Panic Balance - Version 335179

Created
Total Size627.9 MB (658,408,122 bytes)
Modified Size43.3 MB (45,410,803 bytes)
File Count1935
Engine Version28
Changes
English localization, host game settings, fixes
Meta
{ "MaxPlayers": 16, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/pb_island.scene", "LaunchMode": "QuickPlay", "ParentPackage": null, "MapStartupScene": "scenes/pb_island.scene", "DedicatedServerStartupScene": "scenes/pb_island.scene", "SystemScene": "pbalance/scenes/pb_system.scene", "Compiler": { "RootNamespace": "PBalance", "DefineConstants": "PBALANCE", "NoWarn": "1701;1702;1591;108;114;169;618;649;1570;8669;", "WarningsAsErrors": "", "TreatWarningsAsErrors": false, "Nullables": false, "ReleaseMode": "Release", "AssemblyReferences": [], "ReplacementDirectives": { ".Server.cs": "SERVER" }, "IgnoreFolders": [], "DistinctAssemblyReferences": [] }, "Resources": "data/*\n/data/*\npbalance/items/*\n/pbalance/items/*\npbalance/skills/*\n/pbalance/skills/*\npbalance/research/*\n/pbalance/research/*\npbalance/buildings/*\n/pbalance/buildings/*\npbalance/units/*\n/pbalance/units/*\npbalance/arenas/*\n/pbalance/arenas/*\npbalance/shaders/*\n/pbalance/shaders/*\npbalance/materials/postprocess/*\n/pbalance/materials/postprocess/*\npbalance/textures/rain/*\n/pbalance/textures/rain/*\npbalance/textures/sky/clouds/*\n/pbalance/textures/sky/clouds/*\npbalance/decals/*\n/pbalance/decals/*\npbalance/sounds/*\n/pbalance/sounds/*\npbalance/textures/images/*\n/pbalance/textures/images/*\npbalance/materials/*\n/pbalance/materials/*\npbalance/terrain/*\n/pbalance/terrain/*\npbalance/textures/water/*\n/pbalance/textures/water/*\npbalance/ui/images/*\n/pbalance/ui/images/*", "GameSettings": [ { "Name": "pb_min_civilians", "Title": "Survivors to start", "Group": "Match", "Default": "4", "Options": null, "Min": 1, "Max": 16, "Step": 1 }, { "Name": "pb_max_civilians", "Title": "Max survivors", "Group": "Match", "Default": "8", "Options": null, "Min": 1, "Max": 16, "Step": 1 }, { "Name": "pb_petya_head_start", "Title": "Maniac head start (sec)", "Group": "Match", "Default": "90", "Options": null, "Min": 0, "Max": 300, "Step": 15 }, { "Name": "pb_exit_day", "Title": "Exit day", "Group": "Match", "Default": "5", "Options": null, "Min": 2, "Max": 12, "Step": 1 }, { "Name": "pb_day_length", "Title": "Day length (sec)", "Group": "Match", "Default": "240", "Options": null, "Min": 60, "Max": 600, "Step": 30 }, { "Name": "pb_night_length", "Title": "Night length (sec)", "Group": "Match", "Default": "240", "Options": null, "Min": 60, "Max": 600, "Step": 30 }, { "Name": "pb_start_gold", "Title": "Starting gold", "Group": "Match", "Default": "300", "Options": null, "Min": 0, "Max": 2000, "Step": 50 }, { "Name": "pb_countdown", "Title": "Countdown (sec)", "Group": "Match", "Default": "10", "Options": null, "Min": 3, "Max": 60, "Step": 1 }, { "Name": "pb_restart_delay", "Title": "Post-match pause (sec)", "Group": "Match", "Default": "20", "Options": null, "Min": 5, "Max": 120, "Step": 5 }, { "Name": "cl_showhints", "Title": "Show UI Hints", "Group": null, "Default": "True", "Options": null, "Min": 0, "Max": 0, "Step": null } ], "CodePackageReferences": [] }
{
  "MaxPlayers": 16,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/pb_island.scene",
  "LaunchMode": "QuickPlay",
