SBOX ARENA

thumb
Identozmium.sbox_arena
Created
Updated
Latest Version 196840 616.5 KB +3
Tags arena competitive fps quakelike shooter
Links s&box
SummaryA Fast Paced Competitive Arena Shooter
Description
Welcome to SBOX Arena Thank you for your interest in playing SBOX Arena! Let me introduce myself: my name is Tony, AKA OZMIUM, and I've been a music producer for over 15 years. You can check out my tracks here: https://soundcloud.com/ozmium/tracks. The Inspiration The reason I created this game is simple: I absolutely love Quake 3 Arena. In my opinion, it represents the absolute peak of gaming skill in the FPS genre. It has everything that makes a shooter great—a sky-high skill ceiling and a steep learning curve where map control, movement, and timing mean everything. This game is a profound passion of mine. The Vision: A Modern Era While Quake 3 and Quake Live are legendary, there were always features they lacked. I want SBOX Arena to bring that classic, high-octane gameplay into the modern era. My focus is on building an environment where players have a real presence. SBOX Arena will feature: Competitive Leaderboards: To track the best of the best. Deep Customization: To give you total control over your experience. True Player Identity: To ensure you stand out in the arena. A Community-Driven Arena But SBOX Arena isn't just my project; I want it to be yours. We are putting the tools directly in your hands so players can design their own levels and vote on user-made content. All feedback is welcome, and your input will directly shape the future of this game. Right now, we are actively searching for passionate level designers and rigorous bug finders to join the team and refine the experience. Join the Community If you see the vision and want to help build the next great modern arena shooter, your voice belongs here. Drop in, introduce yourself, and let us know how you want to contribute! Hop into our Discord: https://discord.gg/Gr6eRbTyZt
Welcome to SBOX Arena Thank you for your interest in playing SBOX Arena! Let me introduce myself: my name is Tony, AKA OZMIUM, and I've been a music producer for over 15 years. You can check out my tracks here: https://soundcloud.com/ozmium/tracks. The Inspiration The reason I created this game is simple: I absolutely love Quake 3 Arena. In my opinion, it represents the absolute peak of gaming skill in the FPS genre. It has everything that makes a shooter great—a sky-high skill ceiling and a steep learning curve where map control, movement, and timing mean everything. This game is a profound passion of mine. The Vision: A Modern Era While Quake 3 and Quake Live are legendary, there were always features they lacked. I want SBOX Arena to bring that classic, high-octane gameplay into the modern era. My focus is on building an environment where players have a real presence. SBOX Arena will feature: Competitive Leaderboards: To track the best of the best. Deep Customization: To give you total control over your experience. True Player Identity: To ensure you stand out in the arena. A Community-Driven Arena But SBOX Arena isn't just my project; I want it to be yours. We are putting the tools directly in your hands so players can design their own levels and vote on user-made content. All feedback is welcome, and your input will directly shape the future of this game. Right now, we are actively searching for passionate level designers and rigorous bug finders to join the team and refine the experience. Join the Community If you see the vision and want to help build the next great modern arena shooter, your voice belongs here. Drop in, introduce yourself, and let us know how you want to contribute! Hop into our Discord: https://discord.gg/Gr6eRbTyZt
Votes 3 0 3
Error Rate0%
Loading Screen Mediahttps://cdn.sbox.game/org/ozmium/sbox_arena/loadingscreen/188945e7-3fb0-40a2-a215-21cc3b4b5c29.mp4
Package Referencesozmium.oz_mcp
Usage
22 players 144 sessions 14 hours playtime 6 minutes avg session
Totals captured
Data
{"Versus": true, "NeedsMap": false, "MapSelect": true, "TwoPlayer": true, "FourPlayer": true, "MultiPlayer": true, "ThreePlayer": true, "ShowChangeMap": false}