Dead Angle - Version 341221

Created
Total Size344.3 MB (361,029,767 bytes)
Modified Size1.7 MB (1,803,534 bytes)
File Count372
Engine Version28
Changes
Changes on 2026-08-12
Meta
{ "MaxPlayers": 64, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/lobby.scene", "LaunchMode": "Normal", "Resources": "\\texture\\ui\\*\n\\music\\*", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/lobby.scene",
  "LaunchMode": "Normal",
  "Resources": "\\texture\\ui\\*\n\\music\\*",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (1.7 MB modified)

+2 ~11 -2
  • sounds/weapons/ak47/jigokukarano_sisya-ak47-168856.sound_c (1013 B)
  • sounds/weapons/ak47/jigokukarano_sisya-ak47-168856.vsnd_c (7.1 KB)
  • .bin/package.base.dll (180.5 KB -> 180.5 KB)
  • .bin/package.priowerk.deadangle.dll (880.5 KB -> 880 KB)
  • .bin/package.priowerk.deadangle.xml (507.5 KB -> 508.6 KB)
  • prefabs/weapons/ak47/ak47.prefab_c (3.3 KB -> 3.3 KB)
  • projectsettings/mixer.config (3.1 KB -> 3.1 KB)
  • scenes/lobby.scene_c (58.4 KB -> 59 KB)
  • scenes/main.scene_c (8.5 KB -> 8.6 KB)
  • shaders/cutawayreveal.shader_c (76.7 KB -> 68.8 KB)
  • ui/gamehud.razor.scss (26.5 KB -> 27 KB)
  • ui/mainmenu/createpage.razor.scss (6.7 KB -> 7 KB)
  • ui/scoreboard.razor.scss (7.3 KB -> 7.3 KB)
  • sounds/weapons/ak47/sovetsky_rastov72-ak-47-sound-effect-267042.sound_c (1 KB)
  • sounds/weapons/ak47/sovetsky_rastov72-ak-47-sound-effect-267042.vsnd_c (13.9 KB)