Hold The Keep TD - Version 222894

Created
Total Size65.4 MB (68,606,198 bytes)
Modified Size7.8 MB (8,150,619 bytes)
File Count604
Engine Version25
Changes
Changes on 2026-04-30
Meta
{ "MaxPlayers": 64, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/minimal.scene", "LaunchMode": "Normal", "Resources": "ui/class-sigils/*.png \ntextures/*.tga \ntextures/**/*.png \ntextures/logo/*.png", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/minimal.scene",
  "LaunchMode": "Normal",
  "Resources": "ui/class-sigils/*.png                                                                                                                                                                                                                    \ntextures/*.tga \ntextures/**/*.png \ntextures/logo/*.png",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (7.8 MB modified)

+8 ~72 -1
  • materials/ground_path.vmat_c (5.1 KB)
  • materials/invuln_dome2.vmat_c (6 KB)
  • scenes/vfxtesting.scene_c (9.3 KB)
  • textures/ground/ground_path_color_png_18e1985d.generated.vtex_c (58.5 KB)
  • textures/selection_circle_tga_45036974.generated.vtex_c (23.7 KB)
  • textures/vfx_title_ember.sprite_c (490 B)
  • title_embers.prefab_c (4.2 KB)
  • vfx tester/vfx test.prefab_c (40.9 KB)
  • .bin/package.base.cll (32.7 KB -> 32.8 KB)
  • .bin/package.gglabs.project_deer.cll (200.2 KB -> 216 KB)
  • .bin/package.gglabs.project_deer.xml (289 KB -> 305.8 KB)
  • aoe_explosion.prefab_c (3.6 KB -> 3.6 KB)
  • cannon_explosion.prefab_c (3.6 KB -> 3.6 KB)
  • cyclone.prefab_c (4.5 KB -> 4.5 KB)
  • death_burst.prefab_c (3.5 KB -> 3.5 KB)
  • fireball.prefab_c (4.5 KB -> 4.5 KB)
  • frost_orb.prefab_c (4.4 KB -> 4.4 KB)
  • invuln_dome.vmat_c (6 KB -> 6 KB)
  • invuln_dome.vmdl_c (14.9 KB -> 14.9 KB)
  • invuln_dome.vmdl_c.t.png (6.5 KB -> 6.5 KB)
  • materials/default/default_ao_tga_7449568e.generated.vtex_c (1.9 KB -> 1.9 KB)
  • materials/default/default_color_tga_2871fbca.generated.vtex_c (2 KB -> 2 KB)
  • materials/default/default_color_tga_380558b.generated.vtex_c (1.7 KB -> 1.7 KB)
  • materials/default/default_normal_tga_5c878876.generated.vtex_c (2.2 KB -> 2.2 KB)
  • materials/default/default_selfillum_tga_acd34e3d.generated.vtex_c (1.7 KB -> 1.7 KB)
  • materials/ground_grass.vmat_c (5.1 KB -> 5.1 KB)
  • materials/ground_patch.vmat_c (5 KB -> 5 KB)
  • materials/ground_path_overlay.vmat_c (5.1 KB -> 5.1 KB)
  • materials/link_beam.vmat_c (5 KB -> 5 KB)
  • materials/mechanic_ring.vmat_c (5 KB -> 5 KB)
  • materials/selection_circle.vmat_c (5 KB -> 5 KB)
  • materials/vfx_particle.vmat_c (5 KB -> 5 KB)
  • models/arrow/arrow.vmdl_c (4.9 KB -> 4.9 KB)
