Zombie Survival Revamped - Version 410057

Created
Total Size258.1 MB (270,600,943 bytes)
Modified Size44.5 MB (46,662,413 bytes)
File Count1295
Engine Version29
Changes
Changes on 2026-10-03
Meta
{ "MaxPlayers": 48, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "None", "MapList": [], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/lighthouse_01.scene", "Compiler": { "RootNamespace": "Sandbox", "DefineConstants": "SANDBOX", "NoWarn": "1701;1702;1591;", "WarningsAsErrors": "", "TreatWarningsAsErrors": false, "Nullables": false, "ReleaseMode": "Release", "AssemblyReferences": [], "ReplacementDirectives": { ".Server.cs": "SERVER" }, "IgnoreFolders": [ "editor", "unittest" ], "DistinctAssemblyReferences": [] }, "ControlModes": { "Keyboard": true, "VR": false, "Gamepad": false }, "LaunchMode": "QuickPlay", "RecommendedMinPlayers": 1, "RecommendedMaxPlayers": 48, "Coop": true, "Versus": true, "MapSettings": { "UseCreateGameModal": false, "NeedsMap": false, "ShowChangeMap": false, "DefaultMap": "lighthouse_01.scene", "MapTarget": null }, "Resources": "ui/deadshift/*.svg\nui/deadshift/*.png\nui/deadshift/*.jpg", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 48,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "None",
  "MapList": [],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/lighthouse_01.scene",
  "Compiler": {
    "RootNamespace": "Sandbox",
    "DefineConstants": "SANDBOX",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": false,
    "ReleaseMode": "Release",
    "AssemblyReferences": [],
    "ReplacementDirectives": {
      ".Server.cs": "SERVER"
    },
    "IgnoreFolders": [
      "editor",
      "unittest"
    ],
    "DistinctAssemblyReferences": []
  },
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": false
  },
  "LaunchMode": "QuickPlay",
  "RecommendedMinPlayers": 1,
  "RecommendedMaxPlayers": 48,
  "Coop": true,
  "Versus": true,
  "MapSettings": {
    "UseCreateGameModal": false,
    "NeedsMap": false,
    "ShowChangeMap": false,
    "DefaultMap": "lighthouse_01.scene",
    "MapTarget": null
  },
  "Resources": "ui/deadshift/*.svg\nui/deadshift/*.png\nui/deadshift/*.jpg",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (44.5 MB modified)

+257 ~31 -53
  • sounds/ambience/horde_distant.sound_c (533 B)
  • sounds/ambience/horde_distant.vsnd_c (1.6 MB)
  • sounds/ambience/night_wind_loop.vsnd_c (3.2 MB)
  • sounds/ambience/rain_loop.sound_c (513 B)
  • sounds/ambience/rain_loop.vsnd_c (3.2 MB)
  • sounds/announcer/escape_open.sound_c (453 B)
  • sounds/announcer/escape_open.vsnd_c (322 KB)
  • sounds/announcer/generator_a_attacked.sound_c (558 B)
