Zombie Survival Revamped - Version 399334

Created
Total Size208 MB (218,145,247 bytes)
Modified Size100.6 MB (105,503,041 bytes)
File Count1039
Engine Version29
Changes
Changes on 2026-10-02
Meta
{ "MaxPlayers": 48, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "None", "MapList": [], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/lighthouse_01.scene", "Compiler": { "RootNamespace": "Sandbox", "DefineConstants": "SANDBOX", "NoWarn": "1701;1702;1591;", "WarningsAsErrors": "", "TreatWarningsAsErrors": false, "Nullables": false, "ReleaseMode": "Release", "AssemblyReferences": [], "ReplacementDirectives": { ".Server.cs": "SERVER" }, "IgnoreFolders": [ "editor", "unittest" ], "DistinctAssemblyReferences": [] }, "ControlModes": { "Keyboard": true, "VR": false, "Gamepad": false }, "LaunchMode": "QuickPlay", "RecommendedMinPlayers": 1, "RecommendedMaxPlayers": 48, "Coop": true, "Versus": true, "MapSettings": { "UseCreateGameModal": false, "NeedsMap": false, "ShowChangeMap": false, "DefaultMap": "lighthouse_01.scene", "MapTarget": null }, "Resources": "ui/deadshift/*.svg\nui/deadshift/*.png\nui/deadshift/*.jpg", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 48,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "None",
  "MapList": [],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/lighthouse_01.scene",
  "Compiler": {
    "RootNamespace": "Sandbox",
    "DefineConstants": "SANDBOX",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": false,
    "ReleaseMode": "Release",
    "AssemblyReferences": [],
    "ReplacementDirectives": {
      ".Server.cs": "SERVER"
    },
    "IgnoreFolders": [
      "editor",
      "unittest"
    ],
    "DistinctAssemblyReferences": []
  },
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": false
  },
  "LaunchMode": "QuickPlay",
  "RecommendedMinPlayers": 1,
  "RecommendedMaxPlayers": 48,
  "Coop": true,
  "Versus": true,
  "MapSettings": {
    "UseCreateGameModal": false,
    "NeedsMap": false,
    "ShowChangeMap": false,
    "DefaultMap": "lighthouse_01.scene",
    "MapTarget": null
  },
  "Resources": "ui/deadshift/*.svg\nui/deadshift/*.png\nui/deadshift/*.jpg",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (100.6 MB modified)

+178 ~115
  • models/weapons/remaster/axe/axe.vmat_c (5.8 KB)
  • models/weapons/remaster/axe/axe.vmdl_c (210.3 KB)
  • models/weapons/remaster/axe/axe.vmdl_c.t.png (36.3 KB)
  • models/weapons/remaster/axe/color_png_1f8affb.generated.vtex_c (5.1 MB)
  • models/weapons/remaster/axe/normal_png_1e6b8223.generated.vtex_c (5.1 MB)
  • models/weapons/remaster/crossbow/color_png_5f0b87cf.generated.vtex_c (5.3 MB)
  • models/weapons/remaster/crossbow/crossbow.vmat_c (6 KB)
  • models/weapons/remaster/crossbow/crossbow.vmdl_c (264.6 KB)
