Zombie Defense

thumb
Identmightytuna.zombie_defense
Created
Updated
Latest Version 394961 194.5 MB ~225
Tags extraction shooter singleplayer survival tps zombie
Links s&box
SummaryA game in development
Description
Six classes Assault, Marksman, Technician, Commander, Scavenger and Armorer. Each has two active skills and three tiers of specialisation. Five squad roles Medic, Quartermaster, Guard, Scout and Assault. You only get three slots, and that choice shapes the whole run. Random loot Gear rolls with rarities and random stats. Reforge it, break it down for materials, or craft your own from blueprints. Six difficulties Clear one to unlock the next. Tougher zombies the higher you go, and that's the only place the good stuff drops.
Six classes Assault, Marksman, Technician, Commander, Scavenger and Armorer. Each has two active skills and three tiers of specialisation. Five squad roles Medic, Quartermaster, Guard, Scout and Assault. You only get three slots, and that choice shapes the whole run. Random loot Gear rolls with rarities and random stats. Reforge it, break it down for materials, or craft your own from blueprints. Six difficulties Clear one to unlock the next. Tougher zombies the higher you go, and that's the only place the good stuff drops.
Votes 0 5 3
Error Rate0%
Package Referencesfacepunch.w_usp, facepunch.sandbag, rust.drone, debelizmik.sentry_turret, facepunch.w_spaghellim4, rifter.ctd_radar, facepunch.w_m4a1, facepunch.weapon_crate, facepunch.w_m700, facepunch.rifle_muzzleflash, facepunch.health_pickup
Reviews
1 reviews
0% Recommended (0) 0% Promise (0) 100% Needs Work (1)
Usage
1 active now 15 players 39 sessions 18 hours playtime 28 minutes avg session
CCU sampled Totals captured
Data
{"SinglePlayer": true, "GameConfigConfirmed": true}