Mesh Splitter

thumb
Identbugge.meshsplitter
Typelibrary
Created
Updated
Latest Version 203835 10.6 KB ~2
Tags convert dmx fbx import mesh model obj parts prefab separate split submesh unity
Links s&box
SummarySplit mesh files (.fbx, .obj and .dmx) into their submeshes/children/parts and combine them in a prefab file.
Description
This library helps split mesh files (.fbx, .obj, and .dmx) into their parts/children/submeshes, then combine them into a prefab file. This mimics how Unity handles its mesh files and allows you to manipulate each object in the mesh individually. How to use To use the library, right-click a mesh file in your Assets/models folder, and an option called Split Mesh should appear. This will prompt you to select a location for the resulting prefab, and the model files (.vmdl) will be placed in a subfolder named after the initial mesh file.
This library helps split mesh files (.fbx, .obj, and .dmx) into their parts/children/submeshes, then combine them into a prefab file. This mimics how Unity handles its mesh files and allows you to manipulate each object in the mesh individually. How to use To use the library, right-click a mesh file in your Assets/models folder, and an option called Split Mesh should appear. This will prompt you to select a location for the resulting prefab, and the model files (.vmdl) will be placed in a subfolder named after the initial mesh file.
Votes 6 0 4
Error Rate0%
Data
{}