  • models/weapons/remaster/crossbow/crossbow.vmdl_c.t.png (36.3 KB)
  • models/weapons/remaster/crossbow/normal_png_324e3218.generated.vtex_c (5.3 MB)
  • models/weapons/remaster/dagger/color_png_2bc40b8b.generated.vtex_c (5.3 MB)
  • models/weapons/remaster/dagger/dagger.vmat_c (5.9 KB)
  • models/weapons/remaster/dagger/dagger.vmdl_c (217 KB)
  • models/weapons/remaster/dagger/dagger.vmdl_c.t.png (36.3 KB)
  • models/weapons/remaster/dagger/normal_png_3ab5ed88.generated.vtex_c (4.8 MB)
  • models/weapons/remaster/double_barrel/color_png_54e8825c.generated.vtex_c (5 MB)
  • models/weapons/remaster/double_barrel/double_barrel.vmat_c (6.1 KB)
  • models/weapons/remaster/double_barrel/double_barrel.vmdl_c (328.7 KB)
  • models/weapons/remaster/double_barrel/double_barrel.vmdl_c.t.png (36.3 KB)
  • models/weapons/remaster/double_barrel/normal_png_c7b975d.generated.vtex_c (5.1 MB)
  • models/weapons/remaster/leadpipe/color_png_1853ee3d.generated.vtex_c (5 MB)
  • models/weapons/remaster/leadpipe/leadpipe.vmat_c (6 KB)
  • models/weapons/remaster/leadpipe/leadpipe.vmdl_c (261.1 KB)
  • models/weapons/remaster/leadpipe/leadpipe.vmdl_c.t.png (36.3 KB)
  • models/weapons/remaster/leadpipe/normal_png_bd4c64ea.generated.vtex_c (5.1 MB)
  • models/weapons/remaster/plank/color_png_54fc38dc.generated.vtex_c (5.1 MB)
  • models/weapons/remaster/plank/normal_png_575a5f44.generated.vtex_c (5.3 MB)
  • models/weapons/remaster/plank/plank.vmat_c (5.9 KB)
  • models/weapons/remaster/plank/plank.vmdl_c (175.1 KB)
  • models/weapons/remaster/plank/plank.vmdl_c.t.png (36.3 KB)
  • models/weapons/remaster/sniper/color_png_7e8b9b02.generated.vtex_c (5 MB)
  • models/weapons/remaster/sniper/normal_png_3e3d900c.generated.vtex_c (5.3 MB)
  • models/weapons/remaster/sniper/sniper.vmat_c (5.9 KB)
  • models/weapons/remaster/sniper/sniper.vmdl_c (488 KB)
  • models/weapons/remaster/sniper/sniper.vmdl_c.t.png (36.3 KB)
  • models/weapons/remaster/waraxe/color_png_7fb9bf.generated.vtex_c (5.3 MB)
  • models/weapons/remaster/waraxe/normal_png_3bd4446d.generated.vtex_c (5.3 MB)
  • models/weapons/remaster/waraxe/waraxe.vmat_c (5.9 KB)
  • models/weapons/remaster/waraxe/waraxe.vmdl_c (257.8 KB)
  • models/weapons/remaster/waraxe/waraxe.vmdl_c.t.png (36.3 KB)
  • sounds/acid_spray.sound_c (558 B)
  • sounds/acid_spray_01.vsnd_c (44.6 KB)
  • sounds/acid_spray_02.vsnd_c (49 KB)
  • sounds/boss_death.sound_c (559 B)
  • sounds/boss_death_01.vsnd_c (168.7 KB)
  • sounds/boss_death_02.vsnd_c (191.1 KB)
  • sounds/boss_growl.sound_c (634 B)
  • sounds/boss_growl_01.vsnd_c (136.8 KB)
  • sounds/boss_growl_02.vsnd_c (138.5 KB)
  • sounds/boss_growl_03.vsnd_c (134.2 KB)
  • sounds/bow_shot.sound_c (626 B)
  • sounds/bow_shot_01.vsnd_c (20.5 KB)
  • sounds/bow_shot_02.vsnd_c (24.8 KB)