  • models/arrow/arrow.vmdl_c.t.png (2.9 KB -> 2.8 KB)
  • models/arrow/arrow_fletch.vmat_c (5 KB -> 5 KB)
  • models/arrow/arrow_head.vmat_c (5 KB -> 5 KB)
  • models/arrow/arrow_shaft.vmat_c (5 KB -> 5 KB)
  • models/bolt/bolt.vmdl_c (4.8 KB -> 4.8 KB)
  • models/bolt/bolt_fletch.vmat_c (5 KB -> 5 KB)
  • models/cannonball/cannonball.vmat_c (5 KB -> 5 KB)
  • models/cannonball/cannonball.vmdl_c (5 KB -> 5 KB)
  • models/citizen/citizen.vanmgrph_c (67.7 KB -> 68.3 KB)
  • models/citizen/citizen.vmdl_c (6.3 MB -> 6.3 MB)
  • models/citizen/citizen.vmdl_c.t.png (13.2 KB -> 13.3 KB)
  • models/citizen/citizen/head_lod0_vmorf.vtex_c (114.4 KB -> 123.9 KB)
  • models/invuln_dome/invuln_dome.vmdl_c (14.9 KB -> 14.9 KB)
  • models/objective/keep.vmdl_c (10.5 KB -> 10.5 KB)
  • models/objective/keep_banner_crown.vmat_c (5 KB -> 5 KB)
  • models/objective/keep_pennant_crown.vmat_c (5 KB -> 5 KB)
  • models/objective/keep_pole_gold.vmat_c (5 KB -> 5 KB)
  • models/objective/keep_roof_wood.vmat_c (5 KB -> 5 KB)
  • models/tower/tower_banner_cannon.vmat_c (5 KB -> 5 KB)
  • models/tower/tower_banner_fire.vmat_c (5 KB -> 5 KB)
  • models/tower/tower_banner_frost.vmat_c (5 KB -> 5 KB)
  • models/tower/tower_banner_ranger.vmat_c (5 KB -> 5 KB)
  • models/tower/tower_banner_soldier.vmat_c (5.1 KB -> 5.1 KB)
  • models/tower/tower_banner_wind.vmat_c (5 KB -> 5 KB)
  • models/tower/tower_core.vmdl_c (16.1 KB -> 16.1 KB)
  • models/tower/tower_core.vmdl_c.t.png (41.8 KB -> 39.8 KB)
  • models/tower/tower_stone.vmat_c (5 KB -> 5 KB)
  • projectsettings/input.config (5.1 KB -> 5.2 KB)
  • scenes/minimal.scene_c (7.9 KB -> 8 KB)
  • scenes/ui/game.scene_c (2.3 KB -> 2.3 KB)
  • scenes/ui/lobby.scene_c (3 KB -> 3 KB)
  • scenes/vfx_preview.scene_c (11.7 KB -> 11.7 KB)
  • sounds/arrow_shot.sound_c (467 B -> 467 B)
  • sounds/enemy_crit.sound_c (1.2 KB -> 1.2 KB)
  • sounds/enemy_death.sound_c (855 B -> 855 B)
  • sounds/enemy_hit.sound_c (1.3 KB -> 1.3 KB)
  • sounds/music/ingame_music.sound_c (878 B -> 878 B)
  • sounds/music/menu_music.sound_c (876 B -> 876 B)
  • sounds/stun_hit.sound_c (526 B -> 526 B)
  • textures/stone/tower_stone_normal_png_af212aad.generated.vtex_c (267.6 KB -> 267.6 KB)
  • textures/vfx_aoe_explosion.sprite_c (7.1 KB -> 7.1 KB)
  • textures/vfx_cannon_explosion.sprite_c (7.4 KB -> 4.8 KB)
  • textures/vfx_cyclone.sprite_c (6.8 KB -> 6.8 KB)
  • textures/vfx_death_burst.sprite_c (7.2 KB -> 7.2 KB)
  • textures/vfx_fireball.sprite_c (6.9 KB -> 6.9 KB)
  • textures/vfx_frost_orb.sprite_c (7 KB -> 7 KB)
  • textures/vfx_stunned.sprite_c (6.8 KB -> 6.8 KB)
  • materials/invuln_dome.vmat_c (6 KB)