Cubit Tower Defense

thumb
Identinteger.towerdefense
Created
Updated
Latest Version 162385 118 KB ~4
Tags cubit defense multiplayer rts strategy td tower towerdefense
Links s&box
SummaryA multiplayer tower defense game where you and your friends strategize to defend against waves of cubes by placing towers
Description
About: Minimalist, but chaotic multiplayer tower defense game. Strategically place towers to stop waves of enemies alongside your teammates (up to 4 players). Still a work in progress - we welcome your feedback as we continue to refine and expand the gameplay! How to Play: Move: Use WASD to navigate your character. Camera Control: Hold Right-Click and move your mouse to look around. Zoom: Use the Scroll Wheel to zoom in and out. Tower Interaction: Click on a tower to open the upgrade menu. • Press E to upgrade. • Press X to sell. Multiplayer Note: Multiplayer is currently not working and is disabled while we resolve issues with it. For now, the game is playable solo. (When multiplayer returns: if you're hosting a lobby, don't hit Ready until all your friends have joined — doing so locks the lobby and prevents new players from entering.) Planned Features: We're hard at work expanding the game! Here's a look at some of the exciting additions currently planned: • XP System & Tower Unlocks: Gain experience as you play and unlock a wider arsenal of towers. • Tower Shop & Loadouts: Prepare for battle by customizing your tower selection using an in-game shop and loadout system. • Tower Synergies: Discover powerful interactions between different towers. For example, coat enemies in slowing oil, then hit them with a blazer tower for bonus damage! • Procedural Enemy Legs & Animation: Adding unique visual flair and variety to the enemy waves. • Infinite Wave Mode: Test your strategies and endurance against increasingly difficult, never-ending waves of enemies. • Leaderboards: Compete with other players and climb the ranks to see who can survive the longest. • Spectator Mode: Jump in and watch live matches unfold. • Improved User Interface (UI): Refining the interface for better clarity and ease of use. • Visual Polish: Moving beyond the initial "greybox" phase to implement final art assets and improve the game's overall look. • Community-Driven Balancing: Continuously improving game balance by actively utilizing player feedback to ensure fair and engaging gameplay. Credits: (Left - Programming) (Brandon - Art & Game Design)
About: Minimalist, but chaotic multiplayer tower defense game. Strategically place towers to stop waves of enemies alongside your teammates (up to 4 players). Still a work in progress - we welcome your feedback as we continue to refine and expand the gameplay! How to Play: Move: Use WASD to navigate your character. Camera Control: Hold Right-Click and move your mouse to look around. Zoom: Use the Scroll Wheel to zoom in and out. Tower Interaction: Click on a tower to open the upgrade menu. • Press E to upgrade. • Press X to sell. Multiplayer Note: Multiplayer is currently not working and is disabled while we resolve issues with it. For now, the game is playable solo. (When multiplayer returns: if you're hosting a lobby, don't hit Ready until all your friends have joined — doing so locks the lobby and prevents new players from entering.) Planned Features: We're hard at work expanding the game! Here's a look at some of the exciting additions currently planned: • XP System & Tower Unlocks: Gain experience as you play and unlock a wider arsenal of towers. • Tower Shop & Loadouts: Prepare for battle by customizing your tower selection using an in-game shop and loadout system. • Tower Synergies: Discover powerful interactions between different towers. For example, coat enemies in slowing oil, then hit them with a blazer tower for bonus damage! • Procedural Enemy Legs & Animation: Adding unique visual flair and variety to the enemy waves. • Infinite Wave Mode: Test your strategies and endurance against increasingly difficult, never-ending waves of enemies. • Leaderboards: Compete with other players and climb the ranks to see who can survive the longest. • Spectator Mode: Jump in and watch live matches unfold. • Improved User Interface (UI): Refining the interface for better clarity and ease of use. • Visual Polish: Moving beyond the initial "greybox" phase to implement final art assets and improve the game's overall look. • Community-Driven Balancing: Continuously improving game balance by actively utilizing player feedback to ensure fair and engaging gameplay. Credits: (Left - Programming) (Brandon - Art & Game Design)
Votes 1094 122 631
Error Rate0%
Loading Screen Mediahttps://cdn.sbox.game/org/integer/towerdefense/loadingscreen/a252c9fe-e5e3-4725-9cec-dd482f4ebc80.mp4
Reviews
119 reviews
49.6% Recommended (59) 40.3% Promise (48) 10.1% Needs Work (12)
Usage
1 active now 6,009 players 10,944 sessions 2,864 hours playtime 16 minutes avg session
CCU sampled Totals captured
Data
{"Coop": true, "MultiPlayer": true, "SinglePlayer": true}