  "ParentPackage": null,
  "MapStartupScene": "scenes/pb_island.scene",
  "DedicatedServerStartupScene": "scenes/pb_island.scene",
  "SystemScene": "pbalance/scenes/pb_system.scene",
  "Compiler": {
    "RootNamespace": "PBalance",
    "DefineConstants": "PBALANCE",
    "NoWarn": "1701;1702;1591;108;114;169;618;649;1570;8669;",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": false,
    "ReleaseMode": "Release",
    "AssemblyReferences": [],
    "ReplacementDirectives": {
      ".Server.cs": "SERVER"
    },
    "IgnoreFolders": [],
    "DistinctAssemblyReferences": []
  },
  "Resources": "data/*\n/data/*\npbalance/items/*\n/pbalance/items/*\npbalance/skills/*\n/pbalance/skills/*\npbalance/research/*\n/pbalance/research/*\npbalance/buildings/*\n/pbalance/buildings/*\npbalance/units/*\n/pbalance/units/*\npbalance/arenas/*\n/pbalance/arenas/*\npbalance/shaders/*\n/pbalance/shaders/*\npbalance/materials/postprocess/*\n/pbalance/materials/postprocess/*\npbalance/textures/rain/*\n/pbalance/textures/rain/*\npbalance/textures/sky/clouds/*\n/pbalance/textures/sky/clouds/*\npbalance/decals/*\n/pbalance/decals/*\npbalance/sounds/*\n/pbalance/sounds/*\npbalance/textures/images/*\n/pbalance/textures/images/*\npbalance/materials/*\n/pbalance/materials/*\npbalance/terrain/*\n/pbalance/terrain/*\npbalance/textures/water/*\n/pbalance/textures/water/*\npbalance/ui/images/*\n/pbalance/ui/images/*",
  "GameSettings": [
    {
      "Name": "pb_min_civilians",
      "Title": "Survivors to start",
      "Group": "Match",
      "Default": "4",
      "Options": null,
      "Min": 1,
      "Max": 16,
      "Step": 1
    },
    {
      "Name": "pb_max_civilians",
      "Title": "Max survivors",
      "Group": "Match",
      "Default": "8",
      "Options": null,
      "Min": 1,
      "Max": 16,
      "Step": 1
    },
    {
      "Name": "pb_petya_head_start",
      "Title": "Maniac head start (sec)",
      "Group": "Match",
      "Default": "90",
      "Options": null,
      "Min": 0,
      "Max": 300,
      "Step": 15
    },
    {
      "Name": "pb_exit_day",
      "Title": "Exit day",
      "Group": "Match",
      "Default": "5",
      "Options": null,
      "Min": 2,
      "Max": 12,
      "Step": 1
    },
    {
      "Name": "pb_day_length",
      "Title": "Day length (sec)",
      "Group": "Match",
      "Default": "240",
      "Options": null,
      "Min": 60,
      "Max": 600,
      "Step": 30
    },
    {
      "Name": "pb_night_length",
      "Title": "Night length (sec)",
      "Group": "Match",
      "Default": "240",
      "Options": null,
      "Min": 60,
      "Max": 600,
      "Step": 30
    },
    {
      "Name": "pb_start_gold",
      "Title": "Starting gold",
      "Group": "Match",
      "Default": "300",
      "Options": null,
      "Min": 0,
      "Max": 2000,
      "Step": 50
    },
    {
      "Name": "pb_countdown",
      "Title": "Countdown (sec)",
      "Group": "Match",
      "Default": "10",
      "Options": null,
      "Min": 3,
      "Max": 60,
      "Step": 1
    },
    {
      "Name": "pb_restart_delay",
      "Title": "Post-match pause (sec)",
      "Group": "Match",
      "Default": "20",
      "Options": null,
      "Min": 5,
      "Max": 120,
      "Step": 5
    },
    {
      "Name": "cl_showhints",
      "Title": "Show UI Hints",
