Dead Angle - Version 343157

Created
Total Size514.6 MB (539,611,540 bytes)
Modified Size2.2 MB (2,320,264 bytes)
File Count519
Engine Version28
Changes
Changes on 2026-08-19
Meta
{ "MaxPlayers": 64, "MinPlayers": 1, "TickRate": 50, "GameNetworkType": "Multiplayer", "MapSelect": "Unrestricted", "MapList": [ "facepunch.flatgrass" ], "RankType": "None", "PerMapRanking": false, "LeaderboardType": "None", "CsProjName": "", "StartupScene": "scenes/lobby.scene", "LaunchMode": "Normal", "Resources": "\\texture\\ui\\*\n\\music\\*", "GameSettings": [], "CodePackageReferences": [] }
{
  "MaxPlayers": 64,
  "MinPlayers": 1,
  "TickRate": 50,
  "GameNetworkType": "Multiplayer",
  "MapSelect": "Unrestricted",
  "MapList": [
    "facepunch.flatgrass"
  ],
  "RankType": "None",
  "PerMapRanking": false,
  "LeaderboardType": "None",
  "CsProjName": "",
  "StartupScene": "scenes/lobby.scene",
  "LaunchMode": "Normal",
  "Resources": "\\texture\\ui\\*\n\\music\\*",
  "GameSettings": [],
  "CodePackageReferences": []
}

Diff (2.2 MB modified)

~13
  • .bin/package.base.dll (180.5 KB -> 180.5 KB)
  • .bin/package.priowerk.deadangle.dll (1.2 MB -> 1.2 MB)
  • .bin/package.priowerk.deadangle.xml (772 KB -> 800.1 KB)
  • prefabs/weapons/ak47/ak47.prefab_c (3.3 KB -> 3.4 KB)
  • prefabs/weapons/bayonet/bayonet.prefab_c (2.9 KB -> 2.9 KB)
  • prefabs/weapons/m1911/m1911.prefab_c (3.2 KB -> 3.3 KB)
  • prefabs/weapons/m249/m249.prefab_c (3.6 KB -> 3.7 KB)
  • prefabs/weapons/m4a1/m4a1.prefab_c (3.3 KB -> 3.4 KB)
  • prefabs/weapons/magnum/magnum.prefab_c (3.4 KB -> 3.4 KB)
  • prefabs/weapons/mp5/mp5.prefab_c (3.5 KB -> 3.6 KB)
  • prefabs/weapons/sniper/m700.prefab_c (3.3 KB -> 3.3 KB)
  • prefabs/weapons/spaghelli/spaghelli.prefab_c (3.5 KB -> 3.6 KB)
  • ui/gamehud.razor.scss (22.2 KB -> 24.8 KB)