Trouble in Terry Town - Version 234401

Created
Total Size801.1 MB (840,019,224 bytes)
Modified Size52.7 MB (55,279,558 bytes)
File Count1076
Engine Version25
Changes
Changes on 2026-05-09
Meta
{ "MaxPlayers": 64, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/menu.scene", "LaunchMode": "Normal", "Compiler": { "RootNamespace": "Sandbox", "DefineConstants": "SANDBOX", "NoWarn": "1701;1702;1591;", "WarningsAsErrors": "", "TreatWarningsAsErrors": false, "Nullables": false, "ReleaseMode": "Release", "AssemblyReferences": [], "ReplacementDirectives": { ".Server.cs": "SERVER" }, "IgnoreFolders": [ "editor", "unittest" ], "DistinctAssemblyReferences": [] }, "ControlModes": { "Keyboard": true, "VR": false, "Gamepad": false }, "Resources": "images/weapons/*\nimages/*\ndecals/*\nsounds/*\nprefabs/*\nmapcompat/*\n*", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/menu.scene",
  "LaunchMode": "Normal",
  "Compiler": {
    "RootNamespace": "Sandbox",
    "DefineConstants": "SANDBOX",
    "NoWarn": "1701;1702;1591;",
    "WarningsAsErrors": "",
    "TreatWarningsAsErrors": false,
    "Nullables": false,
    "ReleaseMode": "Release",
    "AssemblyReferences": [],
    "ReplacementDirectives": {
      ".Server.cs": "SERVER"
    },
    "IgnoreFolders": [
      "editor",
      "unittest"
    ],
    "DistinctAssemblyReferences": []
  },
  "ControlModes": {
    "Keyboard": true,
    "VR": false,
    "Gamepad": false
  },
  "Resources": "images/weapons/*\nimages/*\ndecals/*\nsounds/*\nprefabs/*\nmapcompat/*\n*",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (52.7 MB modified)

+75 ~61 -2
  • hud/ttt/radarlabelshud.razor.scss (669 B)
  • hud/ttt/tttbuymenu.razor.scss (4.5 KB)
  • hud/ttt/tttbuymenutile.razor.scss (5 KB)
  • images/ai slop.png (73.9 KB)
  • images/dd_logo_main_menu.png (316.3 KB)
  • images/scope/scopecircle.psd (11 MB)
  • images/scope/scopecrosshair.psd (8.9 MB)
  • images/scope/scopeoutercircle.psd (8.2 MB)
  • images/shop_icons/radar.png (16.6 KB)
  • images/shop_icons/shield.png (6 KB)
  • images/weapons/w_icon_m9_bayonet.png (4.5 KB)
  • mapcompat/luma.ttt_mc_teenroom.json (1.5 KB)
  • mapcompat/thieves.aesthetic.json (7 KB)
  • mapcompat/thieves.clue.json (10 KB)
  • mapcompat/thieves.kakariko.json (7.3 KB)
  • mapcompat/thieves.minecraft_t5.json (21.8 KB)
  • mapcompat/thieves.rooftops.json (12.9 KB)
  • mapcompat/thieves.skyscraper.json (1.4 KB)
  • mapcompat/thieves.ttt_cluedo.json (2.9 KB)
  • mapcompat/throwupproducs.islandtropical.json (9.4 KB)
  • models/weapons/sbox_melee_m9bayonet/v_m9bayonet.vanmgrph_c (38.6 KB)
  • models/weapons/sbox_melee_m9bayonet/v_m9bayonet.vmat_c (6 KB)
  • models/weapons/sbox_melee_m9bayonet/v_m9bayonet.vmdl_c (957.9 KB)
  • models/weapons/sbox_melee_m9bayonet/v_m9bayonet.vmdl_c.t.png (12 KB)
  • models/weapons/sbox_melee_m9bayonet/v_m9bayonet_ao_png_88f67887.generated.vtex_c (1.1 MB)
  • models/weapons/sbox_melee_m9bayonet/v_m9bayonet_color_png_b6540f11.generated.vtex_c (2.2 MB)
  • models/weapons/sbox_melee_m9bayonet/v_m9bayonet_normal_png_4122c658.generated.vtex_c (2.4 MB)
  • models/weapons/sbox_melee_m9bayonet/w_m9bayonet.vmdl_c (196.1 KB)
