Twitch API

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Identcarsonk.twitchapi
Typelibrary
Created
Updated
Latest Version 74431 +26
Tags twitch ttv api utilities utils stream chat
Links s&box
SummaryA stupid simple Library that allows you to subscribe to events from Twitch Chat, with additional metadata for users/messages.
Description
Twitch API A stupid simple Library that allows you to subscribe to events from Twitch Chat, with additional metadata such as Badges, Emotes, whether or not a user is Moderator, Subscriber, Turbo, ect. Here's how you do suff via code: using TwitchAPI; public class MyComponent : Component { TwitchChatConnection TwitchChat; List MessageHistory { get; set; } protected override void OnEnabled() { // Connect to the Chat TwitchChat = new TwitchChatConnection("CarsonKompon"); // Subscribe to the different events TwitchChat.OnMessageReceieved += OnMessageReceieved; TwitchChat.OnMessagesCleared += OnMessagesCleared; } protected override void OnDisabled() { if(TwitchChat is null) return; // Disconnect/Dispose of the connection TwitchChat?.Dispose(); // Un-subscribe from the events TwitchChat.OnMessageReceieved -= OnMessageReceieved; TwitchChat.OnMessagesCleared -= OnMessagesCleared; } void OnMessageReceived(TwitchChatMessage message) { // Add the message to the message history MessageHistory.Add(message); // "!test" command that only works for Moderators and subs if(message.Message == "!test" && (message.User.IsModerator || message.User.IsSubscriber)) { Log.Info("Testing!"); return; } // Otherwise, print the message to the console Log.Info($"{message.Username}: {message.Message}"); } void OnMessagesCleared() { // Clear the message history MessageHistory.Clear(); } } There's also a TwitchComponent included which can be used for simple ActionGraph-based solutions.
Twitch API A stupid simple Library that allows you to subscribe to events from Twitch Chat, with additional metadata such as Badges, Emotes, whether or not a user is Moderator, Subscriber, Turbo, ect. Here's how you do suff via code: using TwitchAPI; public class MyComponent : Component { TwitchChatConnection TwitchChat; List MessageHistory { get; set; } protected override void OnEnabled() { // Connect to the Chat TwitchChat = new TwitchChatConnection("CarsonKompon"); // Subscribe to the different events TwitchChat.OnMessageReceieved += OnMessageReceieved; TwitchChat.OnMessagesCleared += OnMessagesCleared; } protected override void OnDisabled() { if(TwitchChat is null) return; // Disconnect/Dispose of the connection TwitchChat?.Dispose(); // Un-subscribe from the events TwitchChat.OnMessageReceieved -= OnMessageReceieved; TwitchChat.OnMessagesCleared -= OnMessagesCleared; } void OnMessageReceived(TwitchChatMessage message) { // Add the message to the message history MessageHistory.Add(message); // "!test" command that only works for Moderators and subs if(message.Message == "!test" && (message.User.IsModerator || message.User.IsSubscriber)) { Log.Info("Testing!"); return; } // Otherwise, print the message to the console Log.Info($"{message.Username}: {message.Message}"); } void OnMessagesCleared() { // Clear the message history MessageHistory.Clear(); } } There's also a TwitchComponent included which can be used for simple ActionGraph-based solutions.
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