Mash and Slash
by
OffHand
| Summary | A frantic potato-arena survivor: auto-fire through veggie waves, MASH weapons into upgrades, and outlast the Garlic Titan. |
|---|---|
| Description |
Mash & Slash One potato. Endless horde. No way out but through. You're a single spud against an arena full of furious vegetables, and they just keep coming. Mash & Slash is a fast, chaotic Brotato-style survivor where every wave is bigger than the last — and every level-up is your chance to turn one humble potato into a walking arsenal. Blast, slice, and burn through chasers, bombers, chargers, lava-hurling imps, and gun-toting fruit. Cash in your coins between rounds to stack weapons, chain game-changing upgrades, recruit auto-firing allies, and hunt the rare uniques that completely rewrite your run — then dash, dodge, and pray when the elites and bosses crash the party. Drop an elite and it leaves a reward crate: grab a fresh weapon or a build-defining upgrade, or cash it in for coins. No two runs are the same. Push your build as far as it'll go, outlast the swarm, and climb for the crown. Features • Frantic wave-based arena survival — pure action, no breathing room • 17 weapons, from pistols and shotguns to lasers, miniguns, and shurikens • Dozens of stacking upgrades plus rare uniques that reshape your whole run • Recruit allies — a loyal Tater Tot and rare, stackable auto-firing turrets to fight at your side • Elite mini-bosses with telegraphed shockwaves — dash through their attacks, then crack open the crate they leave behind • Nasty veggie enemies, summoning totems, and screen-filling bosses • A between-wave shop, weapon combining, and an upgrade-ban system to sculpt your build • Dash to dodge danger — and to shatter the totems before they bury you in imps • Climb the leaderboard and earn your crown How long can one potato last? If you want to keep track of development and have a real impact on the game visit my discord down below and put in a suggestion! [Link preview]Mash & Slash
One potato. Endless horde. No way out but through.
You're a single spud against an arena full of furious vegetables, and they just keep coming. Mash & Slash is a fast, chaotic Brotato-style survivor where every wave is bigger than the last — and every level-up is your chance to turn one humble potato into a walking arsenal.
Blast, slice, and burn through chasers, bombers, chargers, lava-hurling imps, and gun-toting fruit. Cash in your coins between rounds to stack weapons, chain game-changing upgrades, recruit auto-firing allies, and hunt the rare uniques that completely rewrite your run — then dash, dodge, and pray when the elites and bosses crash the party.
Drop an elite and it leaves a reward crate: grab a fresh weapon or a build-defining upgrade, or cash it in for coins. No two runs are the same. Push your build as far as it'll go, outlast the swarm, and climb for the crown.
Features
• Frantic wave-based arena survival — pure action, no breathing room
• 17 weapons, from pistols and shotguns to lasers, miniguns, and shurikens
• Dozens of stacking upgrades plus rare uniques that reshape your whole run
• Recruit allies — a loyal Tater Tot and rare, stackable auto-firing turrets to fight at your side
• Elite mini-bosses with telegraphed shockwaves — dash through their attacks, then crack open the crate they leave behind
• Nasty veggie enemies, summoning totems, and screen-filling bosses
• A between-wave shop, weapon combining, and an upgrade-ban system to sculpt your build
• Dash to dodge danger — and to shatter the totems before they bury you in imps
• Climb the leaderboard and earn your crown
How long can one potato last?
If you want to keep track of development and have a real impact on the game visit my discord down below and put in a suggestion!
[Link preview]
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| Votes | 👍13 👎4 ❤️8 |
| Error Rate | 0% |
| Loading Screen Media | https://cdn.sbox.game/org/offhand/mash_and_slash/loadingscreen/0847a54f-7492-48e4-915e-2a8dc743ce81.png |
| Reviews |
10 reviews
50% Recommended (5)
30% Promise (3)
20% Needs Work (2)
|
| Usage |
1 active now
45 players
97 sessions
41 hours playtime
26 minutes avg session
CCU sampled
Totals captured
|
| Data | {"SinglePlayer": true} |
| Version | Created | Size (modified) | Files | Changes |
|---|---|---|---|---|
| 307088 | 60.5 MB (744.6 KB) | 394 +1 ~4 | Official V0.60 BETA Release | |
| 301929 | 60.4 MB (2.8 MB) | 393 +9 ~5 | Official V0.59 BETA Release | |
| 293418 | 58.2 MB (529.5 KB) | 384 ~2 | Changes on 2026-06-23 | |
| 293417 | 58.2 MB (534.1 KB) | 384 ~3 | Changes on 2026-06-23 | |
| 293416 | 58.2 MB (2.2 MB) | 384 +9 ~4 | Official V0.58 BETA Release | |
| 293390 | 56.6 MB (8.5 MB) | 375 +77 ~16 -1 | Official V0.57 BETA Release | |
| 292858 | 49.8 MB (2.6 MB) | 299 +6 ~4 | Official V0.56 BETA Release | |
| 292113 | 47.7 MB (2 MB) | 293 +10 ~4 | Official V0.55 BETA Release | |
| 291603 | 46.2 MB (1.8 MB) | 283 +5 ~4 | Official V0.54 BETA Release | |
| 289793 | 45 MB (2.9 MB) | 278 +19 ~4 | Official V0.53 BETA Release | |
| 286725 | 42.6 MB (2.3 MB) | 259 +9 ~7 | Official V0.52 Release | |
| 281536 | 40.8 MB (1.8 MB) | 250 +6 ~4 | Changes on 2026-06-15 | |
| 281040 | 39.4 MB (3.5 MB) | 244 +21 ~5 | Changes on 2026-06-14 | |
| 280602 | 36.5 MB (409.1 KB) | 223 ~3 | Changes on 2026-06-13 | |
| 280600 | 36.5 MB (3.8 MB) | 223 +20 ~4 | Changes on 2026-06-13 | |
| 280577 | 33.2 MB (479.8 KB) | 203 +1 ~2 | Changes on 2026-06-13 | |
| 280576 | 33.1 MB (393.5 KB) | 202 ~2 | Changes on 2026-06-13 | |
| 280574 | 33.1 MB (3.2 MB) | 202 +29 ~5 -3 | Changes on 2026-06-13 | |
| 280225 | 32.4 MB (2.2 MB) | 176 +17 ~5 -2 | Changes on 2026-06-12 | |
| 278336 | 30.6 MB (7.3 MB) | 159 +48 ~8 -2 | Offical v0.2 Release | |
| 277589 | 23.9 MB (576.6 KB) | 113 +3 ~5 -1 | v0.2 — Garlic Titan boss, armor system & menu fixes | |
| 277521 | 23.8 MB (1 MB) | 113 +9 ~2 | Changes on 2026-06-08 | |
| 277518 | 22.9 MB (17 MB) | 104 +38 ~2 | Changes on 2026-06-08 | |
| 277517 | 5.9 MB (63 KB) | 66 ~2 | Changes on 2026-06-08 | |
| 277515 | 5.9 MB (67.5 KB) | 66 ~3 | Changes on 2026-06-08 | |
| 277509 | 5.9 MB (67.6 KB) | 66 ~3 | Changes on 2026-06-08 | |
| 277508 | 5.9 MB (67 KB) | 66 ~3 | Fix missing sprites | |
| 277506 | 5.9 MB | 66 +66 | Initial release — v0.1 |
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