{PROJECT chill} V 0.06

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Identjsac.project_chill
Created
Updated
Latest Version 311892 +140
Tags shooter
Links s&box
SummaryThe game is finally starting <|°_°|> Dreamed of since before 2020, the only goal is to just shoot and chill (more guns soon :>))
Description
The game is finally starting <|°_°|> Dreamed of since before 2020, the only goal is to just shoot and chill. The screenshots are guns with already made animations and models ready to be imported into this game when I put in more updates. Join the server for more information on what the game is and updates, feel free to hit me up to chat and play the game :) I have just started development and is very WIP, so please be gracious in expectations, but at the moment feel free to comment thoughts and opinions on the framework. I know, a very sandbox kind of thing to say, but I've cared about this for over 8 years and I plan to stick with it ( ̄^ ̄ )ゞ [Link preview]
The game is finally starting <|°_°|> Dreamed of since before 2020, the only goal is to just shoot and chill. The screenshots are guns with already made animations and models ready to be imported into this game when I put in more updates. Join the server for more information on what the game is and updates, feel free to hit me up to chat and play the game :) I have just started development and is very WIP, so please be gracious in expectations, but at the moment feel free to comment thoughts and opinions on the framework. I know, a very sandbox kind of thing to say, but I've cared about this for over 8 years and I plan to stick with it ( ̄^ ̄ )ゞ [Link preview]
Votes 1 1 1
Error Rate0%
Loading Screen Mediahttps://cdn.sbox.game/org/jsac/project_chill/loadingscreen/e55ae25e-2f54-44e5-93b6-b48198edf277.png
Reviews
1 reviews
0% Recommended (0) 0% Promise (0) 100% Needs Work (1)
Usage
14 players 55 sessions 3 hours playtime 3 minutes avg session
Totals captured
Data
{"Vr": false, "Coop": false, "Versus": true, "MapSelect": false, "TwoPlayer": true, "FourPlayer": true, "MultiPlayer": true, "ThreePlayer": true, "SinglePlayer": true}