Zombie Survival Revamped - Version 410117

Created
Total Size297.2 MB (311,669,391 bytes)
Modified Size29.6 MB (31,080,025 bytes)
File Count1497
Engine Version29
Changes
Changes on 2026-10-03
Meta
{ "MaxPlayers": 48, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "None", "MapList": [], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/lighthouse_01.scene", "Compiler": { "RootNamespace": "Sandbox", "DefineConstants": "SANDBOX", "NoWarn": "1701;1702;1591;", "WarningsAsErrors": "", "TreatWarningsAsErrors": false, "Nullables": false, "ReleaseMode": "Release", "AssemblyReferences": [], "ReplacementDirectives": { ".Server.cs": "SERVER" }, "IgnoreFolders": [ "editor", "unittest" ], "DistinctAssemblyReferences": [] }, "ControlModes": { "Keyboard": true, "VR": false, "Gamepad": false }, "LaunchMode": "QuickPlay", "RecommendedMinPlayers": 1, "RecommendedMaxPlayers": 48, "Coop": true, "Versus": true, "MapSettings": { "UseCreateGameModal": false, "NeedsMap": false, "ShowChangeMap": false, "DefaultMap": "lighthouse_01.scene", "MapTarget": null }, "Resources": "ui/deadshift/*.svg\nui/deadshift/*.png\nui/deadshift/*.jpg", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 48,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "None",
  "MapList": [],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/lighthouse_01.scene",
  "Compiler": {
    "RootNamespace": "Sandbox",
    "DefineConstants": "SANDBOX",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": false,
    "ReleaseMode": "Release",
    "AssemblyReferences": [],
    "ReplacementDirectives": {
      ".Server.cs": "SERVER"
    },
    "IgnoreFolders": [
      "editor",
      "unittest"
    ],
    "DistinctAssemblyReferences": []
  },
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": false
  },
  "LaunchMode": "QuickPlay",
  "RecommendedMinPlayers": 1,
  "RecommendedMaxPlayers": 48,
  "Coop": true,
  "Versus": true,
  "MapSettings": {
    "UseCreateGameModal": false,
    "NeedsMap": false,
    "ShowChangeMap": false,
    "DefaultMap": "lighthouse_01.scene",
    "MapTarget": null
  },
  "Resources": "ui/deadshift/*.svg\nui/deadshift/*.png\nui/deadshift/*.jpg",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (29.6 MB modified)

+166 ~30 -6
  • models/weapons/remaster/glock20/normal_png_acea8afa.generated.vtex_c (3.4 MB)
  • sounds/weapons/hatchet/hatchet_hit_world_02.vsnd_c (34.5 KB)
  • sounds/weapons/hatchet/hatchet_hit_world_03.vsnd_c (18.1 KB)
  • sounds/weapons/hatchet/hatchet_swing.sound_c (676 B)
  • sounds/weapons/hatchet/hatchet_swing_01.vsnd_c (27.5 KB)
  • sounds/weapons/hatchet/hatchet_swing_02.vsnd_c (19.8 KB)
  • sounds/weapons/healray/healray_beam.sound_c (674 B)
  • sounds/weapons/healray/healray_beam_01.vsnd_c (69.8 KB)
  • sounds/weapons/healray/healray_beam_02.vsnd_c (69.8 KB)
  • sounds/weapons/he_grenade/he_grenade_explode.sound_c (858 B)
  • sounds/weapons/he_grenade/he_grenade_explode_01.vsnd_c (204.2 KB)