  • models/weapons/sbox_melee_m9bayonet/w_m9bayonet.vmdl_c.t.png (10.5 KB)
  • prefabs/detective_bilboard.prefab (2.4 KB)
  • prefabs/detective_bilboard.prefab_c (1.9 KB)
  • prefabs/weapons/m9_bayonet.prefab (12.5 KB)
  • prefabs/weapons/m9_bayonet.prefab_c (8.3 KB)
  • prefabs/weapons/m9_bayonet_viewmodel.prefab (5.5 KB)
  • prefabs/weapons/m9_bayonet_viewmodel.prefab_c (3.7 KB)
  • sounds/dd role detective reveal.sound (937 B)
  • sounds/dd role detective reveal.sound_c (916 B)
  • sounds/dd role detective reveal.vsnd_c (853.2 KB)
  • sounds/dd role detective reveal.wav (927.9 KB)
  • sounds/weapons/m4a1/reload.sound (931 B)
  • sounds/weapons/m4a1/reload.sound_c (894 B)
  • sounds/weapons/m4a1/reload.vsnd_c (233.3 KB)
  • sounds/weapons/m4a1/reload.wav (268.7 KB)
  • sounds/weapons/m7000/reload.sound (932 B)
  • sounds/weapons/m7000/reload.sound_c (895 B)
  • sounds/weapons/m7000/reload.vsnd_c (253.4 KB)
  • sounds/weapons/m7000/reload.wav (290.6 KB)
  • sounds/weapons/m9_bayonet/backstab.sound (928 B)
  • sounds/weapons/m9_bayonet/backstab.sound_c (907 B)
  • sounds/weapons/m9_bayonet/backstab.vsnd_c (54.4 KB)
  • sounds/weapons/m9_bayonet/backstab.wav (53.6 KB)
  • sounds/weapons/m9_bayonet/elevenlabs_knife_throwing.mp3 (10.2 KB)
  • sounds/weapons/m9_bayonet/elevenlabs_knife_throwing.sound (955 B)
  • sounds/weapons/m9_bayonet/elevenlabs_knife_throwing.sound_c (966 B)
  • sounds/weapons/m9_bayonet/elevenlabs_knife_throwing.vsnd_c (11.1 KB)
  • sounds/weapons/m9_bayonet/hit_1.sound (934 B)
  • sounds/weapons/m9_bayonet/hit_1.sound_c (913 B)
  • sounds/weapons/m9_bayonet/hit_1.vsnd_c (30.1 KB)
  • sounds/weapons/m9_bayonet/hit_1.wav (29.3 KB)
  • sounds/weapons/m9_bayonet/take out knife.sound (934 B)
  • sounds/weapons/m9_bayonet/take out knife.sound_c (929 B)
  • sounds/weapons/m9_bayonet/take out knife.vsnd_c (224.9 KB)
  • sounds/weapons/m9_bayonet/take out knife.wav (224.1 KB)
  • sounds/weapons/mp5/reload.sound (930 B)
  • sounds/weapons/mp5/reload.sound_c (893 B)
  • sounds/weapons/mp5/reload.vsnd_c (276.4 KB)
  • sounds/weapons/mp5/reload.wav (315.6 KB)
  • sounds/weapons/rust_headshot.mp3 (17 KB)
  • sounds/weapons/rust_headshot.mp3_c (17.7 KB)
  • sounds/weapons/rust_headshot.sound (934 B)
  • sounds/weapons/rust_headshot.sound_c (897 B)
  • sounds/weapons/rust_headshot.vsnd_c (17.7 KB)
  • textures/generated/imagefile/d98d706509390bae.vtex_c (1.3 MB)
  • textures/particles/smoke/smoke_curls_a.vtex_c (1.4 MB)
  • textures/particles/smoke/smoke_loop_a.vtex_c (1.7 MB)
  • .bin/package.base.cll (32.8 KB -> 32.7 KB)
  • .bin/package.base.xml (55.7 KB -> 55.7 KB)
  • .bin/package.f4industries.trouble_in_terry_town.cll (180.8 KB -> 272.6 KB)
  • .bin/package.f4industries.trouble_in_terry_town.xml (224.6 KB -> 357.2 KB)
  • hud/coregamemodehud.razor.scss (7.4 KB -> 8.4 KB)
  • hud/notificationhud.razor.scss (732 B -> 810 B)
  • hud/sniperscopehud.razor.scss (1.1 KB -> 1.7 KB)
  • hud/ttt/mapvotehud.razor.scss (4.9 KB -> 6.3 KB)
  • hud/ttt/ttthud.razor.scss (2.3 KB -> 4.3 KB)
  • hud/ttt/tttscoreboard.razor.scss (5.1 KB -> 5.3 KB)
  • models/citizen/citizen.vanmgrph_c (68.3 KB -> 68 KB)