  • sounds/bow_shot_03.vsnd_c (20.5 KB)
  • sounds/cade_break_01.vsnd_c (78.2 KB)
  • sounds/cade_break_02.vsnd_c (65.3 KB)
  • sounds/cade_break_03.vsnd_c (67.9 KB)
  • sounds/crab_attack.sound_c (576 B)
  • sounds/crab_attack_01.vsnd_c (45.5 KB)
  • sounds/crab_attack_02.vsnd_c (47.2 KB)
  • sounds/crab_death.sound_c (558 B)
  • sounds/crab_death_01.vsnd_c (55 KB)
  • sounds/crab_death_02.vsnd_c (58.4 KB)
  • sounds/crab_idle.sound_c (630 B)
  • sounds/crab_idle_01.vsnd_c (73.1 KB)
  • sounds/crab_idle_02.vsnd_c (81.7 KB)
  • sounds/crab_idle_03.vsnd_c (82.5 KB)
  • sounds/crossbow_shot.sound_c (580 B)
  • sounds/crossbow_shot_01.vsnd_c (26.6 KB)
  • sounds/crossbow_shot_02.vsnd_c (15.4 KB)
  • sounds/crow_caw.sound_c (627 B)
  • sounds/crow_caw_01.vsnd_c (38.6 KB)
  • sounds/crow_caw_02.vsnd_c (45.5 KB)
  • sounds/crow_caw_03.vsnd_c (39.5 KB)
  • sounds/escape_open.sound_c (569 B)
  • sounds/escape_open_01.vsnd_c (183.3 KB)
  • sounds/escape_open_02.vsnd_c (184.2 KB)
  • sounds/explosion_01.vsnd_c (108.4 KB)
  • sounds/explosion_02.vsnd_c (117 KB)
  • sounds/explosion_03.vsnd_c (144.5 KB)
  • sounds/fire_ignite_01.vsnd_c (191.9 KB)
  • sounds/fire_ignite_02.vsnd_c (185.9 KB)
  • sounds/gun_dryfire.sound_c (575 B)
  • sounds/gun_dryfire_01.vsnd_c (11.1 KB)
  • sounds/gun_dryfire_02.vsnd_c (16.2 KB)
  • sounds/gun_launcher.sound_c (579 B)
  • sounds/gun_launcher_01.vsnd_c (19.7 KB)
  • sounds/gun_launcher_02.vsnd_c (21.4 KB)
  • sounds/gun_pistol.sound_c (708 B)
  • sounds/gun_pistol_01.vsnd_c (52.4 KB)
  • sounds/gun_pistol_02.vsnd_c (52.4 KB)
  • sounds/gun_pistol_03.vsnd_c (37.8 KB)
  • sounds/gun_pistol_04.vsnd_c (51.5 KB)
  • sounds/gun_pulse.sound_c (631 B)
  • sounds/gun_pulse_01.vsnd_c (38.6 KB)
  • sounds/gun_pulse_02.vsnd_c (40.3 KB)
  • sounds/gun_pulse_03.vsnd_c (38.6 KB)
  • sounds/gun_revolver.sound_c (655 B)
  • sounds/gun_revolver_01.vsnd_c (60.2 KB)
  • sounds/gun_revolver_02.vsnd_c (49.8 KB)
  • sounds/gun_revolver_03.vsnd_c (72.2 KB)
  • sounds/gun_rifle.sound_c (630 B)
  • sounds/gun_rifle_01.vsnd_c (30 KB)
  • sounds/gun_rifle_02.vsnd_c (34.3 KB)
  • sounds/gun_rifle_03.vsnd_c (45.5 KB)
  • sounds/gun_shotgun.sound_c (652 B)
  • sounds/gun_shotgun_01.vsnd_c (38.6 KB)
  • sounds/gun_shotgun_02.vsnd_c (42.1 KB)
  • sounds/gun_shotgun_03.vsnd_c (78.2 KB)
  • sounds/gun_smg.sound_c (609 B)
  • sounds/gun_smg_01.vsnd_c (29.1 KB)
  • sounds/gun_smg_02.vsnd_c (28.3 KB)
  • sounds/gun_smg_03.vsnd_c (25.1 KB)
  • sounds/gun_sniper.sound_c (634 B)
  • sounds/gun_sniper_01.vsnd_c (88.6 KB)
  • sounds/gun_sniper_02.vsnd_c (104.1 KB)
  • sounds/gun_sniper_03.vsnd_c (104.1 KB)
  • sounds/gun_suppressed.sound_c (662 B)
  • sounds/gun_suppressed_01.vsnd_c (35.2 KB)
  • sounds/gun_suppressed_02.vsnd_c (24.9 KB)
  • sounds/gun_suppressed_03.vsnd_c (24 KB)