  • sounds/weapons/he_grenade/he_grenade_explode_02.vsnd_c (187 KB)
  • sounds/weapons/he_grenade/he_grenade_explode_03.vsnd_c (199.9 KB)
  • sounds/weapons/he_grenade/he_grenade_ready.sound_c (719 B)
  • sounds/weapons/he_grenade/he_grenade_ready_01.vsnd_c (24.1 KB)
  • sounds/weapons/he_grenade/he_grenade_ready_02.vsnd_c (79.3 KB)
  • sounds/weapons/he_grenade/he_grenade_throw.sound_c (720 B)
  • sounds/weapons/he_grenade/he_grenade_throw_01.vsnd_c (37.1 KB)
  • sounds/weapons/he_grenade/he_grenade_throw_02.vsnd_c (39.7 KB)
  • sounds/weapons/katana/katana_hit_flesh.sound_c (808 B)
  • sounds/weapons/katana/katana_hit_flesh_01.vsnd_c (38.8 KB)
  • sounds/weapons/katana/katana_hit_flesh_02.vsnd_c (33.6 KB)
  • sounds/weapons/katana/katana_hit_flesh_03.vsnd_c (39.6 KB)
  • sounds/weapons/katana/katana_hit_world.sound_c (809 B)
  • sounds/weapons/katana/katana_hit_world_01.vsnd_c (57.7 KB)
  • sounds/weapons/katana/katana_hit_world_02.vsnd_c (30.1 KB)
  • sounds/weapons/katana/katana_hit_world_03.vsnd_c (51.7 KB)
  • sounds/weapons/katana/katana_swing.sound_c (780 B)
  • sounds/weapons/katana/katana_swing_01.vsnd_c (43.9 KB)
  • sounds/weapons/katana/katana_swing_02.vsnd_c (46.5 KB)
  • sounds/weapons/katana/katana_swing_03.vsnd_c (39.6 KB)
  • sounds/weapons/knife/knife_hit_flesh.sound_c (786 B)
  • sounds/weapons/knife/knife_hit_flesh_01.vsnd_c (50.8 KB)
  • sounds/weapons/knife/knife_hit_flesh_02.vsnd_c (61.1 KB)
  • sounds/weapons/knife/knife_hit_flesh_03.vsnd_c (60.3 KB)
  • sounds/weapons/knife/knife_hit_world.sound_c (579 B)
  • sounds/weapons/knife/knife_hit_world_01.vsnd_c (61.1 KB)
  • sounds/weapons/knife/knife_hit_world_02.vsnd_c (61.1 KB)
  • sounds/weapons/knife/knife_hit_world_03.vsnd_c (61.1 KB)
  • sounds/weapons/knife/knife_swing.sound_c (646 B)
  • sounds/weapons/knife/knife_swing_01.vsnd_c (37.8 KB)
  • sounds/weapons/ladle/ladle_swing_02.vsnd_c (27.5 KB)
  • sounds/weapons/ladle/ladle_swing_03.vsnd_c (43.9 KB)
  • sounds/weapons/leadpipe/leadpipe_hit_flesh.sound_c (612 B)
  • sounds/weapons/longsword/longsword_hit_world.sound_c (859 B)
  • sounds/weapons/longsword/longsword_hit_world_01.vsnd_c (50 KB)
  • sounds/weapons/longsword/longsword_hit_world_02.vsnd_c (35.4 KB)
  • sounds/weapons/longsword/longsword_hit_world_03.vsnd_c (50 KB)
  • sounds/weapons/longsword/longsword_swing.sound_c (814 B)
  • sounds/weapons/longsword/longsword_swing_01.vsnd_c (40.5 KB)
  • sounds/weapons/longsword/longsword_swing_02.vsnd_c (48.2 KB)
  • sounds/weapons/longsword/longsword_swing_03.vsnd_c (29.3 KB)
  • sounds/weapons/machete/machete_hit_flesh.sound_c (700 B)
  • sounds/weapons/machete/machete_hit_flesh_01.vsnd_c (35.3 KB)
  • sounds/weapons/machete/machete_hit_flesh_02.vsnd_c (38.8 KB)
  • sounds/weapons/machete/machete_hit_world.sound_c (815 B)
  • sounds/weapons/machete/machete_hit_world_01.vsnd_c (35.3 KB)
  • sounds/weapons/machete/machete_hit_world_02.vsnd_c (26.7 KB)
