Flesh Work
by
Fou Max
| Summary | Build a biotech factory and awaken a creature in a grotesque industrial strategy game. |
|---|---|
| Description |
Flesh Work is a dark industrial strategy game about growing a living production line in a neo-frankenstein story. Place specialised rigs, connect a chain of flesh-processing machines, manage shared storage, and keep production moving. Recycle tissue into the materials needed to expand your workshop, unlock new equipment, and push your revival charge towards its final threshold. Features - Build and upgrade a grotesque living factory - Balance production, storage, priorities, and resource flow - Unlock new rigs and create efficient production clusters - Command scientist workers as they carry materials between machines - Grow your operation until you can awaken the creature in the freezer The beast is waiting. Keep feeding it. Try our other game right now at: https://sbox.game/layar/lofthedFlesh Work is a dark industrial strategy game about growing a living production line in a neo-frankenstein story.
Place specialised rigs, connect a chain of flesh-processing machines, manage shared storage, and keep production moving. Recycle tissue into the materials needed to expand your workshop, unlock new equipment, and push your revival charge towards its final threshold.
Features
- Build and upgrade a grotesque living factory
- Balance production, storage, priorities, and resource flow
- Unlock new rigs and create efficient production clusters
- Command scientist workers as they carry materials between machines
- Grow your operation until you can awaken the creature in the freezer
The beast is waiting. Keep feeding it.
Try our other game right now at: https://sbox.game/layar/lofthed
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| Votes | 👍5 👎3 ❤️5 |
| Error Rate | 0% |
| Loading Screen Media | https://cdn.sbox.game/org/layar/fleshwork/loadingscreen/98f5bee4-4c8f-40bf-8bf5-0b6816565c79.png |
| Reviews |
3 reviews
33.3% Recommended (1)
33.3% Promise (1)
33.3% Needs Work (1)
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| Usage |
60 players
77 sessions
45 hours playtime
35 minutes avg session
Totals captured
|
| Data | {"SinglePlayer": true} |
| Version | Created | Size (modified) | Files | Changes |
|---|---|---|---|---|
| 340974 | 266.8 MB (6.8 MB) | 432 ~6 | Add replayability features (2) | |
| 338262 | 266.8 MB (3.7 MB) | 432 ~7 | Better obstacle distribution & visual | |
| 338250 | 266.8 MB (516 KB) | 432 ~4 | Add synergies and broken tiles | |
| 338061 | 266.8 MB (6.3 MB) | 432 ~65 | Add workshops levels in the UI | |
| 337773 | 266.8 MB (10.1 MB) | 432 +1 ~8 | Fix way too powerful bloom after engine update | |
| 337651 | 264.1 MB (387.2 KB) | 431 ~3 | Fix save | |
| 337627 | 264.1 MB (554.2 KB) | 431 ~8 | Fix bug in saves | |
| 337625 | 264.1 MB (53.9 MB) | 431 +99 ~6 | Change beast appearance | |
| 337610 | 210.6 MB (6.9 MB) | 332 +3 ~4 | add production boost feedback before building rigs | |
| 337588 | 204.1 MB | 329 +329 | First version |
Loading history…
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