  • sounds/heal_beam.sound_c (556 B)
  • sounds/heal_beam_01.vsnd_c (33.4 KB)
  • sounds/heal_beam_02.vsnd_c (60.1 KB)
  • sounds/hook_throw.sound_c (558 B)
  • sounds/hook_throw_01.vsnd_c (66.2 KB)
  • sounds/hook_throw_02.vsnd_c (65.3 KB)
  • sounds/howl_01.vsnd_c (188.4 KB)
  • sounds/howl_02.vsnd_c (179 KB)
  • sounds/howl_03.vsnd_c (185.9 KB)
  • sounds/human_death.sound_c (652 B)
  • sounds/human_death_01.vsnd_c (80 KB)
  • sounds/human_death_02.vsnd_c (73.1 KB)
  • sounds/human_death_03.vsnd_c (75.7 KB)
  • sounds/human_pain.sound_c (633 B)
  • sounds/human_pain_01.vsnd_c (24 KB)
  • sounds/human_pain_02.vsnd_c (24.8 KB)
  • sounds/human_pain_03.vsnd_c (19.7 KB)
  • sounds/laser_beam.sound_c (558 B)
  • sounds/laser_beam_01.vsnd_c (46.4 KB)
  • sounds/laser_beam_02.vsnd_c (61.9 KB)
  • sounds/melee_swing_heavy.sound_c (687 B)
  • sounds/melee_swing_heavy_01.vsnd_c (43 KB)
  • sounds/melee_swing_heavy_02.vsnd_c (46.4 KB)
  • sounds/melee_swing_heavy_03.vsnd_c (41.2 KB)
  • sounds/melee_swing_light.sound_c (686 B)
  • sounds/melee_swing_light_01.vsnd_c (17.1 KB)
  • sounds/melee_swing_light_02.vsnd_c (24.9 KB)
  • sounds/melee_swing_light_03.vsnd_c (18 KB)
  • sounds/scan_ping.sound_c (548 B)
  • sounds/scan_ping_01.vsnd_c (86.8 KB)
  • sounds/scan_ping_02.vsnd_c (90.3 KB)
  • sounds/wave_start.sound_c (551 B)
  • sounds/wave_start_01.vsnd_c (208.3 KB)
  • sounds/wave_start_02.vsnd_c (203.1 KB)
  • sounds/zapper_zap.sound_c (633 B)
  • sounds/zapper_zap_01.vsnd_c (47.2 KB)
  • sounds/zapper_zap_02.vsnd_c (48.1 KB)
  • sounds/zapper_zap_03.vsnd_c (40.3 KB)
  • sounds/zombie_attack.sound_c (658 B)
  • sounds/zombie_attack_01.vsnd_c (80.8 KB)
  • sounds/zombie_attack_02.vsnd_c (77.4 KB)
  • sounds/zombie_attack_03.vsnd_c (79.1 KB)
  • sounds/zombie_death.sound_c (655 B)
  • sounds/zombie_death_01.vsnd_c (121.3 KB)
  • sounds/zombie_death_02.vsnd_c (115.3 KB)
  • sounds/zombie_death_03.vsnd_c (108.4 KB)
  • sounds/zombie_growl_01.vsnd_c (112.7 KB)
  • sounds/zombie_growl_02.vsnd_c (112.7 KB)
  • sounds/zombie_growl_03.vsnd_c (112.7 KB)
  • sounds/zombie_moan.sound_c (652 B)
  • sounds/zombie_moan_01.vsnd_c (150.6 KB)
  • sounds/zombie_moan_02.vsnd_c (153.2 KB)
  • sounds/zombie_moan_03.vsnd_c (155.8 KB)
  • sounds/zombie_pain.sound_c (653 B)
  • sounds/zombie_pain_01.vsnd_c (42.9 KB)
  • sounds/zombie_pain_02.vsnd_c (32.6 KB)
  • sounds/zombie_pain_03.vsnd_c (42.1 KB)
  • .bin/package.zssb.deadshift.dll (2.7 MB -> 2.7 MB)
  • .bin/package.zssb.deadshift.xml (1002.7 KB -> 1022.3 KB)
  • models/bosses/angler/angler.vmdl_c (231.8 KB -> 231.8 KB)
  • models/bosses/angler/angler.vmdl_c.t.png (19.6 KB -> 19.6 KB)
  • models/bosses/bellower/bellower.vmdl_c (245.7 KB -> 245.7 KB)
  • models/bosses/bellower/bellower.vmdl_c.t.png (21.4 KB -> 21.4 KB)
