Dead Angle - Version 342079

Created
Total Size514.6 MB (539,568,686 bytes)
Modified Size2.1 MB (2,235,064 bytes)
File Count519
Engine Version28
Changes
Changes on 2026-08-15
Meta
{ "MaxPlayers": 64, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/lobby.scene", "LaunchMode": "Normal", "Resources": "\\texture\\ui\\*\n\\music\\*", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/lobby.scene",
  "LaunchMode": "Normal",
  "Resources": "\\texture\\ui\\*\n\\music\\*",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (2.1 MB modified)

+1 ~4
  • ui/worldmarkers.razor.scss (8 KB)
  • .bin/package.base.dll (180.5 KB -> 180.5 KB)
  • .bin/package.priowerk.deadangle.dll (1.2 MB -> 1.2 MB)
  • .bin/package.priowerk.deadangle.xml (766 KB -> 772 KB)
  • ui/gamehud.razor.scss (29.2 KB -> 22.2 KB)