battle creek MAP

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Identpaths.battlecreek_map
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Created
Updated
Latest Version 41671 3 MB +4 ~2
Links s&box
Summary
Description
About battle creek MAP map version of the model i uploaded earlier. lights added, cubemaps in all indoor areas, ladder meshes for gamemodes that support the default ladder texture, light blockers on the surface to fix light leaks in the front tunnel entrances, no-collide water so you can wade through (the water surface is an N-gon however)
About battle creek MAP map version of the model i uploaded earlier. lights added, cubemaps in all indoor areas, ladder meshes for gamemodes that support the default ladder texture, light blockers on the surface to fix light leaks in the front tunnel entrances, no-collide water so you can wade through (the water surface is an N-gon however)
Votes 2 0 2
Error Rate0%
Editor Referencesandiq.metalplate008c, andiq.rocks011, eurorp.blue_shiny, eurorp.green_shiny, eurorp.yellow_shiny, jammie.dirt_ground, exorealms.17c1531bdc5c7b13, creation.skyonlyhdri040_4k-hdr, roomfield.water, rust.ladder_600, jodiscontent.neon_blue, jodiscontent.deluxe_ballpit, sundayservice.concrete_slabs_01, pouragegaming.rock002_2k, tesssssssssst.vmghfhro_8k_albedo, polyhaven.coast_sand_rocks_02
Usage
36 players 46 sessions 4 hours playtime 6 minutes avg session
Totals captured
Data
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