Buran - Version 395008

Created
Total Size1.1 GB (1,206,219,117 bytes)
Modified Size18 MB (18,913,157 bytes)
File Count2081
Engine Version29
Changes
Changes on 2026-09-23
Meta
{ "MaxPlayers": 1, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/start location - hangar/start location.scene", "Resources": "scenes/dirt tiles/500 meters/*\nsurfaces/*\nsounds/*\nsounds/*/*\nui/*\nui/*/*\nprops/control_panel/ui/drill_icon.svg\nshaders/veins_*.png", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 1,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/start location - hangar/start location.scene",
  "Resources": "scenes/dirt tiles/500 meters/*\nsurfaces/*\nsounds/*\nsounds/*/*\nui/*\nui/*/*\nprops/control_panel/ui/drill_icon.svg\nshaders/veins_*.png",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (18 MB modified)

+72 ~36
  • props/cave_in/debris_beam.prefab_c (2.6 KB)
  • props/cave_in/debris_beam.vmdl_c (10.9 KB)
  • props/cave_in/debris_beam.vmdl_c.t.png (36.3 KB)
  • props/cave_in/debris_concrete_1.prefab_c (2.6 KB)
  • props/cave_in/debris_concrete_1.vmdl_c (9 KB)
  • props/cave_in/debris_concrete_1.vmdl_c.t.png (36.3 KB)
  • props/cave_in/debris_concrete_2.prefab_c (2.6 KB)
  • props/cave_in/debris_concrete_2.vmdl_c (8.9 KB)
  • props/cave_in/debris_concrete_2.vmdl_c.t.png (36.3 KB)
  • props/cave_in/debris_concrete_3.prefab_c (2.6 KB)
  • props/cave_in/debris_concrete_3.vmdl_c (7.1 KB)
  • props/cave_in/debris_concrete_3.vmdl_c.t.png (36.3 KB)
  • props/cave_in/debris_concrete_4.prefab_c (2.6 KB)
  • props/cave_in/debris_concrete_4.vmdl_c (7 KB)
  • props/cave_in/debris_concrete_4.vmdl_c.t.png (36.3 KB)
  • props/cave_in/debris_panel_1.prefab_c (2.6 KB)
  • props/cave_in/debris_panel_1.vmdl_c (11.8 KB)
  • props/cave_in/debris_panel_1.vmdl_c.t.png (36.3 KB)
  • props/cave_in/debris_panel_2.prefab_c (2.6 KB)
  • props/cave_in/debris_panel_2.vmdl_c (11.6 KB)
  • props/cave_in/debris_panel_2.vmdl_c.t.png (36.3 KB)
  • props/cave_in/debris_panel_3.prefab_c (2.6 KB)
  • props/cave_in/debris_panel_3.vmdl_c (11.5 KB)
  • props/cave_in/debris_panel_3.vmdl_c.t.png (36.3 KB)
  • props/cave_in/debris_rock_1.prefab_c (2.6 KB)
  • props/cave_in/debris_rock_1.vmdl_c (9.2 KB)
  • props/cave_in/debris_rock_1.vmdl_c.t.png (36.3 KB)
  • props/cave_in/debris_rock_2.prefab_c (2.6 KB)
  • props/cave_in/debris_rock_2.vmdl_c (9.7 KB)
  • props/cave_in/debris_rock_2.vmdl_c.t.png (36.3 KB)
  • props/cave_in/debris_rock_3.prefab_c (2.6 KB)
  • props/cave_in/debris_rock_3.vmdl_c (7.5 KB)
  • props/cave_in/debris_rock_3.vmdl_c.t.png (36.3 KB)
