TTT Necromancer Role
by
SmartMarioBros
| Summary | Necromancer Role for TTT |
|---|---|
| Description |
About TTT Necromancer Role The Necromancer role is a role who doesn't have any allies (yet). The Necromancer starts the round with a Necro Defibrillator that can revive players and turns them into zombies. Zombies are very slow and can only use their provided pistol, the Zeagle! After using all 7 bullets in the Zeagle the zombie dies again. With this addon enabled there is a 20% chance every round that a random innocent gets turned into the necromancer. This chance is configurable via the convar . The Necromancer starts the game with 2 charges on his Necro Defibrillator. The amount of charges is configurable via the convar . Developed by BasiqAbout TTT Necromancer Role
The Necromancer role is a role who doesn't have any allies (yet). The Necromancer starts the round with a Necro Defibrillator that can revive players and turns them into zombies. Zombies are very slow and can only use their provided pistol, the Zeagle! After using all 7 bullets in the Zeagle the zombie dies again.
With this addon enabled there is a 20% chance every round that a random innocent gets turned into the necromancer. This chance is configurable via the convar . The Necromancer starts the game with 2 charges on his Necro Defibrillator. The amount of charges is configurable via the convar .
Developed by Basiq
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| Votes | 👍0 👎0 ❤️2 |
| Error Rate | 0% |
| Package References | thieves.terrortown |
| Data | {} |
| Version | Created | Size (modified) | Files | Changes |
|---|---|---|---|---|
| 37275 | 155 KB (30.5 KB) | 9 ~1 | Added zombie charges convar and fixed incorrect help fields | |
| 37274 | 154.5 KB (30 KB) | 9 ~1 | Maxitems was made static so we can correctly force zombies to have only a zeagle | |
| 37195 | 154.5 KB (154.3 KB) | 9 +6 ~1 | Added sounds and fixed potential respawing issue | |
| 37136 | 28.7 KB (28.5 KB) | 3 ~1 | Added Necromancer icon and fixed team selection | |
| 37112 | 28.2 KB | 3 +3 | Changes on 2023-08-30 |
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