  • sounds/weapons/machete/machete_hit_world_03.vsnd_c (25.9 KB)
  • sounds/weapons/machete/machete_swing.sound_c (786 B)
  • sounds/weapons/machete/machete_swing_01.vsnd_c (24.1 KB)
  • sounds/weapons/machete/machete_swing_02.vsnd_c (23.2 KB)
  • sounds/weapons/machete/machete_swing_03.vsnd_c (28.4 KB)
  • sounds/weapons/medkit/medkit_use.sound_c (651 B)
  • sounds/weapons/medkit/medkit_use_01.vsnd_c (119.7 KB)
  • sounds/weapons/medkit/medkit_use_02.vsnd_c (126.6 KB)
  • sounds/weapons/molotov/molotov_explode.sound_c (808 B)
  • sounds/weapons/molotov/molotov_explode_01.vsnd_c (191.2 KB)
  • sounds/weapons/molotov/molotov_explode_02.vsnd_c (176.6 KB)
  • sounds/weapons/molotov/molotov_explode_03.vsnd_c (168 KB)
  • sounds/weapons/molotov/molotov_ready.sound_c (675 B)
  • sounds/weapons/molotov/molotov_ready_01.vsnd_c (40.5 KB)
  • sounds/weapons/molotov/molotov_ready_02.vsnd_c (60.3 KB)
  • sounds/weapons/molotov/molotov_throw.sound_c (676 B)
  • sounds/weapons/molotov/molotov_throw_01.vsnd_c (32.7 KB)
  • sounds/weapons/molotov/molotov_throw_02.vsnd_c (28.4 KB)
  • sounds/weapons/pan/pan_hit_flesh.sound_c (758 B)
  • sounds/weapons/pan/pan_hit_flesh_01.vsnd_c (32.7 KB)
  • sounds/weapons/pan/pan_hit_flesh_02.vsnd_c (36.1 KB)
  • sounds/weapons/pan/pan_hit_flesh_03.vsnd_c (39.6 KB)
  • sounds/weapons/pan/pan_hit_world.sound_c (759 B)
  • sounds/weapons/pan/pan_hit_world_01.vsnd_c (42.2 KB)
  • sounds/weapons/pan/pan_hit_world_02.vsnd_c (38.7 KB)
  • sounds/weapons/pan/pan_hit_world_03.vsnd_c (37.8 KB)
  • sounds/weapons/pan/pan_swing.sound_c (730 B)
  • sounds/weapons/pan/pan_swing_01.vsnd_c (38.7 KB)
  • sounds/weapons/pan/pan_swing_02.vsnd_c (24.1 KB)
  • sounds/weapons/pan/pan_swing_03.vsnd_c (32.7 KB)
  • sounds/weapons/physgun/physgun_beam.sound_c (674 B)
  • sounds/weapons/physgun/physgun_beam_01.vsnd_c (62.9 KB)
  • sounds/weapons/physgun/physgun_beam_02.vsnd_c (69.8 KB)
  • sounds/weapons/pipe_bomb/pipe_bomb_explode.sound_c (836 B)
  • sounds/weapons/pipe_bomb/pipe_bomb_explode_01.vsnd_c (164.5 KB)
  • sounds/weapons/pipe_bomb/pipe_bomb_explode_02.vsnd_c (214.5 KB)
  • sounds/weapons/pipe_bomb/pipe_bomb_explode_03.vsnd_c (183.5 KB)
  • sounds/weapons/pipe_bomb/pipe_bomb_ready.sound_c (699 B)
  • sounds/weapons/pipe_bomb/pipe_bomb_ready_01.vsnd_c (53.4 KB)
  • sounds/weapons/pipe_bomb/pipe_bomb_ready_02.vsnd_c (77.5 KB)
  • sounds/weapons/pipe_bomb/pipe_bomb_throw.sound_c (556 B)
  • sounds/weapons/pipe_bomb/pipe_bomb_throw_01.vsnd_c (37.9 KB)
  • sounds/weapons/pipe_bomb/pipe_bomb_throw_02.vsnd_c (43.1 KB)
  • sounds/weapons/plank/plank_hit_flesh.sound_c (786 B)
  • sounds/weapons/plank/plank_hit_flesh_01.vsnd_c (20.7 KB)
  • sounds/weapons/plank/plank_hit_flesh_02.vsnd_c (60.3 KB)
  • sounds/weapons/plank/plank_hit_flesh_03.vsnd_c (15.5 KB)
  • sounds/weapons/plank/plank_hit_world.sound_c (675 B)
  • sounds/weapons/plank/plank_hit_world_01.vsnd_c (61.1 KB)
