Zombie Survival Revamped - Version 410486

Created
Total Size2.5 GB (2,686,783,833 bytes)
Modified Size53 MB (55,608,166 bytes)
File Count4882
Engine Version29
Changes
Changes on 2026-10-04
Meta
{ "MaxPlayers": 48, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "None", "MapList": [], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/lighthouse_01.scene", "Compiler": { "RootNamespace": "Sandbox", "DefineConstants": "SANDBOX", "NoWarn": "1701;1702;1591;", "WarningsAsErrors": "", "TreatWarningsAsErrors": false, "Nullables": false, "ReleaseMode": "Release", "AssemblyReferences": [], "ReplacementDirectives": { ".Server.cs": "SERVER" }, "IgnoreFolders": [ "editor", "unittest" ], "DistinctAssemblyReferences": [] }, "ControlModes": { "Keyboard": true, "VR": false, "Gamepad": false }, "LaunchMode": "QuickPlay", "RecommendedMinPlayers": 1, "RecommendedMaxPlayers": 48, "Coop": false, "Versus": false, "MapSettings": { "UseCreateGameModal": false, "NeedsMap": false, "ShowChangeMap": false, "DefaultMap": "lighthouse_01.scene", "MapTarget": null }, "Resources": "ui/deadshift/*.svg\nui/deadshift/*.png\nui/deadshift/*.jpg", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 48,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "None",
  "MapList": [],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/lighthouse_01.scene",
  "Compiler": {
    "RootNamespace": "Sandbox",
    "DefineConstants": "SANDBOX",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": false,
    "ReleaseMode": "Release",
    "AssemblyReferences": [],
    "ReplacementDirectives": {
      ".Server.cs": "SERVER"
    },
    "IgnoreFolders": [
      "editor",
      "unittest"
    ],
    "DistinctAssemblyReferences": []
  },
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": false
  },
  "LaunchMode": "QuickPlay",
  "RecommendedMinPlayers": 1,
  "RecommendedMaxPlayers": 48,
  "Coop": false,
  "Versus": false,
  "MapSettings": {
    "UseCreateGameModal": false,
    "NeedsMap": false,
    "ShowChangeMap": false,
    "DefaultMap": "lighthouse_01.scene",
    "MapTarget": null
  },
  "Resources": "ui/deadshift/*.svg\nui/deadshift/*.png\nui/deadshift/*.jpg",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (53 MB modified)

+42 ~4
  • models/items/placeables/bonfire/bonfire.vmdl_c (74.4 KB)
  • models/items/placeables/bonfire/bonfire.vmdl_c.t.png (36.3 KB)
  • models/items/placeables/bonfire/materials/bonfire.vmat_c (5.5 KB)
  • models/items/placeables/bonfire/materials/bonfire_ao_png_1722d16b.generated.vtex_c (684.5 KB)
  • models/items/placeables/bonfire/materials/bonfire_color_png_2783ddf.generated.vtex_c (576.4 KB)
  • models/items/placeables/bonfire/materials/bonfire_normal_png_de5ac1f.generated.vtex_c (1.3 MB)
  • models/props/nature/weeds/long_oak_bark.vmat_c (6.4 KB)
  • models/props/nature/weeds/long_oak_bark_basecolor_tga_3f4a6507.generated.vtex_c (5.3 MB)
  • models/props/nature/weeds/long_oak_bark_normal_tga_87133a34.generated.vtex_c (5.3 MB)
  • models/props/nature/weeds/long_oak_bark_specularroughness_tga_c90cf0c5.generated.vtex_c (5.3 MB)
  • models/props/nature/weeds/oak_branches3_transmissive_png_d1109c09.generated.vtex_c (1.1 MB)
  • models/props/nature/weeds/oak_branches_3.vmat_c (7.2 KB)
  • models/props/nature/weeds/oak_branches_3_colour_tga_9544dd9d.generated.vtex_c (1.8 MB)
  • models/props/nature/weeds/oak_branches_3_normal_png_c6b7cbd.generated.vtex_c (1.3 MB)
  • models/props/nature/weeds/oak_branches_3_rough_png_1f58dd30.generated.vtex_c (1.5 MB)
  • models/props/nature/weeds/oak_tree_3.vmdl_c (328.7 KB)
  • models/props/nature/weeds/oak_tree_3.vmdl_c.t.png (36.3 KB)
  • models/props/nature/weeds/weed_tree_large.vmdl_c (167.8 KB)
  • models/props/nature/weeds/weed_tree_large.vmdl_c.t.png (36.3 KB)
  • models/props/nature/weeds/weed_tree_small.vmdl_c (81.1 KB)
  • models/props/nature/weeds/weed_tree_small.vmdl_c.t.png (36.3 KB)
  • models/rust_props/misc/bloody_rags_e.vmdl_c (5.2 KB)
  • models/rust_props/misc/bloody_rags_e.vmdl_c.t.png (36.3 KB)
  • models/rust_props/misc/dirty_rags.vmat_c (5.8 KB)
  • models/rust_props/misc/dirty_rags_ao_tga_bc38c48a.generated.vtex_c (172.5 KB)
  • models/rust_props/misc/dirty_rags_bc_tga_5f611b78.generated.vtex_c (1.3 MB)
  • models/rust_props/misc/dirty_rags_metal_tga_7e0d8ca8.generated.vtex_c (47 KB)
  • models/rust_props/misc/dirty_rags_nrm_tga_d30e9c47.generated.vtex_c (1.3 MB)
  • models/sbox_props/nature/grass_clumps/grass_clump_c.vmdl_c (10.2 KB)
  • models/sbox_props/nature/grass_clumps/grass_clump_c.vmdl_c.t.png (36.3 KB)
  • pickup_car/models/pickup_car.vmdl_c (51.2 KB)
  • pickup_car/models/pickup_car.vmdl_c.t.png (36.3 KB)
  • pickup_car/models/pickup_car_yellow.vmdl_c (51.2 KB)
  • pickup_car/models/pickup_car_yellow.vmdl_c.t.png (36.3 KB)
  • pickup_car/textures/pickup_ao_png_1c9b7e9.generated.vtex_c (2.2 MB)
  • pickup_car/textures/pickup_bentnormal_png_d457c902.generated.vtex_c (4.6 MB)
  • pickup_car/textures/pickup_car.vmat_c (6.1 KB)
  • pickup_car/textures/pickup_car_yellow.vmat_c (6.2 KB)
  • pickup_car/textures/pickup_color_png_977de24.generated.vtex_c (3.5 MB)
  • pickup_car/textures/pickup_normal_png_2855eb9b.generated.vtex_c (3.1 MB)
  • pickup_car/textures/pickup_normal_png_2a63467b.generated.vtex_c (3.8 MB)
  • pickup_car/textures/pickup_yellow_color_png_bdeab22a.generated.vtex_c (3.5 MB)
  • .bin/package.zssb.deadshift.dll (3.5 MB -> 3.5 MB)
  • models/sbox_props/nature/grass_clumps/grass_clump_a.vmat_c (7.3 KB -> 7.5 KB)
  • models/sbox_props/nature/grass_clumps/grass_clump_a_normal_tga_4d2dbb20.generated.vtex_c (461.8 KB -> 491.8 KB)
  • models/sbox_props/nature/grass_clumps/grass_clump_a_rough_tga_274f1920.generated.vtex_c (374.9 KB -> 129.1 KB)