  • sounds/announcer/generator_a_attacked.vsnd_c (169.6 KB)
  • sounds/announcer/generator_a_down.sound_c (554 B)
  • sounds/announcer/generator_a_down.vsnd_c (161.9 KB)
  • sounds/announcer/generator_a_online.sound_c (556 B)
  • sounds/announcer/generator_a_online.vsnd_c (199.8 KB)
  • sounds/announcer/generator_b_attacked.sound_c (558 B)
  • sounds/announcer/generator_b_attacked.vsnd_c (169.6 KB)
  • sounds/announcer/generator_b_down.sound_c (554 B)
  • sounds/announcer/generator_b_down.vsnd_c (158.4 KB)
  • sounds/announcer/generator_b_online.sound_c (476 B)
  • sounds/announcer/generator_b_online.vsnd_c (194.6 KB)
  • sounds/announcer/generator_c_attacked.sound_c (558 B)
  • sounds/announcer/generator_c_attacked.vsnd_c (170.5 KB)
  • sounds/announcer/generator_c_down.sound_c (554 B)
  • sounds/announcer/generator_c_down.vsnd_c (165.3 KB)
  • sounds/announcer/generator_c_online.sound_c (556 B)
  • sounds/announcer/generator_c_online.vsnd_c (196.3 KB)
  • sounds/announcer/last_survivor.sound_c (535 B)
  • sounds/announcer/last_survivor.vsnd_c (239.4 KB)
  • sounds/announcer/portal_open.sound_c (533 B)
  • sounds/announcer/portal_open.vsnd_c (217 KB)
  • sounds/announcer/wave_cleared.sound_c (534 B)
  • sounds/announcer/wave_cleared.vsnd_c (287.6 KB)
  • sounds/announcer/wave_incoming.sound_c (535 B)
  • sounds/announcer/wave_incoming.vsnd_c (266.1 KB)
  • sounds/cade/cade_break_01.vsnd_c (93.6 KB)
  • sounds/cade/cade_break_02.vsnd_c (77.2 KB)
  • sounds/cade/cade_break_03.vsnd_c (113.4 KB)
  • sounds/cade/cade_break_04.vsnd_c (78.1 KB)
  • sounds/cade/cade_hit.sound_c (737 B)
  • sounds/cade/cade_hit_01.vsnd_c (26.4 KB)
  • sounds/cade/cade_hit_02.vsnd_c (22.1 KB)
  • sounds/cade/cade_hit_03.vsnd_c (28.1 KB)
  • sounds/cade/cade_hit_04.vsnd_c (25.5 KB)
  • sounds/cade/hammer_hit_01.vsnd_c (54.1 KB)
  • sounds/cade/hammer_hit_02.vsnd_c (29 KB)
  • sounds/cade/nail_pull_01.vsnd_c (50.5 KB)
  • sounds/cade/nail_pull_02.vsnd_c (41.9 KB)
  • sounds/cade/nail_pull_03.vsnd_c (47.9 KB)
  • sounds/cade/nail_pull_04.vsnd_c (55.7 KB)
  • sounds/cade/nail_tap_01.vsnd_c (45.9 KB)
  • sounds/cade/nail_tap_02.vsnd_c (18.6 KB)
  • sounds/cade/nail_tap_03.vsnd_c (17.8 KB)
  • sounds/cade/nail_tap_04.vsnd_c (20.4 KB)
  • sounds/escape/crystal_hit.sound_c (788 B)
  • sounds/escape/crystal_hit_01.vsnd_c (46.2 KB)
  • sounds/escape/crystal_hit_02.vsnd_c (40.2 KB)
  • sounds/escape/crystal_hit_03.vsnd_c (39.4 KB)
  • sounds/escape/crystal_hit_04.vsnd_c (63.9 KB)
  • sounds/escape/crystal_shatter.sound_c (812 B)
  • sounds/escape/crystal_shatter_01.vsnd_c (127.2 KB)
  • sounds/escape/crystal_shatter_02.vsnd_c (128.1 KB)