  • sounds/weapons/shovel/shovel_hit_flesh_03.vsnd_c (48.2 KB)
  • sounds/weapons/shovel/shovel_hit_world.sound_c (809 B)
  • sounds/weapons/shovel/shovel_hit_world_01.vsnd_c (61.2 KB)
  • sounds/weapons/shovel/shovel_hit_world_02.vsnd_c (61.2 KB)
  • sounds/weapons/shovel/shovel_hit_world_03.vsnd_c (61.2 KB)
  • sounds/weapons/shovel/shovel_swing.sound_c (780 B)
  • sounds/weapons/shovel/shovel_swing_01.vsnd_c (28.4 KB)
  • sounds/weapons/shovel/shovel_swing_02.vsnd_c (23.2 KB)
  • sounds/weapons/shovel/shovel_swing_03.vsnd_c (36.1 KB)
  • sounds/weapons/sickle/sickle_hit_flesh.sound_c (696 B)
  • sounds/weapons/sickle/sickle_hit_flesh_01.vsnd_c (61.2 KB)
  • sounds/weapons/sickle/sickle_hit_flesh_02.vsnd_c (61.2 KB)
  • sounds/weapons/sickle/sickle_hit_world.sound_c (809 B)
  • sounds/weapons/sickle/sickle_hit_world_01.vsnd_c (55.1 KB)
  • sounds/weapons/sickle/sickle_hit_world_02.vsnd_c (42.2 KB)
  • sounds/weapons/sickle/sickle_hit_world_03.vsnd_c (51.7 KB)
  • sounds/weapons/sickle/sickle_swing.sound_c (780 B)
  • sounds/weapons/sickle/sickle_swing_01.vsnd_c (31.8 KB)
  • sounds/weapons/sickle/sickle_swing_02.vsnd_c (35.3 KB)
  • sounds/weapons/sickle/sickle_swing_03.vsnd_c (28.4 KB)
  • sounds/weapons/sledgehammer/sledgehammer_hit_flesh.sound_c (908 B)
  • sounds/weapons/sledgehammer/sledgehammer_hit_flesh_01.vsnd_c (44.9 KB)
  • sounds/weapons/sledgehammer/sledgehammer_hit_flesh_02.vsnd_c (43.1 KB)
  • sounds/weapons/sledgehammer/sledgehammer_hit_flesh_03.vsnd_c (48.3 KB)
  • sounds/weapons/sledgehammer/sledgehammer_hit_world.sound_c (909 B)
  • sounds/weapons/sledgehammer/sledgehammer_hit_world_01.vsnd_c (30.2 KB)
  • sounds/weapons/sledgehammer/sledgehammer_hit_world_02.vsnd_c (26.8 KB)
  • sounds/weapons/sledgehammer/sledgehammer_hit_world_03.vsnd_c (44 KB)
  • sounds/weapons/sledgehammer/sledgehammer_swing.sound_c (864 B)
  • sounds/weapons/sledgehammer/sledgehammer_swing_01.vsnd_c (48.3 KB)
  • sounds/weapons/sledgehammer/sledgehammer_swing_02.vsnd_c (48.3 KB)
  • sounds/weapons/sledgehammer/sledgehammer_swing_03.vsnd_c (48.3 KB)
  • sounds/weapons/stunbaton/stunbaton_hit_flesh.sound_c (858 B)
  • sounds/weapons/stunbaton/stunbaton_hit_flesh_01.vsnd_c (40.5 KB)
  • sounds/weapons/stunbaton/stunbaton_hit_flesh_02.vsnd_c (44.8 KB)
  • sounds/weapons/stunbaton/stunbaton_hit_flesh_03.vsnd_c (61.2 KB)
  • sounds/weapons/stunbaton/stunbaton_hit_world.sound_c (725 B)
  • sounds/weapons/stunbaton/stunbaton_hit_world_01.vsnd_c (49.1 KB)
  • sounds/weapons/stunbaton/stunbaton_hit_world_02.vsnd_c (55.2 KB)
  • sounds/weapons/stunbaton/stunbaton_swing.sound_c (814 B)
  • sounds/weapons/stunbaton/stunbaton_swing_01.vsnd_c (39.6 KB)
  • sounds/weapons/stunbaton/stunbaton_swing_02.vsnd_c (33.6 KB)
  • sounds/weapons/stunbaton/stunbaton_swing_03.vsnd_c (43.9 KB)
  • sounds/weapons/waraxe/waraxe_hit_flesh.sound_c (808 B)
  • sounds/weapons/waraxe/waraxe_hit_flesh_01.vsnd_c (33.6 KB)