      "Group": null,
      "Default": "True",
      "Options": null,
      "Min": 0,
      "Max": 0,
      "Step": null
    }
  ],
  "CodePackageReferences": []
}

Diff (43.3 MB modified)

+3 ~132 -45
  • materials/trimsheets/basic/trim_sheet_ao_png_81b31f30.generated.vtex_c (259.6 KB)
  • materials/trimsheets/basic/trim_sheet_ao_png_f106f760.generated.vtex_c (3.2 MB)
  • materials/trimsheets/basic/trim_sheet_normal_png_37fbf6b4.generated.vtex_c (3.5 MB)
  • .bin/package.base.dll (180.5 KB -> 180.5 KB)
  • .bin/package.zytrams.pbalance.dll (2.6 MB -> 2.7 MB)
  • .bin/package.zytrams.pbalance.xml (766.6 KB -> 787.1 KB)
  • localization/en/pbalance.json (21.4 KB -> 23.5 KB)
  • localization/ru/pbalance.json (30.5 KB -> 32.6 KB)
  • materials/trimsheets/basic/trim_sheet_normal_png_1b0a7da6.generated.vtex_c (3.9 MB -> 3.9 MB)
  • materials/trimsheets/metal/metal_trim_01_color_tga_f4445675.generated.vtex_c (4.7 MB -> 4.7 MB)
  • materials/trimsheets/metal/metal_trim_weathered_01_color_tga_86e760d5.generated.vtex_c (4.9 MB -> 4.9 MB)
  • materials/trimsheets/plastic/plastic_trim_color_tga_148b93c0.generated.vtex_c (4.9 MB -> 4.9 MB)
  • models/citizen/citizen.vanmgrph_c (70.3 KB -> 70 KB)
  • models/citizen/citizen.vmdl_c (6.3 MB -> 6.3 MB)
  • pbalance/buildings/anti_petrosyan_tower.building (1.1 KB -> 1.2 KB)
  • pbalance/buildings/anti_petrosyan_tower.building_c (1.8 KB -> 1.9 KB)
  • pbalance/buildings/atk_tower_aoe_1.building (871 B -> 945 B)
  • pbalance/buildings/atk_tower_aoe_1.building_c (1.2 KB -> 1.2 KB)
  • pbalance/buildings/atk_tower_aoe_2.building (893 B -> 973 B)
  • pbalance/buildings/atk_tower_aoe_2.building_c (1.2 KB -> 1.3 KB)
  • pbalance/buildings/atk_tower_aoe_3.building (904 B -> 993 B)
  • pbalance/buildings/atk_tower_aoe_3.building_c (1.2 KB -> 1.3 KB)
  • pbalance/buildings/atk_tower_slow_1.building (947 B -> 1018 B)
  • pbalance/buildings/atk_tower_slow_1.building_c (1.3 KB -> 1.4 KB)
  • pbalance/buildings/atk_tower_slow_2.building (955 B -> 1 KB)
  • pbalance/buildings/atk_tower_slow_2.building_c (1.3 KB -> 1.4 KB)
  • pbalance/buildings/atk_tower_slow_3.building (970 B -> 1 KB)
  • pbalance/buildings/atk_tower_slow_3.building_c (1.3 KB -> 1.4 KB)
  • pbalance/buildings/atk_tower_std_1.building (899 B -> 1009 B)
  • pbalance/buildings/atk_tower_std_1.building_c (1.3 KB -> 1.4 KB)
  • pbalance/buildings/atk_tower_std_2.building (856 B -> 933 B)
  • pbalance/buildings/atk_tower_std_2.building_c (1.2 KB -> 1.2 KB)
  • pbalance/buildings/atk_tower_std_3.building (865 B -> 947 B)
  • pbalance/buildings/atk_tower_std_3.building_c (1.2 KB -> 1.2 KB)
  • pbalance/buildings/atk_tower_std_4.building (991 B -> 1.1 KB)
  • pbalance/buildings/atk_tower_std_4.building_c (1.4 KB -> 1.5 KB)
  • pbalance/buildings/atk_tower_std_5.building (1008 B -> 1.1 KB)
  • pbalance/buildings/atk_tower_std_5.building_c (1.4 KB -> 1.5 KB)
  • pbalance/buildings/exit.building (992 B -> 1.1 KB)
  • pbalance/buildings/exit.building_c (1.5 KB -> 1.7 KB)
  • pbalance/buildings/gods_help_tower.building (993 B -> 1.1 KB)
  • pbalance/buildings/gods_help_tower.building_c (1.5 KB -> 1.6 KB)
  • pbalance/buildings/gold_gate.building (878 B -> 1023 B)
  • pbalance/buildings/gold_gate.building_c (1.3 KB -> 1.5 KB)
  • pbalance/buildings/gold_tower_1.building (801 B -> 891 B)
