Repeat Track
by
johnjoemcbob
| Summary | An arcade shmup on a music sequencer! Build your track to control the flow of combat |
|---|---|
| Description |
Synthesise a build strong enough to beat 6 levels of musical enemy waves! This prototype was made in 8 days for trundler's s&box Game Jam #1 Controls WASD - Movement Left Click - Drag samples Right Click - Drag connections between samples Features • 5 unique enemy types • 20+ samples to buy and experiment with • Build crafting through musical sequencing • Alter player and enemy behaviours • Merge colours to change the way samples behave • Plug samples into each other to mirror variables and create powerful builds • Retro art style • Honking Theme Replicated enemies spawn in the game when their sample is hit Copy samples from the shop onto your sequencer to get stronger Repeat your track enough times to beat the 6 levels Reproduce the move sets of your enemies by beating their level Mirror variables by connecting samples with synth cables Credits Made by Matthew Cormack (@johnjoemcbob) of Very Evil Demons Full Playthrough [Image]Synthesise a build strong enough to beat 6 levels of musical enemy waves!
This prototype was made in 8 days for trundler's s&box Game Jam #1
Controls
WASD - Movement
Left Click - Drag samples
Right Click - Drag connections between samples
Features
• 5 unique enemy types
• 20+ samples to buy and experiment with
• Build crafting through musical sequencing
• Alter player and enemy behaviours
• Merge colours to change the way samples behave
• Plug samples into each other to mirror variables and create powerful builds
• Retro art style
• Honking
Theme
Replicated enemies spawn in the game when their sample is hit
Copy samples from the shop onto your sequencer to get stronger
Repeat your track enough times to beat the 6 levels
Reproduce the move sets of your enemies by beating their level
Mirror variables by connecting samples with synth cables
Credits
Made by Matthew Cormack (@johnjoemcbob) of Very Evil Demons
Full Playthrough
[Image]
|
| Votes | 👍37 👎3 ❤️40 |
| Error Rate | 0% |
| Loading Screen Media | https://cdn.sbox.game/org/johnjoemcbob/repeattrack/loadingscreen/b4d9d6ff-ed61-4c42-ba3d-f2513de340da.mp4 |
| Reviews |
13 reviews
69.2% Recommended (9)
23.1% Promise (3)
7.7% Needs Work (1)
|
| Usage |
170 players
264 sessions
64 hours playtime
15 minutes avg session
Totals captured
|
| Data | {"SinglePlayer": true} |
| Version | Created | Size (modified) | Files | Changes |
|---|---|---|---|---|
| 110276 | 13.3 MB (124.9 KB) | 130 +4 ~5 | After jam balancing + tutorials | |
| 109462 | 13.3 MB (58.9 KB) | 126 ~2 | Score pickup limit ui | |
| 109442 | 13.3 MB (58.8 KB) | 126 ~2 | Extra tutorials | |
| 109336 | 13.3 MB (58.8 KB) | 126 ~2 | Candidate 2 | |
| 109307 | 13.3 MB (58.8 KB) | 126 ~2 | Quick fixes | |
| 109290 | 13.3 MB (58.7 KB) | 126 ~2 | Bug fix | |
| 109285 | 13.3 MB (113.8 KB) | 126 ~3 | First release candidate | |
| 109272 | 13.3 MB (287.9 KB) | 126 +2 ~3 | Rewind/fastforward | |
| 109216 | 13.1 MB (58.2 KB) | 124 ~2 | Tutorials | |
| 109192 | 13.1 MB (113.5 KB) | 124 ~4 -2 | UI fix | |
| 109191 | 13.1 MB (173.3 KB) | 126 +2 ~5 | Performance | |
| 109027 | 13.1 MB (65.4 KB) | 124 ~3 | Bug fixes and polish | |
| 109010 | 13.1 MB (65.8 KB) | 124 ~4 | Bug fixes, playtest tweaks | |
| 108932 | 13.1 MB (56.5 KB) | 124 ~2 | Locking rings | |
| 108893 | 13.1 MB (110.9 KB) | 124 ~3 | Performance tests | |
| 108889 | 13.1 MB (111 KB) | 124 ~4 | Bug fixes and fps counter | |
| 108869 | 13.1 MB (57.3 KB) | 124 ~4 | Replicate player, bug fixes, levels | |
| 108805 | 13.1 MB (53.4 KB) | 124 ~2 | Drag drop fix | |
| 108802 | 13.1 MB (149.4 KB) | 124 ~45 | Colour tweaks, bug fixes, balance, drag drop testing | |
| 108531 | 13.1 MB (108.1 KB) | 124 ~3 | Instance fix | |
| 108530 | 13.1 MB (6.7 MB) | 124 +71 ~4 -39 | Colour merging | |
| 108090 | 10.9 MB (49.7 KB) | 92 ~2 | More samples and variables | |
| 108069 | 10.9 MB (58.9 KB) | 92 +2 ~3 | Snake enemy | |
| 107460 | 10.9 MB (46.9 KB) | 90 ~2 | Verlet tests | |
| 107095 | 10.9 MB (44.5 KB) | 90 ~2 | UI fix | |
| 107093 | 10.9 MB (52 KB) | 90 ~4 | Basic purchasing | |
| 107085 | 10.9 MB (7.3 MB) | 90 +45 ~3 | More instrument samples | |
| 107078 | 3.6 MB (43.8 KB) | 45 ~2 | Shop state + text rendering | |
| 107070 | 3.6 MB (43.4 KB) | 45 ~2 | Shop UI tests | |
| 106959 | 3.6 MB (53.6 KB) | 45 +2 ~4 -1 | Asteroid bullet & splitting | |
| 106947 | 3.6 MB (42.2 KB) | 44 ~2 | Accidental colour theory | |
| 106890 | 3.6 MB (42.1 KB) | 44 ~2 | Fix modular sequencing | |
| 106811 | 3.6 MB (97.1 KB) | 44 ~3 | Drag & Drop, Modular Sequencing | |
| 106802 | 3.6 MB (103.2 KB) | 44 +1 ~4 | Missing font | |
| 106801 | 3.6 MB (79.3 KB) | 43 +2 ~6 | Cursor & UI | |
| 106716 | 3.6 MB (1.7 MB) | 41 +10 ~3 -1 | Two enemy types | |
| 106708 | 1.9 MB (38.3 KB) | 32 ~2 | Modular sequencing | |
| 106707 | 1.9 MB (42.8 KB) | 32 ~3 | Pausing & sequencer visuals | |
| 106705 | 1.9 MB (43.1 KB) | 32 ~3 | Basic states and death/reset | |
| 106610 | 1.9 MB (36.1 KB) | 32 ~2 | Resolution fix | |
| 106609 | 1.9 MB (91.1 KB) | 32 ~3 | Resolution fix | |
| 106608 | 1.9 MB (1.9 MB) | 32 +6 ~4 -1 | Basic gameplay + hardcoded sequence | |
| 106598 | 124.4 KB (35.7 KB) | 27 ~2 | Fix scene | |
| 106597 | 124.4 KB (97.5 KB) | 27 ~4 -1 | Basic player + enemies, visual sequencer + boundaries | |
| 106515 | 447.2 KB | 28 +28 | Initial publish |
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