  • props/cave_in/debris_rock_4.prefab_c (2.6 KB)
  • props/cave_in/debris_rock_4.vmdl_c (7.1 KB)
  • props/cave_in/debris_rock_4.vmdl_c.t.png (36.3 KB)
  • props/cave_in/debris_shard_1.prefab_c (2.6 KB)
  • props/cave_in/debris_shard_1.vmdl_c (5.6 KB)
  • props/cave_in/debris_shard_1.vmdl_c.t.png (36.3 KB)
  • props/cave_in/debris_shard_2.prefab_c (2.6 KB)
  • props/cave_in/debris_shard_2.vmdl_c (5.9 KB)
  • props/cave_in/debris_shard_2.vmdl_c.t.png (36.3 KB)
  • props/cave_in/debris_shard_3.prefab_c (2.6 KB)
  • props/cave_in/debris_shard_3.vmdl_c (5.9 KB)
  • props/cave_in/debris_shard_3.vmdl_c.t.png (36.3 KB)
  • props/cave_in/debris_shard_4.prefab_c (2.6 KB)
  • props/cave_in/debris_shard_4.vmdl_c (5.8 KB)
  • props/cave_in/debris_shard_4.vmdl_c.t.png (36.3 KB)
  • props/cave_in/debris_shard_5.prefab_c (2.6 KB)
  • props/cave_in/debris_shard_5.vmdl_c (5.9 KB)
  • props/cave_in/debris_shard_5.vmdl_c.t.png (36.3 KB)
  • props/cave_in/sounds/cave_in_rocks.sound_c (1 KB)
  • props/cave_in/sounds/cave_in_rocks_1.vsnd_c (3 MB)
  • props/cave_in/sounds/cave_in_rocks_2.vsnd_c (2.3 MB)
  • props/cave_in/sounds/cave_in_rocks_3.vsnd_c (2.4 MB)
  • props/cave_in/sounds/cave_in_rumble.sound_c (838 B)
  • props/cave_in/sounds/cave_in_rumble.vsnd_c (1.7 MB)
  • scenes/1 - 0-1000 metrs/0-1000 meters/coridors/corr_collapse.prefab_c (4 KB)
  • scenes/1 - 0-1000 metrs/0-1000 meters/coridors/corr_collapse.vmdl_c (20.8 KB)
  • scenes/1 - 0-1000 metrs/0-1000 meters/coridors/corr_collapse.vmdl_c.t.png (36.3 KB)
  • sounds/breathing/cold_cough.sound (932 B)
  • sounds/breathing/cold_cough.sound.meta (54 B)
  • sounds/breathing/cold_cough.sound_c (959 B)
  • sounds/breathing/cold_cough.vsnd_c (131.3 KB)
  • sounds/breathing/cold_cough.wav (142.1 KB)
  • sounds/breathing/cold_cough.wav.meta (54 B)
  • sounds/breathing/cold_shiver.sound (933 B)
  • sounds/breathing/cold_shiver.sound.meta (54 B)
  • sounds/breathing/cold_shiver.sound_c (960 B)
  • sounds/breathing/cold_shiver.vsnd_c (229.7 KB)
  • sounds/breathing/cold_shiver.wav (249.2 KB)
  • sounds/breathing/cold_shiver.wav.meta (54 B)
  • .bin/package.zveno.buran.dll (3.1 MB -> 3.1 MB)
  • .bin/package.zveno.buran.xml (1.2 MB -> 1.2 MB)
  • items/heal/syringe/syringe_v.prefab_c (5.6 KB -> 5.7 KB)
  • scenes/1 - 0-1000 metrs/0-1000 meters/connectors/joint_wall.vmdl_c (4.8 KB -> 4.9 KB)
  • scenes/1 - 0-1000 metrs/0-1000 meters/connectors/joint_wall.vmdl_c.t.png (35 KB -> 36.7 KB)
  • scenes/1 - 0-1000 metrs/0-1000 meters/coridors/corr_corner.vmdl_c (5.2 KB -> 5.3 KB)
  • scenes/1 - 0-1000 metrs/0-1000 meters/coridors/corr_corner.vmdl_c.t.png (44.1 KB -> 44.1 KB)
