Player Controller
| Summary | Components for player controller |
|---|---|
| Description |
Provides a player controller that you can use in your games. Features Walking, running, sprinting, crouching. Components PlayerController - The actual player controller. Uses player inputs to move a CharacterController. PlayerFootsteps - When attached to a SkinnedMeshRenderer will listen for and react to footstep events, PlayerPusher - Creating a pusher will push the player. Attach these to other players to allow players to push others out of the way, and avoid them being able to walk inside each other.Provides a player controller that you can use in your games.
Features
Walking, running, sprinting, crouching.
Components
PlayerController - The actual player controller. Uses player inputs to move a CharacterController.
PlayerFootsteps - When attached to a SkinnedMeshRenderer will listen for and react to footstep events,
PlayerPusher - Creating a pusher will push the player. Attach these to other players to allow players to push others out of the way, and avoid them being able to walk inside each other.
|
| Votes | 74 0 98 |
| Error Rate | 0% |
| Reviews |
6 reviews
33.3% Recommended (2)
33.3% Promise (2)
33.3% Needs Work (2)
|
| Usage |
658 players
1,275 sessions
203 hours playtime
10 minutes avg session
Totals captured
|
| Data | {} |