Catch

thumb
Identmrtrn.catch
Typemap
Created
Updated
Latest Version 108903 +724
Tags bigfield field map medium mrtrn open openspace sanbox size space stylish urban
Links s&box
SummaryAn urban area, combined with an open-field. For you imagination to run wild! Build what you can in Sandbox and share with us!
Description
Catch, Welcome to an urban area, where you wander around. Trying to find the empty field, which gives you a place to go wild in your creativity! Hope in this map and try it out for yourself! What can you build in it? [Image] Do what ever you want in the map, make videos, build stuff, make it happen! Extra note. Catch, is it? Or not? I made this map for the Sandbox game—an urban warehouse area combined with an empty field to go creative in. Build something you see that fits better! Not going to lie, at one point I wanted to go for the Prop Hunt game, but here we are. This map has nothing to do with Counter-Strike. Once I named the .vmap file, I realized it. You are more than welcome to join a small Discord server of mine and share ideas with me! [Image] SFC Discord server invite. , and the sbox-related channel is active on it.
Catch, Welcome to an urban area, where you wander around. Trying to find the empty field, which gives you a place to go wild in your creativity! Hope in this map and try it out for yourself! What can you build in it? [Image] Do what ever you want in the map, make videos, build stuff, make it happen! Extra note. Catch, is it? Or not? I made this map for the Sandbox game—an urban warehouse area combined with an empty field to go creative in. Build something you see that fits better! Not going to lie, at one point I wanted to go for the Prop Hunt game, but here we are. This map has nothing to do with Counter-Strike. Once I named the .vmap file, I realized it. You are more than welcome to join a small Discord server of mine and share ideas with me! [Image] SFC Discord server invite. , and the sbox-related channel is active on it.
Votes 1 1 1
Error Rate0%
Editor Referencesfacepunch.wooden_crate, facepunch.office_chair, facepunch.parking_barrier, facepunch.metal_wheely_bin, creation.rollerdoorsmall1, creation.rollerdoortiny1, facepunch.skip, facepunch.oildrumexplosive, facepunch.w_usp, facepunch.temporary_barrier, facepunch.corrugated_wall_bare_a, facepunch.corrugated_wall_rust_a, facepunch.wall_concrete_low_a, facepunch.brick_wall_a, facepunch.wheely_bin, facepunch.telephone_box_no_door, facepunch.corrugated_wall_a_128, facepunch.corrugated_wall_a_64, facepunch.logo_juliesinn, facepunch.street_cabinet_large, facepunch.ibc_water_tank, rust.wall_plaster_300x900_collapsed, rust.wall_plaster_300x900_unstable, rust.wall_conc_300x900_end, rust.wall_300_pillar, rust.wall_300x900_end, rust.wall_300x150_end, rust.wall_125_pillar, rust.wall_125x900, rust.wall_125x300, rust.chainlink_fence_3x3_gate, rust.chainlink_fence_3x3, rust.pallet_stacks_a, rust.pallet_boxes_a, rust.wooden_crate_c, rust.trash_bag, rust.shipping_container_900_a, rust.brick_pile_1x6, rust.portacabin_300_600_b, rust.pipe_pile_c, rust.pipeline_200x300, rust.industrial_wall_lamp, rust.large_industrial_prop_d_c, rust.large_industrial_prop_b, rust.ladder_industrial_300_top, rust.industrial_fence_300, rust.hvac_exhausts, rust.hobobarreldeployed, rust.fuel_tank_b_900, rust.fuel_tank_a_900, rust.fuel_tank_a_600, rust.electrical_box_d, rust.electrical_box_a, facepunch.v_toolgun, caro.bluecloudysky, facepunch.metal_beam_corner_a_128, facepunch.metal_beam_a_128, facepunch.pipe_a_64, facepunch.pipe_a_cap_b, facepunch.pipe_a_corner_32, facepunch.pipe_a_corner_64, facepunch.pipe_a_tileset_end, facepunch.pipe_a_t_32, facepunch.street_lamp_arm_medium, facepunch.street_lamp_light_unit, thestrangethings.rustycar, rustextended.asphalt_a, rustextended.brick_wall_c_damage_blend, rustextended.brick_wall_b_blend_plaster, rustextended.brick_wall_c_blend_plaster_blend, rustextended.concrete_g_blend_dirty, rustextended.corrugated_d_blend, rustextended.metal_panels_a_rusty, rustextended.metal_panels_c_dirty, rustextended.rock_flat_blend_terrain, facepunch.butcher_desk_01, facepunch.dolly_02, rust.field_day_01a, facepunch.filing_cabinet_01, facepunch.brick_corner_32, facepunch.brick_corner_64, facepunch.brick_scatter_06, facepunch.cable_reel_01, facepunch.water_drum_01, facepunch.aircon_unit_small_wall, facepunch.concretebarrier_damaged, facepunch.pipe_stack, facepunch.weapon_crate_stacka, facepunch.plywood_stack, facepunch.boiler_exhaust_2, facepunch.debris_cinderblock, facepunch.combnedconsumerunit, facepunch.electricalindustrialpanel2
Usage
56 players 75 sessions 12 hours playtime 10 minutes avg session
Totals captured
Data
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