  • sounds/weapons/waraxe/waraxe_hit_flesh_02.vsnd_c (40.5 KB)
  • sounds/weapons/waraxe/waraxe_hit_flesh_03.vsnd_c (43.9 KB)
  • sounds/weapons/waraxe/waraxe_hit_world.sound_c (809 B)
  • sounds/weapons/waraxe/waraxe_hit_world_01.vsnd_c (47.4 KB)
  • sounds/weapons/waraxe/waraxe_hit_world_02.vsnd_c (51.7 KB)
  • sounds/weapons/waraxe/waraxe_hit_world_03.vsnd_c (52.5 KB)
  • sounds/weapons/waraxe/waraxe_swing.sound_c (780 B)
  • sounds/weapons/waraxe/waraxe_swing_01.vsnd_c (45.6 KB)
  • sounds/weapons/waraxe/waraxe_swing_02.vsnd_c (48.2 KB)
  • sounds/weapons/waraxe/waraxe_swing_03.vsnd_c (48.2 KB)
  • sounds/weapons/wrench/wrench_swing.sound_c (780 B)
  • sounds/weapons/wrench/wrench_swing_01.vsnd_c (48.2 KB)
  • sounds/weapons/wrench/wrench_swing_02.vsnd_c (47.3 KB)
  • sounds/weapons/wrench/wrench_swing_03.vsnd_c (48.2 KB)
  • .bin/package.zssb.deadshift.dll (3.4 MB -> 3.4 MB)
  • .bin/package.zssb.deadshift.xml (1.2 MB -> 1.2 MB)
  • models/undead/jumper/jumper.vmat_c (5.6 KB -> 5.6 KB)
  • models/undead/jumper/jumper.vmdl_c (737.3 KB -> 730.6 KB)
  • models/undead/jumper/jumper.vmdl_c.t.png (20.1 KB -> 19.6 KB)
  • models/undead/jumper/jumper_color_png_f542e0b8.generated.vtex_c (2.5 MB -> 2.5 MB)
  • models/undead/jumper/jumper_rough_png_4ad01e6f.generated.vtex_c (7.5 KB -> 7.6 KB)
  • models/undead/latcher/latcher.vmat_c (5.6 KB -> 5.7 KB)
  • models/undead/poisonlatcher/poisonlatcher.vmat_c (5.8 KB -> 5.9 KB)
  • models/weapons/remaster/glock20/color_png_22eaece0.generated.vtex_c (2.7 MB -> 2.8 MB)
  • models/weapons/remaster/glock20/glock20.vmat_c (5.9 KB -> 5.9 KB)
  • models/weapons/remaster/glock20/rough_png_afaab340.generated.vtex_c (600.3 KB -> 779.7 KB)
  • models/weapons/remaster/thompson/color_png_e8e0ca05.generated.vtex_c (1.5 MB -> 3.9 MB)
  • models/weapons/remaster/thompson/normal_png_f16bf33e.generated.vtex_c (2.3 MB -> 4.4 MB)
  • models/weapons/remaster/thompson/thompson.vmat_c (6 KB -> 6 KB)
  • prefabs/vm_thompson.prefab_c (5 KB -> 5 KB)
  • prefabs/w_axe.prefab_c (2.2 KB -> 2.5 KB)
  • prefabs/w_beretta_m9.prefab_c (2 KB -> 2.7 KB)
  • zclasses/bloater.zclass_c (1 KB -> 1.1 KB)
  • zclasses/crawler.zclass_c (1.1 KB -> 1.1 KB)
  • zclasses/fastcrab.zclass_c (1.1 KB -> 1.2 KB)
  • zclasses/fastzombie.zclass_c (1.1 KB -> 1.1 KB)
  • zclasses/ghoul.zclass_c (1.1 KB -> 1.1 KB)
  • zclasses/lacerator.zclass_c (1.4 KB -> 1.5 KB)
  • zclasses/poison.zclass_c (1.1 KB -> 1.1 KB)
  • zclasses/stalker.zclass_c (1.1 KB -> 1.1 KB)
  • zclasses/torso.zclass_c (1.1 KB -> 1.1 KB)
  • zclasses/wraith.zclass_c (1.3 KB -> 1.3 KB)
  • zclasses/zombie.zclass_c (1.2 KB -> 1.3 KB)
  • zclasses/zombine.zclass_c (1.1 KB -> 1.2 KB)
  • sounds/crossbow_shot.sound_c (580 B)
  • sounds/gun_launcher.sound_c (579 B)
  • sounds/gun_pulse.sound_c (631 B)
  • sounds/gun_revolver.sound_c (655 B)
  • sounds/gun_sniper.sound_c (634 B)
  • sounds/gun_suppressed.sound_c (662 B)