  • pbalance/buildings/gold_tower_1.building_c (1.1 KB -> 1.2 KB)
  • pbalance/buildings/gold_tower_2.building (786 B -> 874 B)
  • pbalance/buildings/gold_tower_2.building_c (1 KB -> 1.1 KB)
  • pbalance/buildings/gold_tower_3.building (812 B -> 894 B)
  • pbalance/buildings/gold_tower_3.building_c (1.1 KB -> 1.2 KB)
  • pbalance/buildings/gold_tower_4.building (786 B -> 853 B)
  • pbalance/buildings/gold_tower_4.building_c (1 KB -> 1.1 KB)
  • pbalance/buildings/gold_tower_5.building (798 B -> 875 B)
  • pbalance/buildings/gold_tower_5.building_c (1.1 KB -> 1.1 KB)
  • pbalance/buildings/gold_tower_6.building (815 B -> 896 B)
  • pbalance/buildings/gold_tower_6.building_c (1.1 KB -> 1.2 KB)
  • pbalance/buildings/gold_tower_7.building (804 B -> 884 B)
  • pbalance/buildings/gold_tower_7.building_c (1.1 KB -> 1.1 KB)
  • pbalance/buildings/gold_tower_8.building (827 B -> 901 B)
  • pbalance/buildings/gold_tower_8.building_c (1.1 KB -> 1.2 KB)
  • pbalance/buildings/humor_idol.building (865 B -> 963 B)
  • pbalance/buildings/humor_idol.building_c (1.3 KB -> 1.4 KB)
  • pbalance/buildings/humor_tower.building (990 B -> 1.1 KB)
  • pbalance/buildings/humor_tower.building_c (1.6 KB -> 1.7 KB)
  • pbalance/buildings/limit_1.building (747 B -> 814 B)
  • pbalance/buildings/limit_1.building_c (979 B -> 1 KB)
  • pbalance/buildings/limit_2.building (735 B -> 795 B)
  • pbalance/buildings/limit_2.building_c (935 B -> 991 B)
  • pbalance/buildings/limit_3.building (757 B -> 818 B)
  • pbalance/buildings/limit_3.building_c (993 B -> 1 KB)
  • pbalance/buildings/limit_4.building (767 B -> 840 B)
  • pbalance/buildings/limit_4.building_c (1015 B -> 1.1 KB)
  • pbalance/buildings/minimap_building.building (1.4 KB -> 1.5 KB)
  • pbalance/buildings/minimap_building.building_c (2.6 KB -> 2.6 KB)
  • pbalance/buildings/reactor_tower.building (1 KB -> 1.2 KB)
  • pbalance/buildings/reactor_tower.building_c (1.7 KB -> 1.8 KB)
  • pbalance/buildings/wall_1.building (973 B -> 1.1 KB)
  • pbalance/buildings/wall_1.building_c (1.6 KB -> 1.7 KB)
  • pbalance/buildings/wall_10.building (988 B -> 1.1 KB)
  • pbalance/buildings/wall_10.building_c (1.6 KB -> 1.7 KB)
  • pbalance/buildings/wall_2.building (954 B -> 1 KB)
  • pbalance/buildings/wall_2.building_c (1.5 KB -> 1.6 KB)
  • pbalance/buildings/wall_3.building (926 B -> 1006 B)
  • pbalance/buildings/wall_3.building_c (1.5 KB -> 1.5 KB)
  • pbalance/buildings/wall_4.building (937 B -> 1017 B)
  • pbalance/buildings/wall_4.building_c (1.5 KB -> 1.5 KB)
  • pbalance/buildings/wall_5.building (962 B -> 1 KB)
  • pbalance/buildings/wall_5.building_c (1.5 KB -> 1.6 KB)
  • pbalance/buildings/wall_6.building (972 B -> 1 KB)
  • pbalance/buildings/wall_6.building_c (1.5 KB -> 1.6 KB)
  • pbalance/buildings/wall_7.building (915 B -> 989 B)
  • pbalance/buildings/wall_7.building_c (1.4 KB -> 1.5 KB)
  • pbalance/buildings/wall_8.building (961 B -> 1 KB)
  • pbalance/buildings/wall_8.building_c (1.5 KB -> 1.6 KB)
  • pbalance/buildings/wall_9.building (971 B -> 1 KB)
  • pbalance/buildings/wall_9.building_c (1.5 KB -> 1.6 KB)
  • pbalance/buildings/warehouse_1.building (802 B -> 884 B)
  • pbalance/buildings/warehouse_1.building_c (1.1 KB -> 1.2 KB)
  • pbalance/buildings/warehouse_2.building (1.1 KB -> 1.2 KB)