  • sounds/escape/crystal_shatter_03.vsnd_c (111.7 KB)
  • sounds/escape/crystal_shatter_04.vsnd_c (122.1 KB)
  • sounds/escape/portal_hum.sound_c (517 B)
  • sounds/escape/portal_hum_loop.vsnd_c (493.3 KB)
  • sounds/escape/portal_open.sound_c (780 B)
  • sounds/escape/portal_open_01.vsnd_c (126.3 KB)
  • sounds/escape/portal_open_02.vsnd_c (108.3 KB)
  • sounds/escape/portal_open_03.vsnd_c (110 KB)
  • sounds/escape/portal_open_04.vsnd_c (153.9 KB)
  • sounds/generator/generator_alarm_01.vsnd_c (83.3 KB)
  • sounds/generator/generator_alarm_02.vsnd_c (79 KB)
  • sounds/generator/generator_alarm_03.vsnd_c (75.6 KB)
  • sounds/generator/generator_alarm_04.vsnd_c (67.8 KB)
  • sounds/generator/generator_broken.sound_c (861 B)
  • sounds/generator/generator_broken_01.vsnd_c (209.1 KB)
  • sounds/generator/generator_broken_02.vsnd_c (207.4 KB)
  • sounds/generator/generator_broken_03.vsnd_c (209.1 KB)
  • sounds/generator/generator_broken_04.vsnd_c (201.3 KB)
  • sounds/generator/generator_hit.sound_c (840 B)
  • sounds/generator/generator_hit_01.vsnd_c (36.8 KB)
  • sounds/generator/generator_hit_02.vsnd_c (34.2 KB)
  • sounds/generator/generator_hit_03.vsnd_c (31.6 KB)
  • sounds/generator/generator_hit_04.vsnd_c (27.3 KB)
  • sounds/generator/generator_hum.sound_c (553 B)
  • sounds/generator/generator_hum_loop.vsnd_c (494.2 KB)
  • sounds/generator/generator_repair.sound_c (867 B)
  • sounds/generator/generator_repair_01.vsnd_c (64.4 KB)
  • sounds/generator/generator_repair_02.vsnd_c (57.5 KB)
  • sounds/generator/generator_repair_03.vsnd_c (54.9 KB)
  • sounds/generator/generator_repair_04.vsnd_c (60.9 KB)
  • sounds/generator/generator_restart.sound_c (864 B)
  • sounds/generator/generator_restart_01.vsnd_c (193.7 KB)
  • sounds/generator/generator_restart_02.vsnd_c (193.7 KB)
  • sounds/generator/generator_restart_03.vsnd_c (193.7 KB)
  • sounds/generator/generator_restart_04.vsnd_c (193.7 KB)
  • sounds/human/human_death_01.vsnd_c (79 KB)
  • sounds/human/human_death_02.vsnd_c (72.9 KB)
  • sounds/human/human_death_03.vsnd_c (85.9 KB)
  • sounds/human/human_death_04.vsnd_c (81.6 KB)
  • sounds/human/human_pain_01.vsnd_c (26.4 KB)
  • sounds/human/human_pain_02.vsnd_c (24.7 KB)
  • sounds/human/human_pain_03.vsnd_c (24.7 KB)
  • sounds/human/human_pain_04.vsnd_c (27.3 KB)
  • sounds/items/ammo_pickup_01.vsnd_c (41.9 KB)
  • sounds/items/ammo_pickup_02.vsnd_c (31.6 KB)
  • sounds/items/ammo_pickup_03.vsnd_c (30.7 KB)
  • sounds/items/deploy.sound_c (732 B)
  • sounds/items/deploy_01.vsnd_c (40.2 KB)
  • sounds/items/deploy_02.vsnd_c (35 KB)
  • sounds/items/deploy_03.vsnd_c (39.3 KB)
  • sounds/items/deploy_04.vsnd_c (43.6 KB)
