| Description |
Apocalypse Ride
A 2.5D car-vs-zombies side-scroller. Drive across a ruined wasteland,
flatten hordes for cash, and rebuild your ride in the garage.
Drive
- D / W accelerate · A / S brake & reverse
- SHIFT nitro boost — glide off jumps (burns fuel fast, even faster in the air)
- E buy / select a car · ride out (E in front of the car / ENTER anywhere) · R restart a run
Survive
- Crush zombies for cash, chain kills for an uncapped combo multiplier
- Mind your fuel and hull — steep climbs drain the tank, build speed first
- Without a ram plow, plowing through a big horde bogs you down
Build
- 7 vehicles in a linear ladder — each new ride ≈ the last one fully upgraded
- 7 upgrades: fuel tank, engine, armor, wheels, nitro boost, roof turret, ram plow
- Every upgrade shows live on your car
Explore
- 10 maps: 9 city-to-city stages, getting longer and harder
- Lonely Desert — an endless, paid-unlock finale with massive hordes
- Day or night, your choice — night brings +30% zombies and +50% damage
Apocalypse Ride
A 2.5D car-vs-zombies side-scroller. Drive across a ruined wasteland,
flatten hordes for cash, and rebuild your ride in the garage.
Drive
- D / W accelerate · A / S brake & reverse
- SHIFT nitro boost — glide off jumps (burns fuel fast, even faster in the air)
- E buy / select a car · ride out (E in front of the car / ENTER anywhere) · R restart a run
Survive
- Crush zombies for cash, chain kills for an uncapped combo multiplier
- Mind your fuel and hull — steep climbs drain the tank, build speed first
- Without a ram plow, plowing through a big horde bogs you down
Build
- 7 vehicles in a linear ladder — each new ride ≈ the last one fully upgraded
- 7 upgrades: fuel tank, engine, armor, wheels, nitro boost, roof turret, ram plow
- Every upgrade shows live on your car
Explore
- 10 maps: 9 city-to-city stages, getting longer and harder
- Lonely Desert — an endless, paid-unlock finale with massive hordes
- Day or night, your choice — night brings +30% zombies and +50% damage
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| Package References | viasoundcorner.hl2_door_close, facepunch.corrugated_wall_a_128, life.bubble_sfx, igrotronika.coin1, igrotronika.notification1, titanovsky.csz_attack, titanovsky.csz_coming1, titanovsky.csz_coming6, titanovsky.csz_coming7, titanovsky.csz_die8, titanovsky.csz_idle1, titanovsky.csz_idle5, titanovsky.csz_poison, titanovsky.sfx_hit, deltarune.fanfare, cannedburgers.impactsounds, projectwolves.calm, projectwolves.vostok, projectwolves.mainmenuloop1, vidya.sniper-shoot, vidya.sniper-bolt, vidya.smg-shoot, vidya.shotgun-shoot, vidya.revolver-shoot, vidya.pistol-shoot, vidya.gl-shoot, hzgame.hzuiclickbuttongeneric01, rust.ambienceforest, rust.ambiencewinddesertinsects, rust.explosion, rust.fleshbulletimpact1, rust.fleshbulletimpact2, rust.metalbulletimpact2, rust.stingcrow1, rust.stingcrow2, rust.stingcrow3, opensound.ambiancefirecampsmallloopmono, opensound.ambiancewindcalmloopstereo, opensound.ambiancewindforestloopstereo, opensound.electromagneticenginepoolloopmonoelektrousi, opensound.vehiclecardriveexteriorloopmono, opensound.vehiclecardriveexteriorshortloopmono, opensound.vehiclecardriveinteriorloopstereo01, opensound.vehiclecardriveinteriorloopstereo03, opensound.vehiclecarengineidleexteriorloopmono02, opensound.vehiclecarstopengineexteriormono, opensound.vehicletruckdriveexteriorloopstereo01, opensound.vehicletruckdriveexteriorloopstereo02 |