  • models/bosses/broodhulk/broodhulk.vmdl_c (312.4 KB -> 312.4 KB)
  • models/bosses/broodhulk/broodhulk.vmdl_c.t.png (26.4 KB -> 26.4 KB)
  • models/bosses/cleaver/cleaver.vmdl_c (274.4 KB -> 274.4 KB)
  • models/bosses/dread/dread.vmdl_c (241.9 KB -> 241.9 KB)
  • models/bosses/dread/dread.vmdl_c.t.png (20.4 KB -> 20.4 KB)
  • models/bosses/longarm/longarm.vmdl_c (230.4 KB -> 230.4 KB)
  • models/bosses/marrowpriest/marrowpriest.vmdl_c (210.8 KB -> 210.8 KB)
  • models/bosses/marrowpriest/marrowpriest.vmdl_c.t.png (22.2 KB -> 22.2 KB)
  • models/bosses/poltergeist/poltergeist.vmdl_c (375.8 KB -> 375.8 KB)
  • models/bosses/poltergeist/poltergeist.vmdl_c.t.png (20.9 KB -> 20.9 KB)
  • models/bosses/ripper/ripper.vmdl_c (463 KB -> 463 KB)
  • models/bosses/spewer/spewer.vmdl_c (271.3 KB -> 271.3 KB)
  • models/bosses/spewer/spewer.vmdl_c.t.png (24.2 KB -> 24.2 KB)
  • models/bosses/surveyor/surveyor.vmdl_c (235 KB -> 235 KB)
  • models/bosses/whisper/whisper.vmdl_c (737.1 KB -> 737.1 KB)
  • prefabs/vm_axe.prefab_c (4.1 KB -> 4.1 KB)
  • prefabs/vm_crossbow.prefab_c (3.7 KB -> 3.7 KB)
  • prefabs/vm_dagger.prefab_c (2.8 KB -> 2.8 KB)
  • prefabs/vm_double_barrel.prefab_c (3.4 KB -> 3.5 KB)
  • prefabs/vm_leadpipe.prefab_c (2.8 KB -> 2.8 KB)
  • prefabs/vm_minigun.prefab_c (5.6 KB -> 5.6 KB)
  • prefabs/vm_plank.prefab_c (2.8 KB -> 2.8 KB)
  • prefabs/vm_sniper.prefab_c (4.7 KB -> 4.7 KB)
  • prefabs/vm_traveler_bow.prefab_c (6.3 KB -> 6.2 KB)
  • prefabs/vm_waraxe.prefab_c (3.9 KB -> 3.9 KB)
  • prefabs/vm_wood_bow.prefab_c (6.2 KB -> 6.2 KB)
  • prefabs/wm_axe.prefab_c (1.8 KB -> 1.8 KB)
  • prefabs/wm_crossbow.prefab_c (1.9 KB -> 1.9 KB)
  • prefabs/wm_dagger.prefab_c (1.5 KB -> 1.5 KB)
  • prefabs/wm_double_barrel.prefab_c (2.1 KB -> 2.1 KB)
  • prefabs/wm_leadpipe.prefab_c (1.5 KB -> 1.5 KB)
  • prefabs/wm_minigun.prefab_c (2.6 KB -> 2.6 KB)
  • prefabs/wm_plank.prefab_c (1.4 KB -> 1.5 KB)
  • prefabs/wm_sniper.prefab_c (2.6 KB -> 2.6 KB)
  • prefabs/wm_waraxe.prefab_c (1.8 KB -> 1.8 KB)
  • prefabs/w_ak47.prefab_c (1.9 KB -> 2 KB)
  • prefabs/w_ak74m.prefab_c (1.9 KB -> 2 KB)
  • prefabs/w_ar15.prefab_c (1.9 KB -> 2 KB)
  • prefabs/w_as_val.prefab_c (1.9 KB -> 2 KB)
  • prefabs/w_axe.prefab_c (2.2 KB -> 2.2 KB)
  • prefabs/w_beretta_m9.prefab_c (2 KB -> 2 KB)
  • prefabs/w_bsh715.prefab_c (1.9 KB -> 2 KB)
  • prefabs/w_crossbow.prefab_c (2.1 KB -> 2.1 KB)
  • prefabs/w_dagger.prefab_c (2.2 KB -> 2.3 KB)
  • prefabs/w_demonicgreatsword.prefab_c (2.3 KB -> 2.3 KB)
  • prefabs/w_demonicscythe.prefab_c (2.3 KB -> 2.2 KB)
  • prefabs/w_double_barrel.prefab_c (2 KB -> 2 KB)
  • prefabs/w_dvl10.prefab_c (1.9 KB -> 2 KB)
  • prefabs/w_fn40gl.prefab_c (2.1 KB -> 2.1 KB)
  • prefabs/w_glock.prefab_c (1.9 KB -> 2 KB)
