Solar Command (WIP)

thumb
Identidling.space_command
Created
Updated
Latest Version 185316 144.1 MB +158 ~16 -19
Tags 3d earth firstgame idle idlegame incremental mars moon space venus wip
Links s&box
SummaryFirst ever game -> Idle/incremental game with per planet system and economic with 3D rendered solar system
Description
## Current Features - 3D render of the solar system with rotating camera and zoom in and out integration - Earth, Moon, and Mars gameplay states with separate inventories and progression - Tier-based production chains with unlock requirements between recipe tiers - Manual production plus timed production progress - Production level upgrades and speed upgrades - Planet exploitation research for unlocking Moon and Mars - Automation research per discovered recipe - Transport routes that ship resources from other planets back to Earth - Sell-all economy loop on Earth - In-game HUD with tabs for Production, Research, Logistics, and Resources - Planet selector tied to the solar system view - Solar system scene with focus controls for Sun, Earth, Moon, Mars, and decorative outer planets - Menu states for dock left/right, minimize, and expanded mode - Cheat toggle and quick money injection for testing ## TODO - End game with Skill tree (POE style) creating a satisfying loop - Other start system at endgame - UI tweaks and polish for the HUD, planet menus, solar map layout, and overall readability - Replace temporary emoji resource icons with final sprites and art assets - Replace temporary or placeholder planet/UI sprites where needed - Add sound design, UI audio feedback, and gameplay effects - Add more visual effects for production, research, transport, and planet interaction
## Current Features - 3D render of the solar system with rotating camera and zoom in and out integration - Earth, Moon, and Mars gameplay states with separate inventories and progression - Tier-based production chains with unlock requirements between recipe tiers - Manual production plus timed production progress - Production level upgrades and speed upgrades - Planet exploitation research for unlocking Moon and Mars - Automation research per discovered recipe - Transport routes that ship resources from other planets back to Earth - Sell-all economy loop on Earth - In-game HUD with tabs for Production, Research, Logistics, and Resources - Planet selector tied to the solar system view - Solar system scene with focus controls for Sun, Earth, Moon, Mars, and decorative outer planets - Menu states for dock left/right, minimize, and expanded mode - Cheat toggle and quick money injection for testing ## TODO - End game with Skill tree (POE style) creating a satisfying loop - Other start system at endgame - UI tweaks and polish for the HUD, planet menus, solar map layout, and overall readability - Replace temporary emoji resource icons with final sprites and art assets - Replace temporary or placeholder planet/UI sprites where needed - Add sound design, UI audio feedback, and gameplay effects - Add more visual effects for production, research, transport, and planet interaction
Votes 6 2 9
Error Rate0%
Reviews
1 reviews
100% Recommended (1) 0% Promise (0) 0% Needs Work (0)
Usage
29 players 52 sessions 38 hours playtime 44 minutes avg session
Totals captured
Data
{"SinglePlayer": true}