  • pbalance/buildings/warehouse_2.building_c (1.7 KB -> 1.9 KB)
  • pbalance/buildings/warehouse_3.building (837 B -> 912 B)
  • pbalance/buildings/warehouse_3.building_c (1.2 KB -> 1.2 KB)
  • pbalance/prefabs/pb_bridge_dungeon_v2.prefab_c (99.3 KB -> 42.3 KB)
  • pbalance/prefabs/pb_dungeon_corridor_long_source.prefab_c (98.2 KB -> 23.5 KB)
  • pbalance/prefabs/pb_dungeon_corridor_short_source.prefab_c (52.4 KB -> 15.4 KB)
  • pbalance/prefabs/pb_dungeon_crossroad_source.prefab_c (225.4 KB -> 66.3 KB)
  • pbalance/prefabs/tower ne source.prefab_c (158 KB -> 39.4 KB)
  • pbalance/prefabs/tower nw source.prefab_c (84.3 KB -> 26.1 KB)
  • pbalance/prefabs/tower se source.prefab_c (72.9 KB -> 24.1 KB)
  • pbalance/prefabs/tower sw source.prefab_c (142.6 KB -> 36.6 KB)
  • pbalance/research/concrete_patches.research (1 KB -> 1.2 KB)
  • pbalance/research/concrete_patches.research_c (1 KB -> 1.2 KB)
  • pbalance/research/divine_power.research (829 B -> 954 B)
  • pbalance/research/divine_power.research_c (1 KB -> 1.1 KB)
  • pbalance/research/earplugs.research (1.2 KB -> 1.4 KB)
  • pbalance/research/earplugs.research_c (1.2 KB -> 1.3 KB)
  • pbalance/research/implant.research (942 B -> 1.1 KB)
  • pbalance/research/implant.research_c (1.1 KB -> 1.2 KB)
  • pbalance/research/mining_pick.research (972 B -> 1.1 KB)
  • pbalance/research/mining_pick.research_c (1.1 KB -> 1.3 KB)
  • pbalance/research/nuclear_charge.research (774 B -> 895 B)
  • pbalance/research/nuclear_charge.research_c (869 B -> 979 B)
  • pbalance/research/reactor_damage.research (1.5 KB -> 1.6 KB)
  • pbalance/research/reactor_damage.research_c (1.4 KB -> 1.5 KB)
  • pbalance/research/tower_damage.research (1.1 KB -> 1.2 KB)
  • pbalance/research/tower_damage.research_c (1.1 KB -> 1.2 KB)
  • pbalance/research/tower_range.research (1017 B -> 1.1 KB)
  • pbalance/research/tower_range.research_c (1.1 KB -> 1.2 KB)
  • pbalance/scenes/pb_system.scene_c (32.2 KB -> 32 KB)
  • pbalance/ui/gatherpopup.razor.scss (452 B -> 475 B)
  • prefabs/engine/player.prefab_c (52.6 KB -> 52.4 KB)
  • prefabs/pb_modular_backup.prefab_c (7.5 MB -> 3.4 MB)
  • scenes/npc_testing.scene_c (37.5 KB -> 13.2 KB)
  • scenes/pb_island.scene_c (11.5 MB -> 4 MB)
  • textures/generated/imagefile/9f8a5ff24ced21a2.vtex_c (8.3 KB -> 8.3 KB)
  • models/citizen_clothes/hair/eyebrows/textures/eyebrows_cap.vmat_c (5.7 KB)
  • models/citizen_clothes/hair/eyebrows/textures/eyebrows_cap_opacity_png_ae885b05.generated.vtex_c (36.3 KB)
  • models/citizen_clothes/hair/eyebrows_bushy/models/eyebrows_bushy.vmdl_c (70.6 KB)
  • models/citizen_clothes/hair/eyebrows_bushy/models/eyebrows_bushy.vmdl_c.t.png (6.9 KB)
  • models/citizen_clothes/hair/eyebrows_bushy/models/eyebrows_bushy/unnamed_1_vmorf.vtex_c (47.1 KB)
  • models/citizen_clothes/hair/eyebrows_bushy/models/eyebrows_bushy/unnamed_2_vmorf.vtex_c (5.6 KB)
  • models/citizen_clothes/hair/hair_balding/models/hair_baldingbrown.vmdl_c (148.5 KB)
  • models/citizen_clothes/hair/hair_balding/models/hair_baldingbrown.vmdl_c.t.png (36.5 KB)
  • models/citizen_clothes/hair/legacy_hair/textures/hair_01.vmat_c (7.4 KB)
  • models/citizen_clothes/hair/legacy_hair/textures/hair_01_thick_02.vmat_c (7 KB)
  • models/citizen_clothes/hair/legacy_hair/textures/hair_01_thinning.vmat_c (7 KB)
