Player Controller

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Identfacepunch.playercontroller
Typelibrary
Created
Updated
Latest Version 56200 +8
Tags playercontroller firstperson shooter halflife quake
Links s&box
SummaryComponents for player controller
Description
Provides a player controller that you can use in your games. Features Walking, running, sprinting, crouching. Components PlayerController - The actual player controller. Uses player inputs to move a CharacterController. PlayerFootsteps - When attached to a SkinnedMeshRenderer will listen for and react to footstep events, PlayerPusher - Creating a pusher will push the player. Attach these to other players to allow players to push others out of the way, and avoid them being able to walk inside each other.
Provides a player controller that you can use in your games. Features Walking, running, sprinting, crouching. Components PlayerController - The actual player controller. Uses player inputs to move a CharacterController. PlayerFootsteps - When attached to a SkinnedMeshRenderer will listen for and react to footstep events, PlayerPusher - Creating a pusher will push the player. Attach these to other players to allow players to push others out of the way, and avoid them being able to walk inside each other.
Votes 74 0 98
Error Rate0%
Reviews
6 reviews
33.3% Recommended (2) 33.3% Promise (2) 33.3% Needs Work (2)
Usage
658 players 1,275 sessions 203 hours playtime 10 minutes avg session
Totals captured
Data
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