tubby.tech_jam_1Day night cycle system using directional lighting and custom skybox shaders
tubby.tech_jam_1Day night cycle system using directional lighting and custom skybox shaders
balukin.sandboxrustRust, but in S&Box (the other kind of rust)
addiboi.hypertileA simulation of a square tiling of a hyperbolic plane
guusconl.simple_interactions_demoDemonstration of the Simple Interactions Library
kori.vrphysicsA Boneworks-style physics-based VR interaction and locomotion system.
rileyzzz.retroboxSome emulators ported to s&box!
rileyzzz.luaboxLua 5.4 in s&box. Also available as a library!
nosed.my_project_3jamm.lost_in_relativityEscape from weird looking room, which seems to never end and loop.
icauroboros.based_2d_fluid_sim"Based on what" you might say, based on SCIENCE and COMPUTE SHADERS you dipsh*t.
strafer.bhopBhop fun
smashy.darkrptest
kea.firesimulationRealtime Fire Simulation with Simple Wind Support.
isg.buttonshowcaseIt's just a basic showcase of UI effects that games will typically use or build from. Some designs I couldn't manage to make.
sftw.terry_rpgA classic RPG made in S&box.
nedved.paintballinpaintball pvp game and stuff
vittorioromeo.immersive_sim_toolkitComponents & utilities to build immersive sim games a-la Deus Ex or System Shock.
scrappycocco.castle_crashA small destruction tech-demo minigame made for Tech Jam 1
bram.destructionfish.christmassy_gameA cheery infinite runner to celebrate the Holidays
increment.bathoza[WIP] A procedurally generated looter roguelike in a futuristic setting.
pdylanshowcase.tmm_libraryremake of an old roblox map
midlou.midlou_voxel_fireVoxel fire I made in my 2 weeks off from work
meowcat.test123pwegg.neverspaceA short puzzle-ish game, featuring mechanics that bend the rules of physics.