  • models/citizen_clothes/hair/legacy_hair/textures/straight_hair/hair_01_ao_png_3391e220.generated.vtex_c (1 MB)
  • models/citizen_clothes/hair/legacy_hair/textures/straight_hair/hair_01_color_png_70a6cac4.generated.vtex_c (2 MB)
  • models/citizen_clothes/hair/legacy_hair/textures/straight_hair/hair_01_color_png_9ce1607f.generated.vtex_c (2 MB)
  • models/citizen_clothes/hair/legacy_hair/textures/straight_hair/hair_01_color_png_db8b4e1c.generated.vtex_c (2 MB)
  • models/citizen_clothes/hair/legacy_hair/textures/straight_hair/hair_01_normal_png_55202c17.generated.vtex_c (1.2 MB)
  • models/citizen_clothes/hair/legacy_hair/textures/straight_hair/hair_01_normal_png_adf8ded1.generated.vtex_c (2 MB)
  • models/citizen_clothes/hair/legacy_hair/textures/straight_hair/hair_01_normal_png_c437e7b.generated.vtex_c (2 MB)
  • models/citizen_clothes/hair/moustache/models/moustache.vmdl_c (62.9 KB)
  • models/citizen_clothes/hair/moustache/models/moustache.vmdl_c.t.png (18.5 KB)
  • models/citizen_clothes/hair/moustache/models/moustache/unnamed_1_vmorf.vtex_c (322.9 KB)
  • models/citizen_clothes/jacket/labcoat/models/labcoat.vmdl_c (148.5 KB)
  • models/citizen_clothes/jacket/labcoat/models/labcoat.vmdl_c.t.png (23.4 KB)
  • models/citizen_clothes/jacket/labcoat/textures/labcoat.vmat_c (6.2 KB)
  • models/citizen_clothes/jacket/labcoat/textures/labcoat_ao_png_2f449b6e.generated.vtex_c (684.5 KB)
  • models/citizen_clothes/jacket/labcoat/textures/labcoat_color_png_ee6afa02.generated.vtex_c (1.2 MB)
  • models/citizen_clothes/jacket/labcoat/textures/labcoat_normal_png_35602f17.generated.vtex_c (1.3 MB)
  • models/citizen_clothes/shirt/flannel_shirt/variations/blue_shirt/blue_shirt.vmat_c (6 KB)
  • models/citizen_clothes/shirt/flannel_shirt/variations/blue_shirt/blue_shirt.vmdl_c (144.8 KB)
  • models/citizen_clothes/shirt/flannel_shirt/variations/blue_shirt/blue_shirt.vmdl_c.t.png (19.7 KB)
  • models/citizen_clothes/shirt/flannel_shirt/variations/blue_shirt/blue_shirt_ao_png_61be015d.generated.vtex_c (638.4 KB)
  • models/citizen_clothes/shirt/flannel_shirt/variations/blue_shirt/blue_shirt_color_png_da6fbc50.generated.vtex_c (614.1 KB)
  • models/citizen_clothes/shirt/flannel_shirt/variations/blue_shirt/blue_shirt_normal_png_73815683.generated.vtex_c (1.3 MB)
  • models/citizen_clothes/trousers/loosetrousers/models/loose_trousers.vmdl_c (91.2 KB)
  • models/citizen_clothes/trousers/loosetrousers/models/loose_trousers.vmdl_c.t.png (26.7 KB)
  • models/citizen_clothes/trousers/loosetrousers/textures/loose_trousers.vmat_c (6.2 KB)
  • models/citizen_clothes/trousers/loosetrousers/textures/loose_trousers_ao_png_f1270a4d.generated.vtex_c (684.6 KB)
  • models/citizen_clothes/trousers/loosetrousers/textures/loose_trousers_color_png_8ad9c49b.generated.vtex_c (1.2 MB)
  • models/citizen_clothes/trousers/loosetrousers/textures/loose_trousers_normal_png_fc55a940.generated.vtex_c (1.3 MB)
  • pbalance/materials/skybox/skybox_dark_01.vmat (307 B)
  • pbalance/materials/skybox/skybox_dark_01.vmat_c (2 KB)
  • pbalance/materials/skybox/skybox_dark_01_exr_24782dfd.generated.vtex_c (1.9 MB)
  • pbalance/materials/skybox/skybox_day_01.vmat (304 B)
  • pbalance/materials/skybox/skybox_day_01.vmat_c (2 KB)
  • pbalance/materials/skybox/skybox_day_01_exr_65106dd9.generated.vtex_c (1.8 MB)