ZCars Vehicle Physics Demo

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Identkoncha.fosterz_cardemo
Created
Updated
Latest Version 181298 5.5 MB +4 ~6
Tags car cars demo driving physics rally realistic tank vehicles
Links s&box
SummaryTechnical demonstration of Vehicle Physics.
Description
Technical demonstration of [ZCars] FosterZ`s Vehicle Physics. ZCars is an open-source vehicle physics project focused on realistic ground vehicle simulation. It is currently in development, but will be released for Garry’s Mod and s&box in the future. Follow the development in our Discord community: https://discord.gg/tHSkbBJzxG Features: • Drivetrain system that simulates interaction between drivetrain components and distributes torque between them using an impulse-based physical model. [Image] • Suspension kinematics system that calculates the position of the suspension and wheel hub, allowing simulation of arbitrary mounting geometry and dynamic adjustment of camber, toe, and hub position based on suspension travel and steering angle. [Image] • Tire physics model using a multi-raycast approach, simulating tire behavior as interaction between bristles and the surface, with force distribution across the contact patch, accounting for vertical load and grip limits through a friction ellipse. [Image] • Transient tire dynamics simulation, allowing realistic delay in tire response and loss of traction. [Image] • And much more.
Technical demonstration of [ZCars] FosterZ`s Vehicle Physics. ZCars is an open-source vehicle physics project focused on realistic ground vehicle simulation. It is currently in development, but will be released for Garry’s Mod and s&box in the future. Follow the development in our Discord community: https://discord.gg/tHSkbBJzxG Features: • Drivetrain system that simulates interaction between drivetrain components and distributes torque between them using an impulse-based physical model. [Image] • Suspension kinematics system that calculates the position of the suspension and wheel hub, allowing simulation of arbitrary mounting geometry and dynamic adjustment of camber, toe, and hub position based on suspension travel and steering angle. [Image] • Tire physics model using a multi-raycast approach, simulating tire behavior as interaction between bristles and the surface, with force distribution across the contact patch, accounting for vertical load and grip limits through a friction ellipse. [Image] • Transient tire dynamics simulation, allowing realistic delay in tire response and loss of traction. [Image] • And much more.
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Loading Screen Mediahttps://cdn.sbox.game/org/koncha/fosterz_cardemo/loadingscreen/04839427-f3af-4d56-8751-3efff046b84d.png
Reviews
15 reviews
26.7% Recommended (4) 46.7% Promise (7) 26.7% Needs Work (4)
Usage
1 active now 324 players 406 sessions 41 hours playtime 6 minutes avg session
CCU sampled Totals captured
Data
{"SinglePlayer": true}