Reactivity

thumb
Identigor.reactivity
Typelibrary
Created
Updated
Latest Version 302096 20.5 KB ~2
Tags effects events framework reactive
Links s&box
Version Created Size (modified) Files Changes
302096 189.5 KB (20.5 KB) 47 ~2 Fix debug info exception outside of game project
167723 189.5 KB (49.6 KB) 47 +13 ~1 Fix editor content
167719 158.3 KB (30 KB) 34 +1 ~4 -12 Add infinite loop inspector
166668 184.8 KB (166.9 KB) 45 +15 ~16 Add reactivity debugger
160359 143 KB (79.1 KB) 30 ~4 Allow ReactiveComponent activation during OnStart
156563 138.2 KB (22.8 KB) 30 ~2 Fix state mutation in effect not causing re-run
156144 137.9 KB (75.6 KB) 30 ~4 Support reactivity attributes on static properties
155734 136.6 KB (85.5 KB) 30 ~4 Add GetEffectCancelToken
154843 135.1 KB (90.4 KB) 30 +1 ~6 Add Each method
154475 125.9 KB (78.7 KB) 29 +2 ~4 Add tick/frame methods
154335 113.9 KB (85 KB) 27 +3 ~8 Add scene events
153303 93.1 KB (63.7 KB) 24 +2 ~5 -2 Add conversion from State<T> and Derived<T>
152733 90.7 KB (58.8 KB) 24 +2 ~6 Update reactive panels
152422 85.6 KB (51.5 KB) 22 ~3 Add Interval method
152413 82.2 KB (53.1 KB) 22 ~4 Add Timeout method
152160 78.2 KB (14 KB) 22 ~2 Fix accessibility issue
152155 78.1 KB (57.4 KB) 22 +3 ~7 Added reactive panels
151887 67.2 KB 19 +19 Initial release