapons/stunbaton.weapon_c (1021 B)
  • .bin/package.sboxcool.network-storage.dll (327.5 KB -> 327.5 KB)
  • .bin/package.zssb.deadshift.dll (1.7 MB -> 1.8 MB)
  • .bin/package.zssb.deadshift.xml (810.2 KB -> 837.8 KB)
  • cade/crate.cade_c (511 B -> 1.1 KB)
  • cade/door.cade_c (510 B -> 591 B)
  • cade/plank.cade_c (510 B -> 591 B)
  • cade/table.cade_c (511 B -> 983 B)
  • deployables/arsenal.deploy_c (721 B -> 838 B)
  • deployables/barbedwire.deploy_c (554 B -> 690 B)
  • deployables/c4.deploy_c (527 B -> 639 B)
  • deployables/holoshield.deploy_c (560 B -> 696 B)
  • deployables/manhack.deploy_c (540 B -> 657 B)
  • deployables/proppack.deploy_c (566 B -> 684 B)
  • deployables/remantler.deploy_c (570 B -> 705 B)
  • deployables/repair_teleporter.deploy_c (777 B -> 920 B)
  • deployables/resupply.deploy_c (886 B -> 1004 B)
  • deployables/rollermine.deploy_c (550 B -> 686 B)
  • deployables/turret_blast.deploy_c (560 B -> 698 B)
  • deployables/turret_gun.deploy_c (554 B -> 690 B)
  • deployables/zapper.deploy_c (542 B -> 658 B)
  • localization/en/deadshift.json (21.2 KB -> 22.6 KB)
  • materials/default/default_ao_tga_7449568e.generated.vtex_c (1.9 KB -> 1.9 KB)
  • materials/default/default_normal_tga_5c878876.generated.vtex_c (2.2 KB -> 2.2 KB)
  • materials/library_material.vmat_c (5.1 KB -> 5.6 KB)
  • models/weapons/flashlight/color_png_2eec6edd.generated.vtex_c (4.1 MB -> 4.1 MB)
  • models/weapons/flashlight/flashlight.vmat_c (5.1 KB -> 5.9 KB)
  • models/weapons/flashlight/normal_source_png_445cdd5.generated.vtex_c (4.1 MB -> 4.1 MB)
  • models/weapons/teleporter/color_png_c247e2fc.generated.vtex_c (3.2 MB -> 3.2 MB)
  • models/weapons/teleporter/normal_source_png_bd25ea31.generated.vtex_c (2.6 MB -> 2.6 MB)
  • models/weapons/teleporter/teleporter.vmat_c (5.1 KB -> 5.9 KB)
  • models/weapons/wrench/color_png_8af70395.generated.vtex_c (4.2 MB -> 4.2 MB)
  • models/weapons/wrench/normal_source_png_cb4d7e06.generated.vtex_c (4 MB -> 4 MB)
  • models/weapons/wrench/wrench.vmat_c (5 KB -> 5.8 KB)
  • projectsettings/input.config (5 KB -> 5.2 KB)
  • rules/acceptance.dsrules_c (6 KB -> 6.1 KB)
  • rules/default.dsrules_c (6 KB -> 6.1 KB)
  • rules/test_fast.dsrules_c (5.9 KB -> 6.1 KB)
  • shaders/fear_screen.shader_c (20.1 KB -> 20.3 KB)
  • shaders/rain_screen.shader_c (19.2 KB -> 19.4 KB)
  • shaders/wet_terrain.shader_c (221.4 KB -> 187 KB)
  • sounds/alarm.vsnd_c (78.1 KB -> 78.2 KB)
  • sounds/ambience.vsnd_c (345.1 KB -> 345.2 KB)
  • sounds/break.vsnd_c (24.3 KB -> 24.3 KB)
  • sounds/claw.vsnd_c (7.4 KB -> 7.5 KB)
  • sounds/dread.vsnd_c (345.1 KB -> 345.2 KB)
  • sounds/explosion.vsnd_c (60.9 KB -> 61 KB)
  • sounds/fire.vsnd_c (86.7 KB -> 86.8 KB)
  • sounds/growl.vsnd_c (48 KB -> 48 KB)
  • sounds/heartbeat.vsnd_c (43.7 KB -> 43.8 KB)
  • sounds/pickup.vsnd_c (14.4 KB -> 14.5 KB)
  • sounds/reload.vsnd_c (48 KB -> 48 KB)
  • sounds/roar.vsnd_c (112.6 KB -> 112.6 KB)
  • sounds/scream.vsnd_c (65.2 KB -> 65.3 KB)
  • sounds/shot.vsnd_c (13.5 KB -> 13.5 KB)
  • sounds/ui_click.vsnd_c (8 KB -> 8 KB)
  • sounds/ui_deny.vsnd_c (10.4 KB -> 10.5 KB)
  • trinkets/brace.trinket_c (567 B -> 682 B)
  • trinkets/insoles.trinket_c (570 B -> 687 B)
  • trinkets/lungs.trinket_c (556 B -> 671 B)
  • trinkets/speedloader.trinket_c (561 B -> 698 B)
  • trinkets/toolbelt.trinket_c (553 B -> 671 B)
  • models/props/bench/bench.vmat_c (5 KB)
  • models/props/bench/bench.vmdl_c (541.1 KB)
  • models/props/bench/bench.vmdl_c.t.png (20.9 KB)
