Red Light, Green Light

thumb
Identmondays.red_light__green_light
Created
Updated
Latest Version 367449 69.6 MB +15 ~3
Tags casual challenge competition elimination freeze fun minigame movement race reaction reflex running survival
Links s&box
SummarySimple Red Light, Green Light Game to help me learn and become a better game developer!
Description
Hi all, Mondays here. This is my first game to help me learn and grow as a game developer. Feedback is greatly appreciated! This game is still in the early stages of development, but I will be releasing frequent updates to enhance gameplay as my experience continues to grow. No AI was used in any Assets of this game. I made an effort to only apply official models, materials, and built-in resources provided by Facepunch in s&box, which are free-to-use and royalty-free. https://sbox.game/facepunch/sboxassets v0.1 • Working Prototype v0.2 • Added custom Player Models/Appearance • Added Player Death Animation & Respawn • Added Visual Entity to Rep RL/GL • Removed Text "GREEN" & "RED" as it is redundant with the Lights Roadmap • Player Model/appearance • Implement Visual Entity to Represent RL/GL • Player Reward System • Implement rouge-like game loop • Additional maps with unique themes • Multiplayer System Thank you for checking it out, and enjoy! -Mondays
Hi all, Mondays here. This is my first game to help me learn and grow as a game developer. Feedback is greatly appreciated! This game is still in the early stages of development, but I will be releasing frequent updates to enhance gameplay as my experience continues to grow. No AI was used in any Assets of this game. I made an effort to only apply official models, materials, and built-in resources provided by Facepunch in s&box, which are free-to-use and royalty-free. https://sbox.game/facepunch/sboxassets v0.1 • Working Prototype v0.2 • Added custom Player Models/Appearance • Added Player Death Animation & Respawn • Added Visual Entity to Rep RL/GL • Removed Text "GREEN" & "RED" as it is redundant with the Lights Roadmap • Player Model/appearance • Implement Visual Entity to Represent RL/GL • Player Reward System • Implement rouge-like game loop • Additional maps with unique themes • Multiplayer System Thank you for checking it out, and enjoy! -Mondays
Votes 1 2 0
Error Rate0%
Reviews
1 reviews
0% Recommended (0) 0% Promise (0) 100% Needs Work (1)
Usage
3 players 5 sessions 6 minutes playtime 1 minute avg session
Totals captured
Data
{"GameConfigConfirmed": true}