Asset Browser Bookmarks

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Identdigidee.assetbrowsercustomlocations
Typelibrary
Created
Updated
Latest Version 299476 31.6 KB +2 ~8
Tags asset bookmarks browser custom folder locations save storage
Links s&box
SummaryAdds persistent custom asset-browser locations with filters, you can jump to curated asset sets fast.
Description
This add-on injects custom nodes into s&box’s Asset Browser. It lets you define arbitrary “locations” (e.g., “All Prefabs”, “Project Materials”) that aggregate assets across the entire project or across the mounted libraries. What it does • Adds a “Custom Locations” header to the Asset Browser tree and registers your own location classes (e.g., ModelLocation, MaterialLocation). • Provides a full-featured “Add/Edit Custom Location” dialog where you can specify:• A title and icon (with the same searchable icon picker s&box uses). • Asset type filters (with fuzzy search and multi-select). • Include / exclude folder filters and an optional “Project assets only” toggle. • Allows editing or removing existing locations via the context menu in the Custom Locations header. How to use it • Open the Asset Browser and locate the “Custom Locations” section at the top of the tree. • Right-click the header and choose Add Location…. • Fill in the dialog:• Title and icon (click the search button to browse Material icons). • Use the asset type selector to choose one or more types (filter via the search box). • Optionally add include/exclude folder hints and toggle “Only include assets from this project”. • Save the location. It appears immediately under Custom Locations and behaves like any other Asset Browser node. • To modify or delete a location, right-click the node itself and choose Edit or Remove.
This add-on injects custom nodes into s&box’s Asset Browser. It lets you define arbitrary “locations” (e.g., “All Prefabs”, “Project Materials”) that aggregate assets across the entire project or across the mounted libraries. What it does • Adds a “Custom Locations” header to the Asset Browser tree and registers your own location classes (e.g., ModelLocation, MaterialLocation). • Provides a full-featured “Add/Edit Custom Location” dialog where you can specify:• A title and icon (with the same searchable icon picker s&box uses). • Asset type filters (with fuzzy search and multi-select). • Include / exclude folder filters and an optional “Project assets only” toggle. • Allows editing or removing existing locations via the context menu in the Custom Locations header. How to use it • Open the Asset Browser and locate the “Custom Locations” section at the top of the tree. • Right-click the header and choose Add Location…. • Fill in the dialog:• Title and icon (click the search button to browse Material icons). • Use the asset type selector to choose one or more types (filter via the search box). • Optionally add include/exclude folder hints and toggle “Only include assets from this project”. • Save the location. It appears immediately under Custom Locations and behaves like any other Asset Browser node. • To modify or delete a location, right-click the node itself and choose Edit or Remove.
Votes 4 0 5
Error Rate0%
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