Mesh Splitter
| Summary | Split mesh files (.fbx, .obj and .dmx) into their submeshes/children/parts and combine them in a prefab file. |
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| Description |
This library helps split mesh files (.fbx, .obj, and .dmx) into their parts/children/submeshes, then combine them into a prefab file. This mimics how Unity handles its mesh files and allows you to manipulate each object in the mesh individually. How to use To use the library, right-click a mesh file in your Assets/models folder, and an option called Split Mesh should appear. This will prompt you to select a location for the resulting prefab, and the model files (.vmdl) will be placed in a subfolder named after the initial mesh file.This library helps split mesh files (.fbx, .obj, and .dmx) into their parts/children/submeshes, then combine them into a prefab file.
This mimics how Unity handles its mesh files and allows you to manipulate each object in the mesh individually.
How to use
To use the library, right-click a mesh file in your Assets/models folder, and an option called Split Mesh should appear. This will prompt you to select a location for the resulting prefab, and the model files (.vmdl) will be placed in a subfolder named after the initial mesh file.
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