[WIP]Sandbox Mechanics

SummaryAn expanded s&box sandbox focused on building functional machines, vehicles, and programmable contraptions.
Description
This game builds on Facepunch’s modern s&box sandbox experience and expands it with tools and systems for technical creations. Instead of recreating the old Garry’s Mod, it preserves the original s&box experience and builds directly on top of it. The main focus is constructing functional machines, vehicles, and automated systems. Mechanical components, engines, controls, and practical building tools give you the freedom to create anything from simple mechanisms to complex technical builds. Many of these systems are inspired by popular Garry’s Mod addons such as Wiremod and ACF, with familiar ideas adapted for the modern s&box platform. Key Features Preserves and expands the original s&box experience Build functional machines and vehicles Create mechanical and electronic control systems Useful tools for aligning, connecting, and constructing Systems inspired by Wiremod and ACF Built on modern s&box instead of recreating the old Garry’s Mod Credits and Acknowledgements Sandbox Mechanics is built on Facepunch Studios’ open-source Sandbox project for s&box, licensed under the MIT License. Additional inspiration comes from Precision Alignment by the ACF Team and Wenli, Precision Tool by generalwrex with contributions from Hunted and XNG Sheders, Wiremod and its contributors, and Proper Clipping by Sevii77 and its contributors. The referenced mechanics and workflows were independently reimplemented in C# for s&box. No original Lua code, models, textures, or other assets from these addons were copied.
This game builds on Facepunch’s modern s&box sandbox experience and expands it with tools and systems for technical creations. Instead of recreating the old Garry’s Mod, it preserves the original s&box experience and builds directly on top of it. The main focus is constructing functional machines, vehicles, and automated systems. Mechanical components, engines, controls, and practical building tools give you the freedom to create anything from simple mechanisms to complex technical builds. Many of these systems are inspired by popular Garry’s Mod addons such as Wiremod and ACF, with familiar ideas adapted for the modern s&box platform. Key Features Preserves and expands the original s&box experience Build functional machines and vehicles Create mechanical and electronic control systems Useful tools for aligning, connecting, and constructing Systems inspired by Wiremod and ACF Built on modern s&box instead of recreating the old Garry’s Mod Credits and Acknowledgements Sandbox Mechanics is built on Facepunch Studios’ open-source Sandbox project for s&box, licensed under the MIT License. Additional inspiration comes from Precision Alignment by the ACF Team and Wenli, Precision Tool by generalwrex with contributions from Hunted and XNG Sheders, Wiremod and its contributors, and Proper Clipping by Sevii77 and its contributors. The referenced mechanics and workflows were independently reimplemented in C# for s&box. No original Lua code, models, textures, or other assets from these addons were copied.
Votes 2 0 3
Error Rate0%
Reviews
1 reviews
100% Recommended (1) 0% Promise (0) 0% Needs Work (0)
Usage
1 active now 14 players 36 sessions 5 hours playtime 9 minutes avg session
CCU sampled Totals captured
Data
{"Coop": true, "NeedsMap": false, "MapSelect": true, "TwoPlayer": true, "FourPlayer": true, "MultiPlayer": true, "ThreePlayer": true, "SinglePlayer": true, "UseCreateGameModal": true}