  • models/citizen/citizen.vmdl_c (6.3 MB -> 6.3 MB)
  • models/citizen/citizen_human_m.vanmgrph_c (67.8 KB -> 67.9 KB)
  • prefabs/player controller.prefab (39.6 KB -> 44.5 KB)
  • prefabs/player controller.prefab_c (23.1 KB -> 25.8 KB)
  • prefabs/weapons/ tracer.prefab (6.8 KB -> 4.6 KB)
  • prefabs/weapons/ tracer.prefab_c (4.2 KB -> 2.8 KB)
  • prefabs/weapons/discombobulator_viewmodel.prefab (5.5 KB -> 5.5 KB)
  • prefabs/weapons/discombobulator_viewmodel.prefab_c (3.7 KB -> 3.7 KB)
  • prefabs/weapons/incendiary_grenade_fire.prefab (21.9 KB -> 22.1 KB)
  • prefabs/weapons/incendiary_grenade_fire.prefab_c (11.8 KB -> 11.9 KB)
  • prefabs/weapons/incendiary_grenade_viewmodel.prefab (5.5 KB -> 5.5 KB)
  • prefabs/weapons/incendiary_grenade_viewmodel.prefab_c (3.7 KB -> 3.7 KB)
  • prefabs/weapons/m4a1.prefab (16 KB -> 17.3 KB)
  • prefabs/weapons/m4a1.prefab_c (9.6 KB -> 10.2 KB)
  • prefabs/weapons/m4a1_viewmodel.prefab (6.6 KB -> 6.6 KB)
  • prefabs/weapons/m4a1_viewmodel.prefab_c (4.2 KB -> 4.2 KB)
  • prefabs/weapons/m700.prefab (14.1 KB -> 14.9 KB)
  • prefabs/weapons/m700.prefab_c (8.9 KB -> 9.4 KB)
  • prefabs/weapons/m700_viewmodel.prefab (6.6 KB -> 6.6 KB)
  • prefabs/weapons/m700_viewmodel.prefab_c (4.2 KB -> 4.2 KB)
  • prefabs/weapons/mp5.prefab (15.6 KB -> 16.9 KB)
  • prefabs/weapons/mp5.prefab_c (9.4 KB -> 10.1 KB)
  • prefabs/weapons/mp5_viewmodel.prefab (6.5 KB -> 6.5 KB)
  • prefabs/weapons/mp5_viewmodel.prefab_c (4.2 KB -> 4.2 KB)
  • prefabs/weapons/smoke_grenade_smoke.prefab (11.4 KB -> 11.3 KB)
  • prefabs/weapons/smoke_grenade_smoke.prefab_c (6.2 KB -> 6.2 KB)
  • prefabs/weapons/smoke_grenade_viewmodel.prefab (5.5 KB -> 5.5 KB)
  • prefabs/weapons/smoke_grenade_viewmodel.prefab_c (3.7 KB -> 3.7 KB)
  • prefabs/weapons/spaghelli_m4.prefab (13.7 KB -> 14.9 KB)
  • prefabs/weapons/spaghelli_m4.prefab_c (8.8 KB -> 9.4 KB)
  • prefabs/weapons/spaghelli_m4_viewmodel.prefab (77 KB -> 77 KB)
  • prefabs/weapons/spaghelli_m4_viewmodel.prefab_c (29.7 KB -> 29.7 KB)
  • prefabs/weapons/usp.prefab (15.9 KB -> 17.1 KB)
  • prefabs/weapons/usp.prefab_c (9.4 KB -> 10 KB)
  • prefabs/weapons/usp_viewmodel.prefab (6.5 KB -> 6.5 KB)
  • prefabs/weapons/usp_viewmodel.prefab_c (4.2 KB -> 4.2 KB)
  • projectsettings/networking.config (342 B -> 343 B)
  • scenes/game.scene (14.2 KB -> 14.5 KB)
  • scenes/game.scene_c (9.7 KB -> 9.9 KB)
  • scenes/game.scene_d (88 B -> 48 B)
  • scenes/menu.scene (676.6 KB -> 710.7 KB)
  • scenes/menu.scene_c (277.6 KB -> 294.9 KB)
  • scenes/menu.scene_d (48 B -> 48 B)
  • scenes/menu_scene_data/ddgi/indirect light volume (1)_distance_11280511-f1ac-4160-b4c5-f1bd2f9eef70.vtex_c (270.1 KB -> 270.1 KB)
  • scenes/menu_scene_data/ddgi/indirect light volume (1)_irradiance_11280511-f1ac-4160-b4c5-f1bd2f9eef70.vtex_c (16.9 KB -> 16.9 KB)
  • ui/clientlobbymenu.razor.scss (2.2 KB -> 5.7 KB)
  • ui/components/packagecard.razor.scss (2.7 KB -> 2.7 KB)
  • ui/curatedmapslist.razor.scss (671 B -> 1.3 KB)
  • ui/joinlobbymenu.razor.scss (2.2 KB -> 4.8 KB)
  • ui/lobbymenu.razor.scss (19.1 KB -> 22.8 KB)
  • textures/particles/smoke/smoke_loop_c.vtex_c (3 MB)
  • ui/sniper_scope.svg (637 B)