  • scenes/1 - 0-1000 metrs/0-1000 meters/coridors/corr_cross.vmdl_c (5.6 KB -> 5.7 KB)
  • scenes/1 - 0-1000 metrs/0-1000 meters/coridors/corr_cross.vmdl_c.t.png (33.9 KB -> 33.9 KB)
  • scenes/1 - 0-1000 metrs/0-1000 meters/coridors/corr_dead_end.vmdl_c (5 KB -> 5.1 KB)
  • scenes/1 - 0-1000 metrs/0-1000 meters/coridors/corr_dead_end.vmdl_c.t.png (38.5 KB -> 38.4 KB)
  • scenes/1 - 0-1000 metrs/0-1000 meters/coridors/corr_door.vmdl_c (4.8 KB -> 4.9 KB)
  • scenes/1 - 0-1000 metrs/0-1000 meters/coridors/corr_door.vmdl_c.t.png (41.4 KB -> 41.4 KB)
  • scenes/1 - 0-1000 metrs/0-1000 meters/coridors/corr_straight.vmdl_c (4.9 KB -> 5.1 KB)
  • scenes/1 - 0-1000 metrs/0-1000 meters/coridors/corr_straight.vmdl_c.t.png (41.4 KB -> 41.4 KB)
  • scenes/1 - 0-1000 metrs/0-1000 meters/coridors/corr_t.vmdl_c (5.3 KB -> 5.5 KB)
  • scenes/1 - 0-1000 metrs/0-1000 meters/coridors/corr_t.vmdl_c.t.png (32.5 KB -> 32.5 KB)
  • scenes/1 - 0-1000 metrs/0-1000 meters/doorframes/door_niche.vmdl_c (5.3 KB -> 5.5 KB)
  • scenes/1 - 0-1000 metrs/0-1000 meters/doorframes/door_niche.vmdl_c.t.png (50.9 KB -> 50.9 KB)
  • scenes/1 - 0-1000 metrs/0-1000 meters/doorframes/joint_door.vmdl_c (4.8 KB -> 4.9 KB)
  • scenes/1 - 0-1000 metrs/0-1000 meters/rooms 2+ doors/room_cross_5m.vmdl_c (6.5 KB -> 6.6 KB)
  • scenes/1 - 0-1000 metrs/0-1000 meters/rooms 2+ doors/room_cross_5m.vmdl_c.t.png (38.6 KB -> 38.8 KB)
  • scenes/1 - 0-1000 metrs/0-1000 meters/rooms 2+ doors/room_hall.vmdl_c (7.9 KB -> 8 KB)
  • scenes/1 - 0-1000 metrs/0-1000 meters/rooms 2+ doors/room_hall.vmdl_c.t.png (48.2 KB -> 48.2 KB)
  • scenes/1 - 0-1000 metrs/0-1000 meters/rooms 2+ doors/room_lab.vmdl_c (6.5 KB -> 6.6 KB)
  • scenes/1 - 0-1000 metrs/0-1000 meters/rooms 2+ doors/room_lab.vmdl_c.t.png (47.3 KB -> 47.3 KB)
  • scenes/1 - 0-1000 metrs/0-1000 meters/rooms/room_blind.vmdl_c (5.9 KB -> 6 KB)
  • scenes/1 - 0-1000 metrs/0-1000 meters/rooms/room_blind.vmdl_c.t.png (41.4 KB -> 41.5 KB)
  • scenes/1 - 0-1000 metrs/0-1000 meters/rooms/room_racks.vmdl_c (7.2 KB -> 7.3 KB)
  • scenes/1 - 0-1000 metrs/0-1000 meters/rooms/room_racks.vmdl_c.t.png (37.6 KB -> 37.6 KB)
  • scenes/1 - 0-1000 metrs/0-1000 meters/rooms/room_store.vmdl_c (7.4 KB -> 7.6 KB)
  • scenes/1 - 0-1000 metrs/0-1000 meters/rooms/room_store.vmdl_c.t.png (38.1 KB -> 38.1 KB)
  • scenes/start location - hangar/start location.scene_c (2 MB -> 2 MB)
  • scenes/tutorial/tutorial scene.prefab_c (155 KB -> 155.2 KB)
  • view/hud/controlhint.razor.scss (3.2 KB -> 3.9 KB)
  • view/screens/drillmainscreen.razor.scss (18.2 KB -> 18.9 KB)