Room Service
| Summary | Hotel physics chaos: read each room's rule, then grab, carry and throw props to solve it before the clock runs out. |
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| Description |
Your first night on the job at a hotel. Every room has one rule. The clock is ticking. "Get everything red out." "Only wooden things stay." "The guest is on the way up!" Grab, carry and throw real physics props to follow the rule before time runs out. Don't grab the wrong thing: three strikes and you're fired. • 6 rooms, 38 missions, mid-round phone calls that change the rules • A housekeeping cart to push around, a balcony to throw things off • Mugs shatter, heavy stuff is heavy, trick shots are rewarded Credits: Kenney, Quaternius, CreativeTrio, Small Box Studio (CC BY) and others. Voices: elevenlabs.ioYour first night on the job at a hotel. Every room has one rule. The clock is ticking.
"Get everything red out." "Only wooden things stay." "The guest is on the way up!"
Grab, carry and throw real physics props to follow the rule before time runs out. Don't grab the wrong thing: three strikes and you're fired.
• 6 rooms, 38 missions, mid-round phone calls that change the rules
• A housekeeping cart to push around, a balcony to throw things off
• Mugs shatter, heavy stuff is heavy, trick shots are rewarded
Credits: Kenney, Quaternius, CreativeTrio, Small Box Studio (CC BY) and others. Voices: elevenlabs.io
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| Votes | 4 0 8 |
| Error Rate | 0% |
| Usage |
1 active now
14 players
27 sessions
14 hours playtime
30 minutes avg session
CCU sampled
Totals captured
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| Data | {"SinglePlayer": true, "GameConfigConfirmed": true} |