Horizon Club

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Identevilinc.horizonclub
Created
Updated
Latest Version 336250 18.5 MB ~18
Tags cars drive horizonclub raceing taxi vehicles
Links s&box
Summaryaction cars raceing vehicles taxi drive lonepine horizonclub horizon club
Description
Idea The concept for the game stems from my experience with FH, while I loved the driving itself, I constantly felt like there was nothing to the game beyond just driving around the map and that game expected the player to entertain themselves. I want to add more purpose and engagement by letting players compete against NPCs on randomly generated routes and things like that, not just driving around. I also want to incorporate immersive elements like opening doors and refueling and things like that to give player a genuine sense that they are dealing with a real vehicle, rather than just a game asset selected from a list. Next steps more cars, more interaction with cars
Idea The concept for the game stems from my experience with FH, while I loved the driving itself, I constantly felt like there was nothing to the game beyond just driving around the map and that game expected the player to entertain themselves. I want to add more purpose and engagement by letting players compete against NPCs on randomly generated routes and things like that, not just driving around. I also want to incorporate immersive elements like opening doors and refueling and things like that to give player a genuine sense that they are dealing with a real vehicle, rather than just a game asset selected from a list. Next steps more cars, more interaction with cars
Votes 80 17 97
Error Rate0%
Loading Screen Mediahttps://cdn.sbox.game/org/evilinc/horizonclub/loadingscreen/c4779366-2ce8-4484-840c-87af6c984ac7.png
Reviews
22 reviews
59.1% Recommended (13) 31.8% Promise (7) 9.1% Needs Work (2)
Usage
1 active now 978 players 1,725 sessions 385 hours playtime 13 minutes avg session
CCU sampled Totals captured
Data
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