Landloper
| Summary | A cozy solo tile-laying game where every closed city, road and river pay you the tiles to keep going, how long can you survive? |
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| Description |
DEVELOPER NOTE: Thank you everyone for the feedback! After the Gamejam i will spend some time to remove the stones and claiming system, i realized its redundant. With that i will also remake the tutorial and make a better gameplay trailer. Clearing milestones is what gets you the most tiles to get further into the game! [Image] [Image] [Image] LandLoper is a cozy solo tile-laying survival game. You place tiles from a dwindling deck, and every city, road, or river you close pays you tiles back. When the deck runs dry, the run is over — how long can you keep the land growing? Runs average about 20 minutes. • Meeples claim cities and roads. The bishop tends monasteries and gardens. • Rivers flow from spring to lake. • Milestones and waystones shape how each run unfolds. • Every run builds a different little world.DEVELOPER NOTE: Thank you everyone for the feedback! After the Gamejam i will spend some time to remove the stones and claiming system, i realized its redundant. With that i will also remake the tutorial and make a better gameplay trailer.
Clearing milestones is what gets you the most tiles to get further into the game!
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LandLoper is a cozy solo tile-laying survival game. You place tiles from a dwindling deck, and every city, road, or river you close pays you tiles back. When the deck runs dry, the run is over — how long can you keep the land growing? Runs average about 20 minutes.
• Meeples claim cities and roads. The bishop tends monasteries and gardens.
• Rivers flow from spring to lake.
• Milestones and waystones shape how each run unfolds.
• Every run builds a different little world.
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| Votes | 41 2 60 |
| Error Rate | 0% |
| Reviews |
12 reviews
66.7% Recommended (8)
25% Promise (3)
8.3% Needs Work (1)
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| Usage |
1 active now
178 players
291 sessions
148 hours playtime
30 minutes avg session
CCU sampled
Totals captured
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| Data | {"Versus": true, "SinglePlayer": true} |