MPlayer

thumb
Identsboxmp.mplayer
Typecollection
Created
Updated
Latest Version 17109
Tags playermodel animated npc
Links s&box
Summary
Description
About MPlayer This is a playermodel base, many hours of animation and animgraph work to obtain a replaceable playermodel to the citizen, feedback is appreciated. Animator/Rigger: Kaesar (Discord: kaesarzz) Animgraph preview: https://www.youtube.com/watch?v=5OZ9H5gpxBU Configuration tips: - The base parameters are the same as the citizen, if you have used the citizen before it should work the same way with some different details. - The "move_style" parameter is important to configure, "Citizen" is simply a copy of the blend2D of the citizen itself, perfect for unarmed/thirdperson style. If you want to use weapons or items "Weaponwalk" and "Weaponrun" is recommend. - When you're using sprint + weapon you should change the parameter "weapon_pose" to relaxed - The prone is not ready to hold weapons, it must be unarmed yet. Code and Parameters: Holdtypes: Enum (holdtype) - Unarmed (0) - Pistol (1) - Fists (2) - Melee 1H (3) - Melee 2H (4) - SMG (5) - Rifle (6) - Shotgun (7) - Grenade (8) - Item (9) Enum (holdtype_item) - Flashlight (0) - Flashlight Up (1) - Radar (2) Custom bools: - b_arrested (Loop) - b_attack - b_bandage (Loop) - b_blink (Loop) - b_dance (Loop) - b_defend (Loop) - b_deploy - b_descent (Loop) - b_door - b_drink - b_eat - b_emote_applaud - b_emote_OK - b_emote_point - b_emote_wave - b_emote_salute (Loop) - b_hacking (Loop) - b_injuered (Loop) - b_kick - b_ladder - b_menu_idle (Loop) - b_pickup - b_prone (Loop) - b_push (Loop) - b_roll - b_sit (Loop) - b_sitchair (Loop) - b_slinding (Loop) - b_surfing (Loop) - b_surrender (Loop) - b_swim Enum (move_style) - Citizen (0) - Walk (1) - Run (2) - Sprint (3) - Waponwalk (4) - Weaponrun (5) Enum (weapon_pose) - Normal (0) - Relaxed (1) Floats: - voice (Models with morphs) - leaning (0.50 default 0.00 left 1.00 right)
About MPlayer This is a playermodel base, many hours of animation and animgraph work to obtain a replaceable playermodel to the citizen, feedback is appreciated. Animator/Rigger: Kaesar (Discord: kaesarzz) Animgraph preview: https://www.youtube.com/watch?v=5OZ9H5gpxBU Configuration tips: - The base parameters are the same as the citizen, if you have used the citizen before it should work the same way with some different details. - The "move_style" parameter is important to configure, "Citizen" is simply a copy of the blend2D of the citizen itself, perfect for unarmed/thirdperson style. If you want to use weapons or items "Weaponwalk" and "Weaponrun" is recommend. - When you're using sprint + weapon you should change the parameter "weapon_pose" to relaxed - The prone is not ready to hold weapons, it must be unarmed yet. Code and Parameters: Holdtypes: Enum (holdtype) - Unarmed (0) - Pistol (1) - Fists (2) - Melee 1H (3) - Melee 2H (4) - SMG (5) - Rifle (6) - Shotgun (7) - Grenade (8) - Item (9) Enum (holdtype_item) - Flashlight (0) - Flashlight Up (1) - Radar (2) Custom bools: - b_arrested (Loop) - b_attack - b_bandage (Loop) - b_blink (Loop) - b_dance (Loop) - b_defend (Loop) - b_deploy - b_descent (Loop) - b_door - b_drink - b_eat - b_emote_applaud - b_emote_OK - b_emote_point - b_emote_wave - b_emote_salute (Loop) - b_hacking (Loop) - b_injuered (Loop) - b_kick - b_ladder - b_menu_idle (Loop) - b_pickup - b_prone (Loop) - b_push (Loop) - b_roll - b_sit (Loop) - b_sitchair (Loop) - b_slinding (Loop) - b_surfing (Loop) - b_surrender (Loop) - b_swim Enum (move_style) - Citizen (0) - Walk (1) - Run (2) - Sprint (3) - Waponwalk (4) - Weaponrun (5) Enum (weapon_pose) - Normal (0) - Relaxed (1) Floats: - voice (Models with morphs) - leaning (0.50 default 0.00 left 1.00 right)
Votes 22 0 34
Error Rate0%
Package Referencessboxmp.hazmatsuit, sboxmp.stalker_dolg, sboxmp.adam_mp, sboxmp.zombie_classic, sboxmp.zombie_classic_arms, sboxmp.metrocop, sboxmp.citizen, sboxmp.frank_mp, sboxmp.mplayerbeta, sboxmp.scientist_suit, sboxmp.mummy
Data
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