VacuuMaster

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Identcrush.suckitup
Created
Updated
Latest Version 76690 1.7 MB ~8 -1 ⚠️
Tags asymmetric coop fps multiplayer rts
Links s&box
SummaryRTS vs FPS Combat. Currently a Playable Alpha Build
Description
About Suck It Up Inspired by Zombie Master, Suck It Up combines RTS gameplay and FPS combat for a fun Co-op experience. You'll need minimum of 2 players to get started. Please note this is in Alpha and we plan to continue updating this game past Game Jam II. The Game The survivors are pieces of trash that got sucked up into an automated vacuum machine. Their goal is to follow the lights and escape the vacuum. The VacuuMaster acts as the Vacuums emergency security that dispatches robots to keep the trash from escaping. How to Play To play, you'll need at least one more player other than yourself. One player as VacuuMaster (RTS) and the other as Survivor(FPS). So two players minimum to get started. For the Alpha build, we would recommend 4 Survivors with 1 VacuuMaster.
About Suck It Up Inspired by Zombie Master, Suck It Up combines RTS gameplay and FPS combat for a fun Co-op experience. You'll need minimum of 2 players to get started. Please note this is in Alpha and we plan to continue updating this game past Game Jam II. The Game The survivors are pieces of trash that got sucked up into an automated vacuum machine. Their goal is to follow the lights and escape the vacuum. The VacuuMaster acts as the Vacuums emergency security that dispatches robots to keep the trash from escaping. How to Play To play, you'll need at least one more player other than yourself. One player as VacuuMaster (RTS) and the other as Survivor(FPS). So two players minimum to get started. For the Alpha build, we would recommend 4 Survivors with 1 VacuuMaster.
Votes 28 25 29
Error Rate0%
Reviews
2 reviews
0% Recommended (0) 50% Promise (1) 50% Needs Work (1)
Usage
448 players 1,054 sessions 54 hours playtime 3 minutes avg session
Totals captured
Data
{"Coop": true, "Versus": true, "TwoPlayer": true, "FourPlayer": true, "MultiPlayer": true, "ThreePlayer": true}