  • sounds/items/heartbeat_01.vsnd_c (45.4 KB)
  • sounds/items/heartbeat_02.vsnd_c (41.1 KB)
  • sounds/items/pack.sound_c (708 B)
  • sounds/items/pack_01.vsnd_c (51.4 KB)
  • sounds/items/pack_02.vsnd_c (48.8 KB)
  • sounds/items/pack_03.vsnd_c (47.9 KB)
  • sounds/items/pack_04.vsnd_c (43.6 KB)
  • sounds/items/prop_lift.sound_c (760 B)
  • sounds/items/prop_lift_01.vsnd_c (47.9 KB)
  • sounds/items/prop_lift_02.vsnd_c (46.2 KB)
  • sounds/items/prop_lift_03.vsnd_c (45.4 KB)
  • sounds/items/prop_lift_04.vsnd_c (47.1 KB)
  • sounds/items/reload_01.vsnd_c (99.6 KB)
  • sounds/items/reload_02.vsnd_c (68.6 KB)
  • sounds/items/reload_03.vsnd_c (78.9 KB)
  • sounds/items/reload_04.vsnd_c (81.5 KB)
  • sounds/match/countdown_tick.sound_c (529 B)
  • sounds/match/countdown_tick.vsnd_c (10.9 KB)
  • sounds/match/defeat.sound_c (523 B)
  • sounds/match/defeat_01.vsnd_c (1.4 MB)
  • sounds/match/defeat_02.vsnd_c (1.7 MB)
  • sounds/match/escape_open_01.vsnd_c (279.7 KB)
  • sounds/match/escape_open_02.vsnd_c (279.7 KB)
  • sounds/match/victory.sound_c (573 B)
  • sounds/match/victory_01.vsnd_c (1.1 MB)
  • sounds/match/victory_02.vsnd_c (1.1 MB)
  • sounds/match/wave_end.sound_c (575 B)
  • sounds/match/wave_end_01.vsnd_c (279.7 KB)
  • sounds/match/wave_end_02.vsnd_c (279.7 KB)
  • sounds/match/wave_start_01.vsnd_c (261.7 KB)
  • sounds/match/wave_start_02.vsnd_c (250.1 KB)
  • sounds/music/music_fight.sound_c (510 B)
  • sounds/music/music_fight.vsnd_c (2.1 MB)
  • sounds/music/music_lobby.sound_c (510 B)
  • sounds/music/music_lobby.vsnd_c (2.1 MB)
  • sounds/music/music_prep.sound_c (509 B)
  • sounds/music/music_prep.vsnd_c (2.1 MB)
  • sounds/nest/dread_01.vsnd_c (257.3 KB)
  • sounds/nest/dread_02.vsnd_c (240.6 KB)
  • sounds/nest/nest_build.sound_c (600 B)
  • sounds/nest/nest_build_01.vsnd_c (173.7 KB)
  • sounds/nest/nest_build_02.vsnd_c (176.3 KB)
  • sounds/nest/nest_hit.sound_c (736 B)
  • sounds/nest/nest_hit_01.vsnd_c (32.4 KB)
  • sounds/nest/nest_hit_02.vsnd_c (27.3 KB)
  • sounds/nest/nest_hit_03.vsnd_c (37.6 KB)
  • sounds/nest/nest_hit_04.vsnd_c (29.8 KB)
  • sounds/teleport/teleport_arrive.sound_c (844 B)
  • sounds/teleport/teleport_arrive_01.vsnd_c (72.1 KB)
  • sounds/teleport/teleport_arrive_02.vsnd_c (71.3 KB)
  • sounds/teleport/teleport_arrive_03.vsnd_c (64.4 KB)
  • sounds/teleport/teleport_arrive_04.vsnd_c (82.5 KB)
  • sounds/teleport/teleport_charge.sound_c (844 B)
  • sounds/teleport/teleport_charge_01.vsnd_c (106.7 KB)
  • sounds/teleport/teleport_charge_02.vsnd_c (105.9 KB)
  • sounds/teleport/teleport_charge_03.vsnd_c (106.7 KB)