  • models/props/bench/color_png_61787f54.generated.vtex_c (4.4 MB)
  • models/props/bench/normal_source_png_3d635cd2.generated.vtex_c (4.5 MB)
  • models/props/bench/roughness_png_8aeb5d6e.generated.vtex_c (2.7 MB)
  • models/props/cafe_chair/cafe_chair.vmat_c (5 KB)
  • models/props/cafe_chair/cafe_chair.vmdl_c (80.3 KB)
  • models/props/cafe_chair/cafe_chair.vmdl_c.t.png (15.5 KB)
  • models/props/cafe_chair/color_png_26141596.generated.vtex_c (15.3 MB)
  • models/props/cafe_chair/roughness_png_c5713874.generated.vtex_c (2.4 MB)
  • models/props/cafe_table/cafe_table.vmat_c (5 KB)
  • models/props/cafe_table/cafe_table.vmdl_c (62.4 KB)
  • models/props/cafe_table/cafe_table.vmdl_c.t.png (16.9 KB)
  • models/props/cafe_table/color_png_88a05781.generated.vtex_c (17.5 MB)
  • models/props/cafe_table/roughness_png_28f3799d.generated.vtex_c (2.5 MB)
  • models/props/cargo_crate/cargo_crate.vmat_c (5 KB)
  • models/props/cargo_crate/cargo_crate.vmdl_c (110.4 KB)
  • models/props/cargo_crate/cargo_crate.vmdl_c.t.png (38.9 KB)
  • models/props/cargo_crate/color_png_3d3572ea.generated.vtex_c (4 MB)
  • models/props/cargo_crate/roughness_png_54968350.generated.vtex_c (2.5 MB)
  • models/props/generator/color_png_3eec1c2.generated.vtex_c (17.8 MB)
  • models/props/generator/generator.vmat_c (5 KB)
  • models/props/generator/generator.vmdl_c (88.4 KB)
  • models/props/generator/generator.vmdl_c.t.png (38.7 KB)
  • models/props/generator/roughness_png_df1e72dd.generated.vtex_c (3.4 MB)
  • models/props/pallet/color_png_57ebecf.generated.vtex_c (17 MB)
  • models/props/pallet/pallet.vmat_c (4.9 KB)
  • models/props/pallet/pallet.vmdl_c (85.4 KB)
  • models/props/pallet/pallet.vmdl_c.t.png (28.1 KB)
  • models/props/pallet/roughness_png_7042d200.generated.vtex_c (2.6 MB)
  • models/props/shelf/color_png_3cd3f85.generated.vtex_c (17 MB)
  • models/props/shelf/roughness_png_b9ec9553.generated.vtex_c (3.2 MB)
  • models/props/shelf/shelf.vmat_c (4.9 KB)
  • models/props/shelf/shelf.vmdl_c (78.6 KB)
  • models/props/shelf/shelf.vmdl_c.t.png (28.1 KB)
  • models/props/shopping_cart/color_png_b067000f.generated.vtex_c (16.3 MB)
  • models/props/shopping_cart/roughness_png_5fa777df.generated.vtex_c (2.8 MB)
  • models/props/shopping_cart/shopping_cart.vmat_c (5.1 KB)
  • models/props/shopping_cart/shopping_cart.vmdl_c (94.9 KB)
  • models/props/shopping_cart/shopping_cart.vmdl_c.t.png (37.2 KB)
  • models/props/vending/color_png_5aed92c7.generated.vtex_c (15.3 MB)
  • models/props/vending/roughness_png_ede5b982.generated.vtex_c (2.8 MB)
  • models/props/vending/vending.vmat_c (5 KB)
  • models/props/vending/vending.vmdl_c (35.1 KB)
  • models/props/vending/vending.vmdl_c.t.png (20 KB)
  • models/weapons/pistol/color_png_7a7c337d.generated.vtex_c (2.3 MB)
  • models/weapons/pistol/pistol.vmat_c (4.7 KB)
  • models/weapons/pistol/pistol.vmdl_c (1.2 MB)
  • models/weapons/pistol/pistol.vmdl_c.t.png (28.9 KB)
  • sounds/ambience/cave-loop.vsnd_c (5 MB)
  • sounds/ambience/cliffs-wind-loop.vsnd_c (2.1 MB)
  • sounds/ambience/electric-buzz-2-loop.vsnd_c (1.3 MB)
  • sounds/ambience/electric-buzz-loop.vsnd_c (1.5 MB)
  • sounds/ambience/electric_loop.vsnd_c (1.3 MB)
  • sounds/ambience/fluorescent-humming-loop.vsnd_c (1.4 MB)
  • sounds/ambience/fly-swarm-loop.vsnd_c (4 MB)
  • sounds/ambience/plains-wind-loop.vsnd_c (7.1 MB)
  • sounds/galleria_alley.sndscape_c (698 B)
  • sounds/galleria_dock.sndscape_c (549 B)
  • sounds/galleria_interior.sndscape_c (576 B)
  • sounds/galleria_lot.sndscape_c (573 B)