SkyClimb
| Summary | Climb an endless tower of floating platforms. One slip and you fall. How high can you get? Beat the leaderboard. |
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| Description |
Look up. That's where you're going. The platforms never stop. They just keep floating higher, into a sky that turns from morning gold to deep, starry space. Your job is stupidly simple: get up there. Jump, land, jump again. Don't look down. There's no save point to bail you out. Miss a jump near the top and gravity takes back everything you climbed. That's the whole game — and somehow you'll press "one more" anyway. **How high can you actually go?** `0–200m` — Nice and steady. Find your rhythm. `200–500m` — The floor starts moving. So should you. `500m and beyond` — Platforms spin, crumble under your feet, and fling you skyward. Good luck. Every climb is freshly generated, so you never memorize your way up — you earn it. And when you land your best run yet, your name goes on the board for everyone to chase. Two hands, one button, zero excuses: **Move** with WASD / ZQSD, **jump** with Space. The sky's waiting. Start climbing.Look up. That's where you're going.
The platforms never stop. They just keep floating higher, into a sky that turns from morning gold to deep, starry space. Your job is stupidly simple: get up there. Jump, land, jump again. Don't look down.
There's no save point to bail you out. Miss a jump near the top and gravity takes back everything you climbed. That's the whole game — and somehow you'll press "one more" anyway.
**How high can you actually go?**
`0–200m` — Nice and steady. Find your rhythm.
`200–500m` — The floor starts moving. So should you.
`500m and beyond` — Platforms spin, crumble under your feet, and fling you skyward. Good luck.
Every climb is freshly generated, so you never memorize your way up — you earn it. And when you land your best run yet, your name goes on the board for everyone to chase.
Two hands, one button, zero excuses:
**Move** with WASD / ZQSD, **jump** with Space.
The sky's waiting. Start climbing.
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| Votes | 8 19 9 |
| Error Rate | 0% |
| Reviews |
3 reviews
0% Recommended (0)
33.3% Promise (1)
66.7% Needs Work (2)
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| Usage |
1 active now
282 players
300 sessions
39 hours playtime
8 minutes avg session
CCU sampled
Totals captured
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| Data | {"SinglePlayer": true} |