  • sounds/teleport/teleport_charge_04.vsnd_c (106.7 KB)
  • sounds/ui/mutation_buy.sound_c (601 B)
  • sounds/ui/mutation_buy_01.vsnd_c (66.9 KB)
  • sounds/ui/mutation_buy_02.vsnd_c (54.8 KB)
  • sounds/ui/ui_buy.sound_c (557 B)
  • sounds/ui/ui_buy_01.vsnd_c (38.4 KB)
  • sounds/ui/ui_buy_02.vsnd_c (36.7 KB)
  • sounds/ui/ui_close.sound_c (568 B)
  • sounds/ui/ui_close_01.vsnd_c (37.6 KB)
  • sounds/ui/ui_close_02.vsnd_c (33.3 KB)
  • sounds/ui/ui_open.sound_c (550 B)
  • sounds/ui/ui_open_01.vsnd_c (41.9 KB)
  • sounds/ui/ui_open_02.vsnd_c (39.3 KB)
  • sounds/undead/boss_attack.sound_c (788 B)
  • sounds/undead/boss_attack_01.vsnd_c (91 KB)
  • sounds/undead/boss_attack_02.vsnd_c (82.4 KB)
  • sounds/undead/boss_attack_03.vsnd_c (108.3 KB)
  • sounds/undead/boss_attack_04.vsnd_c (81.6 KB)
  • sounds/undead/boss_death_01.vsnd_c (209 KB)
  • sounds/undead/boss_death_02.vsnd_c (195.3 KB)
  • sounds/undead/boss_death_03.vsnd_c (178.9 KB)
  • sounds/undead/boss_death_04.vsnd_c (193.5 KB)
  • sounds/undead/boss_growl_01.vsnd_c (167.7 KB)
  • sounds/undead/boss_growl_02.vsnd_c (166 KB)
  • sounds/undead/boss_growl_03.vsnd_c (150.5 KB)
  • sounds/undead/boss_growl_04.vsnd_c (145.3 KB)
  • sounds/undead/boss_pain.sound_c (764 B)
  • sounds/undead/boss_pain_01.vsnd_c (67.8 KB)
  • sounds/undead/boss_pain_02.vsnd_c (55.7 KB)
  • sounds/undead/boss_pain_03.vsnd_c (52.3 KB)
  • sounds/undead/boss_pain_04.vsnd_c (43.6 KB)
  • sounds/undead/crab_attack_01.vsnd_c (60.9 KB)
  • sounds/undead/crab_attack_02.vsnd_c (58.3 KB)
  • sounds/undead/crab_attack_03.vsnd_c (60.9 KB)
  • sounds/undead/crab_attack_04.vsnd_c (60 KB)
  • sounds/undead/crab_death_01.vsnd_c (75.5 KB)
  • sounds/undead/crab_death_02.vsnd_c (70.4 KB)
  • sounds/undead/crab_death_03.vsnd_c (69.5 KB)
  • sounds/undead/crab_idle_01.vsnd_c (91.9 KB)
  • sounds/undead/crab_idle_02.vsnd_c (89.3 KB)
  • sounds/undead/crab_idle_03.vsnd_c (85.8 KB)
  • sounds/undead/crab_idle_04.vsnd_c (85 KB)
  • sounds/undead/crab_pain.sound_c (764 B)
  • sounds/undead/crab_pain_01.vsnd_c (43.6 KB)
  • sounds/undead/crab_pain_02.vsnd_c (43.6 KB)
  • sounds/undead/crab_pain_03.vsnd_c (43.6 KB)
  • sounds/undead/crab_pain_04.vsnd_c (45.9 KB)
  • sounds/undead/crow_caw_01.vsnd_c (63.9 KB)
  • sounds/undead/crow_caw_02.vsnd_c (52.3 KB)
  • sounds/undead/crow_caw_03.vsnd_c (41.9 KB)
  • sounds/undead/crow_caw_04.vsnd_c (40.2 KB)
  • sounds/undead/crow_death.sound_c (769 B)
  • sounds/undead/crow_death_01.vsnd_c (73.8 KB)
  • sounds/undead/crow_death_02.vsnd_c (66.9 KB)
  • sounds/undead/crow_death_03.vsnd_c (53.1 KB)
  • sounds/undead/crow_death_04.vsnd_c (66.9 KB)
  • sounds/undead/crow_hurt.sound_c (764 B)
