Idle Tree

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Identluciddev.idle_tree_game
Created
Updated
Latest Version 305486 727.5 KB ~3
Tags achievements casual clicker idle incremental prestige progression singleplayer space tree upgrades wip
Links s&box
SummaryA cosmic idle game inspired by Everything Upgrade Tree on Roblox.
Description
🌳 Idle Tree — β 0.8 Our biggest update yet: a whole new system, a rethink of how prestige rewards you, a full visual rework, and a pile of quality-of-life. 🔭 Cosmic Expeditions — NEW • Send probes on missions: pick a duration (Probe 15 min · Voyage 1 h · Odyssey 4 h) and a risk profile (Safe guaranteed · Risky 70%: ×2 else ½ · Perilous 45%: ×4 else ¼). • Rewards scale with your production at collection time — time your collects around buffs! Long missions can also bring back a bonus ⭐. • Expeditions keep running offline and survive prestiges. A sound and a badge tell you when one is home. • Unlocked via the new Observatory Constellation node — a second slot awaits in the Grand Observatory. 🌊 Run Depth — rethink your prestige • Pushing your Points further before prestiging (1e9, 1e12, 1e15…) now grants bonus ℘ and ◐. Short-run spam or one deep run: both are viable strategies now. • Prestige confirmations show a line-by-line breakdown of your gain (✓ earned / ✗ missed) — you finally know exactly why you earn what you earn, and what you left on the table. • Ascension now requires 40 prestiges (was 50), +20 per ascension. • Offline gains raised to 15% → 30% with Nocturnal Yield; the long-run bonus triggers at 30 min. 🧰 Quality of life • Save Export / Import via text code — with anti-cheat: imported saves are flagged and can't unlock s&box achievements or enter leaderboards. • "Prestige without confirmation" setting for one-click loops. • The ✦ badge is clickable: the camera glides to your next affordable node with a slight zoom. • 12 daily goals (was 5), covering meteors, expeditions, deep runs and challenges. • 4 new statistics: meteors caught, best streak, expeditions collected, deepest run. • Number format option (1.5M ↔ 1.5e6). • 💡 Leave a suggestion right from the settings — your ideas go straight to the dev. 🎨 "Spatial Premium" interface • Full visual rework: background nebula, deep gradients, glowing halos, elevated nodes with per-tree colored checkmarks. • New labeled action bar — every button shows its name. No more icon guessing. • Harmonized confirmations, toasts and tooltips; event notifications grouped top-right next to your streak. • Calmer event pacing (no more constant meteor rain) and a major late-game UI responsiveness fix.
🌳 Idle Tree — β 0.8 Our biggest update yet: a whole new system, a rethink of how prestige rewards you, a full visual rework, and a pile of quality-of-life. 🔭 Cosmic Expeditions — NEW • Send probes on missions: pick a duration (Probe 15 min · Voyage 1 h · Odyssey 4 h) and a risk profile (Safe guaranteed · Risky 70%: ×2 else ½ · Perilous 45%: ×4 else ¼). • Rewards scale with your production at collection time — time your collects around buffs! Long missions can also bring back a bonus ⭐. • Expeditions keep running offline and survive prestiges. A sound and a badge tell you when one is home. • Unlocked via the new Observatory Constellation node — a second slot awaits in the Grand Observatory. 🌊 Run Depth — rethink your prestige • Pushing your Points further before prestiging (1e9, 1e12, 1e15…) now grants bonus ℘ and ◐. Short-run spam or one deep run: both are viable strategies now. • Prestige confirmations show a line-by-line breakdown of your gain (✓ earned / ✗ missed) — you finally know exactly why you earn what you earn, and what you left on the table. • Ascension now requires 40 prestiges (was 50), +20 per ascension. • Offline gains raised to 15% → 30% with Nocturnal Yield; the long-run bonus triggers at 30 min. 🧰 Quality of life • Save Export / Import via text code — with anti-cheat: imported saves are flagged and can't unlock s&box achievements or enter leaderboards. • "Prestige without confirmation" setting for one-click loops. • The ✦ badge is clickable: the camera glides to your next affordable node with a slight zoom. • 12 daily goals (was 5), covering meteors, expeditions, deep runs and challenges. • 4 new statistics: meteors caught, best streak, expeditions collected, deepest run. • Number format option (1.5M ↔ 1.5e6). • 💡 Leave a suggestion right from the settings — your ideas go straight to the dev. 🎨 "Spatial Premium" interface • Full visual rework: background nebula, deep gradients, glowing halos, elevated nodes with per-tree colored checkmarks. • New labeled action bar — every button shows its name. No more icon guessing. • Harmonized confirmations, toasts and tooltips; event notifications grouped top-right next to your streak. • Calmer event pacing (no more constant meteor rain) and a major late-game UI responsiveness fix.
Votes 35 18 47
Error Rate0%
Reviews
21 reviews
33.3% Recommended (7) 42.9% Promise (9) 23.8% Needs Work (5)
Usage
1 active now 271 players 626 sessions 679 hours playtime 1 hour avg session
CCU sampled Totals captured
Data
{"SinglePlayer": true}