Lost in Relativity

thumb
Identjamm.lost_in_relativity
Created
Updated
Latest Version 84398 33.8 KB ~2
Tags wip
Links s&box
SummaryEscape from weird looking room, which seems to never end and loop.
Description
Game Description The objective of the game is to reach a mysterious black abyss, which, for some reason, resides on the ceiling. A highlighted balcony might hold a clue, while corridors carved into the walls seem to offer some help. About the game Inspired by M.C. Escher's iconic artwork Relativity, this game invites players into a surreal, gravity-defying world where the laws of physics are flexible. The environment is brought to life using a striking monochromatic color palette, giving the game a hand-drawn, artistic aesthetic that enhances its dreamlike atmosphere. While still in development, the game already offers a unique and immersive experience, challenging players to navigate mind-bending environments. Due to ongoing exams, I am currently unable to continue working on the game, but I fully intend to return to it in the future. My plans include improving teleportation mechanics, enabling movement in any orientation, and adding a compelling narrative. I believe the core idea of the game is well-represented and holds significant potential. This game aims to merge art and gameplay, creating a space for exploration, creativity, and wonder. ~me
Game Description The objective of the game is to reach a mysterious black abyss, which, for some reason, resides on the ceiling. A highlighted balcony might hold a clue, while corridors carved into the walls seem to offer some help. About the game Inspired by M.C. Escher's iconic artwork Relativity, this game invites players into a surreal, gravity-defying world where the laws of physics are flexible. The environment is brought to life using a striking monochromatic color palette, giving the game a hand-drawn, artistic aesthetic that enhances its dreamlike atmosphere. While still in development, the game already offers a unique and immersive experience, challenging players to navigate mind-bending environments. Due to ongoing exams, I am currently unable to continue working on the game, but I fully intend to return to it in the future. My plans include improving teleportation mechanics, enabling movement in any orientation, and adding a compelling narrative. I believe the core idea of the game is well-represented and holds significant potential. This game aims to merge art and gameplay, creating a space for exploration, creativity, and wonder. ~me
Votes 29 8 26
Error Rate0%
Loading Screen Mediahttps://cdn.sbox.game/org/jamm/lost_in_relativity/loadingscreen/f2c4087c-bcbb-4bbb-83c9-29a4da2ec6ce.png
Reviews
4 reviews
75% Recommended (3) 25% Promise (1) 0% Needs Work (0)
Usage
181 players 194 sessions 13 hours playtime 4 minutes avg session
Totals captured
Data
{"SinglePlayer": true}