  • sounds/undead/crow_hurt_01.vsnd_c (51.4 KB)
  • sounds/undead/crow_hurt_02.vsnd_c (47.9 KB)
  • sounds/undead/crow_hurt_03.vsnd_c (47.9 KB)
  • sounds/undead/crow_hurt_04.vsnd_c (47.1 KB)
  • sounds/undead/horde_massing_01.vsnd_c (202.2 KB)
  • sounds/undead/horde_massing_02.vsnd_c (184.1 KB)
  • sounds/undead/horde_massing_03.vsnd_c (178.9 KB)
  • sounds/undead/horde_massing_04.vsnd_c (175.5 KB)
  • sounds/undead/howl_01.vsnd_c (187.5 KB)
  • sounds/undead/howl_02.vsnd_c (181.4 KB)
  • sounds/undead/howl_03.vsnd_c (158.2 KB)
  • sounds/undead/howl_04.vsnd_c (142.7 KB)
  • sounds/undead/zombie_attack_01.vsnd_c (85 KB)
  • sounds/undead/zombie_attack_02.vsnd_c (88.5 KB)
  • sounds/undead/zombie_attack_03.vsnd_c (84.2 KB)
  • sounds/undead/zombie_attack_04.vsnd_c (83.3 KB)
  • sounds/undead/zombie_death_01.vsnd_c (139.3 KB)
  • sounds/undead/zombie_death_02.vsnd_c (138.4 KB)
  • sounds/undead/zombie_death_03.vsnd_c (138.4 KB)
  • sounds/undead/zombie_death_04.vsnd_c (136.7 KB)
  • sounds/undead/zombie_groan_01.vsnd_c (155.4 KB)
  • sounds/undead/zombie_groan_02.vsnd_c (153.1 KB)
  • sounds/undead/zombie_groan_03.vsnd_c (141 KB)
  • sounds/undead/zombie_groan_04.vsnd_c (140.1 KB)
  • sounds/undead/zombie_groan_05.vsnd_c (139.3 KB)
  • sounds/undead/zombie_moan_01.vsnd_c (192.7 KB)
  • sounds/undead/zombie_moan_02.vsnd_c (179.7 KB)
  • sounds/undead/zombie_moan_03.vsnd_c (176.3 KB)
  • sounds/undead/zombie_moan_04.vsnd_c (173.7 KB)
  • sounds/undead/zombie_pain_01.vsnd_c (53.1 KB)
  • sounds/undead/zombie_pain_02.vsnd_c (49.7 KB)
  • sounds/undead/zombie_pain_03.vsnd_c (46.2 KB)
  • sounds/undead/zombie_pain_04.vsnd_c (37.6 KB)
  • .bin/package.zssb.deadshift.dll (3.3 MB -> 3.3 MB)
  • .bin/package.zssb.deadshift.xml (1.2 MB -> 1.2 MB)
  • localization/en/deadshift.json (56.4 KB -> 56.9 KB)
  • sounds/alarm.sound_c (387 B -> 560 B)
  • sounds/ambience.sound_c (408 B -> 440 B)
  • sounds/boss_death.sound_c (559 B -> 545 B)
  • sounds/boss_growl.sound_c (634 B -> 545 B)
  • sounds/break.sound_c (633 B -> 696 B)
  • sounds/crab_attack.sound_c (576 B -> 548 B)
  • sounds/crab_death.sound_c (558 B -> 670 B)
  • sounds/crab_idle.sound_c (630 B -> 540 B)
  • sounds/crow_caw.sound_c (627 B -> 536 B)
  • sounds/dread.sound_c (388 B -> 439 B)
  • sounds/escape_open.sound_c (569 B -> 469 B)
  • sounds/growl.sound_c (637 B -> 570 B)
  • sounds/hammer_hit.sound_c (614 B -> 774 B)
  • sounds/hammer_nail.sound_c (438 B -> 814 B)
  • sounds/hammer_pull.sound_c (630 B -> 930 B)
  • sounds/heartbeat.sound_c (405 B -> 574 B)
  • sounds/human_death.sound_c (652 B -> 768 B)
  • sounds/human_pain.sound_c (633 B -> 748 B)
