Project Replica
by
jammees
| Summary | Try to survive as many waves as you can, while each upgrade you have gets replicated by the enemies. |
|---|---|
| Description |
[Image] About Project Replica is a game where you try to survive as many waves as you can! There are 25 total of them, each increasing in difficulty. Between the waves, you can choose one upgrade. The catch is that the selected upgrade will get "replicated" by the enemies. Do you take as many damage upgrades as you can, being able to one-shot the enemies? Or do you choose health instead? Either way, there's no right option. Whatever you choose will make your job harder, but in a different way. Dash To make things a bit more easier, there's a dash ability! You can dash with SPACE by default while holding down your movement keys. It will result in you dashing towards that direction. If no keys are pressed, you will go towards your mouse cursor. While dashing you are invincible and can damage enemies. Credits Music by Ovani Sound • Fight music: Indicate (Horror Vol5) • Upgrade music: Levitate (Horror Vol5) Some sound effects use modified/original sounds made by Ovani Sound The game uses the Inter font (license)[Image]
About
Project Replica is a game where you try to survive as many waves as you can! There are 25 total of them, each increasing in difficulty.
Between the waves, you can choose one upgrade. The catch is that the selected upgrade will get "replicated" by the enemies.
Do you take as many damage upgrades as you can, being able to one-shot the enemies? Or do you choose health instead? Either way, there's no right option. Whatever you choose will make your job harder, but in a different way.
Dash
To make things a bit more easier, there's a dash ability! You can dash with SPACE by default while holding down your movement keys. It will result in you dashing towards that direction. If no keys are pressed, you will go towards your mouse cursor. While dashing you are invincible and can damage enemies.
Credits
Music by Ovani Sound
• Fight music: Indicate (Horror Vol5)
• Upgrade music: Levitate (Horror Vol5)
Some sound effects use modified/original sounds made by Ovani Sound
The game uses the Inter font (license)
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| Votes | 👍9 👎2 ❤️7 |
| Error Rate | 0% |
| Loading Screen Media | https://cdn.sbox.game/org/jammees/project_replica/loadingscreen/2880a6bf-def5-40ea-bf41-cca1a95ff19d.png |
| Reviews |
2 reviews
0% Recommended (0)
100% Promise (2)
0% Needs Work (0)
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| Usage |
93 players
135 sessions
11 hours playtime
5 minutes avg session
Totals captured
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| Data | {"SinglePlayer": true} |
| Version | Created | Size (modified) | Files | Changes |
|---|---|---|---|---|
| 111580 | 27.4 MB (574.7 KB) | 180 +27 ~21 -14 | After Jam Patch | |
| 109453 | 27.1 MB (111.3 KB) | 167 ~3 | Cards now show how much do the enemies get from the upgrade | |
| 109297 | 27.1 MB (56.1 KB) | 167 ~2 | Fix healthbar displaying a lot of decimals, fix player getting longer and longer if dashing repeatedly | |
| 109289 | 27.1 MB (4.3 MB) | 167 +9 ~30 -2 | Release build | |
| 109085 | 23.3 MB (853 KB) | 160 +1 ~68 | Fix spawnpoints being null | |
| 109073 | 22.7 MB | 159 +159 | First update |
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