  • prefabs/w_glock19.prefab_c (1.9 KB -> 2 KB)
  • prefabs/w_glock20.prefab_c (1.9 KB -> 2 KB)
  • prefabs/w_katana.prefab_c (2.2 KB -> 2.2 KB)
  • prefabs/w_knife.prefab_c (2.3 KB -> 2.3 KB)
  • prefabs/w_knuckles.prefab_c (2.2 KB -> 2.2 KB)
  • prefabs/w_kriss_vector.prefab_c (2 KB -> 2 KB)
  • prefabs/w_ks23.prefab_c (1.9 KB -> 2 KB)
  • prefabs/w_leadpipe.prefab_c (2.3 KB -> 2.3 KB)
  • prefabs/w_luger.prefab_c (1.9 KB -> 2 KB)
  • prefabs/w_m1911.prefab_c (1.9 KB -> 2 KB)
  • prefabs/w_m200.prefab_c (1.9 KB -> 2 KB)
  • prefabs/w_m4a1.prefab_c (1.8 KB -> 1.9 KB)
  • prefabs/w_m700.prefab_c (1.9 KB -> 2 KB)
  • prefabs/w_m870.prefab_c (1.9 KB -> 2 KB)
  • prefabs/w_mac10.prefab_c (1.9 KB -> 2 KB)
  • prefabs/w_magnum.prefab_c (2 KB -> 2 KB)
  • prefabs/w_makarov.prefab_c (1.9 KB -> 2 KB)
  • prefabs/w_minigun.prefab_c (1.9 KB -> 2 KB)
  • prefabs/w_mini_crossbow.prefab_c (2 KB -> 2 KB)
  • prefabs/w_mp40.prefab_c (1.9 KB -> 2 KB)
  • prefabs/w_mp5.prefab_c (1.9 KB -> 1.9 KB)
  • prefabs/w_mr153.prefab_c (1.9 KB -> 2 KB)
  • prefabs/w_physgun.prefab_c (2.2 KB -> 2.3 KB)
  • prefabs/w_plank.prefab_c (2.2 KB -> 2.2 KB)
  • prefabs/w_ppsh41.prefab_c (1.9 KB -> 2 KB)
  • prefabs/w_remington31.prefab_c (2 KB -> 2 KB)
  • prefabs/w_revolver.prefab_c (1.9 KB -> 2 KB)
  • prefabs/w_revolver38.prefab_c (2 KB -> 2 KB)
  • prefabs/w_sawnoff.prefab_c (1.9 KB -> 2 KB)
  • prefabs/w_shotgun.prefab_c (1.9 KB -> 2 KB)
  • prefabs/w_sickle.prefab_c (2.2 KB -> 2.2 KB)
  • prefabs/w_sledgehammer.prefab_c (2.3 KB -> 2.2 KB)
  • prefabs/w_sniper.prefab_c (1.9 KB -> 2 KB)
  • prefabs/w_spaghelli_m4.prefab_c (2.5 KB -> 2.6 KB)
  • prefabs/w_sr2m.prefab_c (1.9 KB -> 2 KB)
  • prefabs/w_suomi.prefab_c (1.9 KB -> 2 KB)
  • prefabs/w_thompson.prefab_c (1.9 KB -> 2 KB)
  • prefabs/w_toz106.prefab_c (1.9 KB -> 2 KB)
  • prefabs/w_traveler_bow.prefab_c (2.2 KB -> 2.1 KB)
  • prefabs/w_usp.prefab_c (1.9 KB -> 2 KB)
  • prefabs/w_vss.prefab_c (1.9 KB -> 2 KB)
  • prefabs/w_waraxe.prefab_c (2.3 KB -> 2.2 KB)
  • prefabs/w_wood_bow.prefab_c (2.1 KB -> 2.1 KB)
  • prefabs/w_wrench.prefab_c (2.1 KB -> 2.2 KB)
  • sounds/break.sound_c (387 B -> 633 B)
  • sounds/explosion.sound_c (407 B -> 630 B)
  • sounds/fire.sound_c (387 B -> 561 B)
  • sounds/growl.sound_c (387 B -> 637 B)
  • sounds/roar.sound_c (386 B -> 583 B)
  • sounds/shot.sound_c (386 B -> 614 B)
  • weapons/axe.weapon_c (916 B -> 892 B)
  • weapons/crossbow.weapon_c (1.1 KB -> 1.1 KB)
  • weapons/dagger.weapon_c (1 KB -> 1.1 KB)
  • weapons/double_barrel.weapon_c (1.1 KB -> 1.1 KB)
  • weapons/leadpipe.weapon_c (930 B -> 939 B)
  • weapons/minigun.weapon_c (1.1 KB -> 1.1 KB)
  • weapons/plank.weapon_c (952 B -> 966 B)
  • weapons/sniper.weapon_c (955 B -> 984 B)
  • weapons/waraxe.weapon_c (1.1 KB -> 1.1 KB)