  • sounds/pickup.sound_c (388 B -> 670 B)
  • sounds/reload.sound_c (387 B -> 715 B)
  • sounds/roar.sound_c (583 B -> 696 B)
  • sounds/scream.sound_c (388 B -> 780 B)
  • sounds/wave_start.sound_c (551 B -> 579 B)
  • sounds/zombie_attack.sound_c (658 B -> 796 B)
  • sounds/zombie_death.sound_c (655 B -> 776 B)
  • sounds/zombie_moan.sound_c (652 B -> 772 B)
  • sounds/zombie_pain.sound_c (653 B -> 773 B)
  • ui/hud.razor.scss (22 KB -> 22.7 KB)
  • sounds/alarm.vsnd_c (78.2 KB)
  • sounds/ambience.vsnd_c (345.2 KB)
  • sounds/boss_death_01.vsnd_c (168.7 KB)
  • sounds/boss_death_02.vsnd_c (191.1 KB)
  • sounds/boss_growl_01.vsnd_c (136.8 KB)
  • sounds/boss_growl_02.vsnd_c (138.5 KB)
  • sounds/boss_growl_03.vsnd_c (134.2 KB)
  • sounds/cade_break_01.vsnd_c (78.2 KB)
  • sounds/cade_break_02.vsnd_c (65.3 KB)
  • sounds/cade_break_03.vsnd_c (67.9 KB)
  • sounds/crab_attack_01.vsnd_c (45.5 KB)
  • sounds/crab_attack_02.vsnd_c (47.2 KB)
  • sounds/crab_death_01.vsnd_c (55 KB)
  • sounds/crab_death_02.vsnd_c (58.4 KB)
  • sounds/crab_idle_01.vsnd_c (73.1 KB)
  • sounds/crab_idle_02.vsnd_c (81.7 KB)
  • sounds/crab_idle_03.vsnd_c (82.5 KB)
  • sounds/crow_caw_01.vsnd_c (38.6 KB)
  • sounds/crow_caw_02.vsnd_c (45.5 KB)
  • sounds/crow_caw_03.vsnd_c (39.5 KB)
  • sounds/dread.vsnd_c (345.2 KB)
  • sounds/escape_open_01.vsnd_c (183.3 KB)
  • sounds/escape_open_02.vsnd_c (184.2 KB)
  • sounds/heartbeat.vsnd_c (43.8 KB)
  • sounds/howl_01.vsnd_c (188.4 KB)
  • sounds/howl_02.vsnd_c (179 KB)
  • sounds/howl_03.vsnd_c (185.9 KB)
  • sounds/human_death_01.vsnd_c (80 KB)
  • sounds/human_death_02.vsnd_c (73.1 KB)
  • sounds/human_death_03.vsnd_c (75.7 KB)
  • sounds/human_pain_01.vsnd_c (24 KB)
  • sounds/human_pain_02.vsnd_c (24.8 KB)
  • sounds/human_pain_03.vsnd_c (19.7 KB)
  • sounds/pickup.vsnd_c (14.5 KB)
  • sounds/reload.vsnd_c (48 KB)
  • sounds/scream.vsnd_c (65.3 KB)
  • sounds/wave_start_01.vsnd_c (208.3 KB)
  • sounds/wave_start_02.vsnd_c (203.1 KB)
  • sounds/zombie_attack_01.vsnd_c (80.8 KB)
  • sounds/zombie_attack_02.vsnd_c (77.4 KB)
  • sounds/zombie_attack_03.vsnd_c (79.1 KB)
  • sounds/zombie_death_01.vsnd_c (121.3 KB)
  • sounds/zombie_death_02.vsnd_c (115.3 KB)
  • sounds/zombie_death_03.vsnd_c (108.4 KB)
  • sounds/zombie_growl_01.vsnd_c (112.7 KB)
  • sounds/zombie_growl_02.vsnd_c (112.7 KB)
  • sounds/zombie_growl_03.vsnd_c (112.7 KB)
  • sounds/zombie_moan_01.vsnd_c (150.6 KB)
  • sounds/zombie_moan_02.vsnd_c (153.2 KB)
  • sounds/zombie_moan_03.vsnd_c (155.8 KB)
  • sounds/zombie_pain_01.vsnd_c (42.9 KB)
  • sounds/zombie_pain_02.vsnd_c (32.6 KB)
  • sounds/zombie_pain_03.vsnd_c (42.1 KB)